// Token: 0x06003517 RID: 13591 RVA: 0x0015FC74 File Offset: 0x0015E074
 public static void update()
 {
     for (int i = 0; i < (int)EditorLevelVisibilityUI.DEBUG_SIZE; i++)
     {
         for (int j = 0; j < (int)EditorLevelVisibilityUI.DEBUG_SIZE; j++)
         {
             int        num        = i * (int)EditorLevelVisibilityUI.DEBUG_SIZE + j;
             int        x          = (int)(Editor.editor.area.region_x - EditorLevelVisibilityUI.DEBUG_SIZE / 2) + i;
             int        y          = (int)(Editor.editor.area.region_y - EditorLevelVisibilityUI.DEBUG_SIZE / 2) + j;
             SleekLabel sleekLabel = EditorLevelVisibilityUI.regionLabels[num];
             Vector3    a;
             if (Regions.tryGetPoint(x, y, out a))
             {
                 a = MainCamera.instance.WorldToScreenPoint(a + new Vector3((float)(Regions.REGION_SIZE / 2), 0f, (float)(Regions.REGION_SIZE / 2)));
                 if (a.z > 0f)
                 {
                     sleekLabel.positionOffset_X = (int)(a.x - 100f);
                     sleekLabel.positionOffset_Y = (int)((float)Screen.height - a.y - 25f);
                     sleekLabel.isVisible        = true;
                 }
                 else
                 {
                     sleekLabel.isVisible = false;
                 }
             }
             else
             {
                 sleekLabel.isVisible = false;
             }
         }
     }
 }
 // Token: 0x0600350B RID: 13579 RVA: 0x0015F7E8 File Offset: 0x0015DBE8
 public static void close()
 {
     if (!EditorLevelVisibilityUI.active)
     {
         return;
     }
     EditorLevelVisibilityUI.active = false;
     for (int i = 0; i < EditorLevelVisibilityUI.regionLabels.Length; i++)
     {
         SleekLabel sleekLabel = EditorLevelVisibilityUI.regionLabels[i];
         sleekLabel.isVisible = false;
     }
     EditorLevelVisibilityUI.container.lerpPositionScale(1f, 0f, ESleekLerp.EXPONENTIAL, 20f);
 }
Пример #3
0
        private static void addGroup(SteamPlayer player)
        {
            SleekLabel sleekLabel = new SleekLabel();

            sleekLabel.sizeOffset_X = 200;
            sleekLabel.sizeOffset_Y = 30;
            if (string.IsNullOrEmpty(player.playerID.nickName))
            {
                sleekLabel.text = player.playerID.characterName;
            }
            else
            {
                sleekLabel.text = player.playerID.nickName;
            }
            PlayerGroupUI.container.add(sleekLabel);
            sleekLabel.isVisible = false;
            PlayerGroupUI.groups.Add(sleekLabel);
        }
Пример #4
0
        public virtual Sleek createUI(Player player, Texture2D icon)
        {
            string value = this.formatCondition(player);

            if (string.IsNullOrEmpty(value))
            {
                return(null);
            }
            SleekBox sleekBox = new SleekBox();

            sleekBox.sizeOffset_Y = 30;
            sleekBox.sizeScale_X  = 1f;
            if (icon != null)
            {
                sleekBox.add(new SleekImageTexture(icon)
                {
                    positionOffset_X = 5,
                    positionOffset_Y = 5,
                    sizeOffset_X     = 20,
                    sizeOffset_Y     = 20
                });
            }
            SleekLabel sleekLabel = new SleekLabel();

            if (icon != null)
            {
                sleekLabel.positionOffset_X = 30;
                sleekLabel.sizeOffset_X     = -35;
            }
            else
            {
                sleekLabel.positionOffset_X = 5;
                sleekLabel.sizeOffset_X     = -10;
            }
            sleekLabel.sizeScale_X    = 1f;
            sleekLabel.sizeScale_Y    = 1f;
            sleekLabel.fontAlignment  = 3;
            sleekLabel.foregroundTint = ESleekTint.NONE;
            sleekLabel.isRich         = true;
            sleekLabel.text           = value;
            sleekBox.add(sleekLabel);
            return(sleekBox);
        }
Пример #5
0
        public SleekVendor(VendorElement newElement)
        {
            this.element = newElement;
            base.init();
            this.fontStyle     = 1;
            this.fontAlignment = 4;
            this.fontSize      = SleekRender.FONT_SIZE;
            this.calculateContent();
            ItemAsset itemAsset = (ItemAsset)Assets.find(EAssetType.ITEM, this.element.id);

            if (itemAsset == null)
            {
                return;
            }
            SleekImageTexture sleekImageTexture = new SleekImageTexture();

            sleekImageTexture.positionOffset_X = 5;
            sleekImageTexture.positionOffset_Y = 5;
            if (itemAsset.size_y == 1)
            {
                sleekImageTexture.sizeOffset_X = (int)(itemAsset.size_x * 100);
                sleekImageTexture.sizeOffset_Y = (int)(itemAsset.size_y * 100);
            }
            else
            {
                sleekImageTexture.sizeOffset_X = (int)(itemAsset.size_x * 50);
                sleekImageTexture.sizeOffset_Y = (int)(itemAsset.size_y * 50);
            }
            base.add(sleekImageTexture);
            ItemTool.getIcon(this.element.id, 100, itemAsset.getState(false), itemAsset, sleekImageTexture.sizeOffset_X, sleekImageTexture.sizeOffset_Y, new ItemIconReady(sleekImageTexture.updateTexture));
            base.sizeOffset_Y = sleekImageTexture.sizeOffset_Y + 10;
            base.add(new SleekLabel
            {
                positionOffset_X = sleekImageTexture.sizeOffset_X + 10,
                positionOffset_Y = 5,
                sizeOffset_X     = -sleekImageTexture.sizeOffset_X - 15,
                sizeOffset_Y     = 30,
                sizeScale_X      = 1f,
                text             = itemAsset.itemName,
                fontSize         = 14,
                fontAlignment    = 0,
                foregroundTint   = ESleekTint.NONE,
                foregroundColor  = ItemTool.getRarityColorUI(itemAsset.rarity)
            });
            base.add(new SleekLabel
            {
                positionOffset_X = sleekImageTexture.sizeOffset_X + 10,
                positionOffset_Y = 25,
                sizeOffset_X     = -sleekImageTexture.sizeOffset_X - 15,
                sizeOffset_Y     = -30,
                sizeScale_X      = 1f,
                sizeScale_Y      = 1f,
                fontAlignment    = 0,
                foregroundTint   = ESleekTint.NONE,
                isRich           = true,
                text             = itemAsset.itemDescription
            });
            SleekLabel sleekLabel = new SleekLabel();

            sleekLabel.positionOffset_X = sleekImageTexture.sizeOffset_X + 10;
            sleekLabel.positionOffset_Y = -35;
            sleekLabel.positionScale_Y  = 1f;
            sleekLabel.sizeOffset_X     = -sleekImageTexture.sizeOffset_X - 15;
            sleekLabel.sizeOffset_Y     = 30;
            sleekLabel.sizeScale_X      = 1f;
            sleekLabel.fontAlignment    = 8;
            sleekLabel.foregroundTint   = ESleekTint.NONE;
            sleekLabel.foregroundColor  = Palette.COLOR_Y;
            base.add(sleekLabel);
            if (this.element is VendorBuying)
            {
                sleekLabel.text = PlayerNPCVendorUI.localization.format("Price", new object[]
                {
                    this.element.cost
                });
            }
            else
            {
                sleekLabel.text = PlayerNPCVendorUI.localization.format("Cost", new object[]
                {
                    this.element.cost
                });
            }
            this.amountLabel = new SleekLabel();
            this.amountLabel.positionOffset_X = sleekImageTexture.sizeOffset_X + 10;
            this.amountLabel.positionOffset_Y = -35;
            this.amountLabel.positionScale_Y  = 1f;
            this.amountLabel.sizeOffset_X     = -sleekImageTexture.sizeOffset_X - 15;
            this.amountLabel.sizeOffset_Y     = 30;
            this.amountLabel.sizeScale_X      = 1f;
            this.amountLabel.fontAlignment    = 6;
            this.amountLabel.foregroundTint   = ESleekTint.NONE;
            base.add(this.amountLabel);
            this.updateAmount();
        }
Пример #6
0
        public override Sleek createUI(Player player, Texture2D icon)
        {
            string text = this.formatCondition(player);

            if (string.IsNullOrEmpty(text))
            {
                return(null);
            }
            ItemAsset itemAsset = (ItemAsset)Assets.find(EAssetType.ITEM, this.id);

            if (itemAsset == null)
            {
                return(null);
            }
            SleekBox sleekBox = new SleekBox();

            if (itemAsset.size_y == 1)
            {
                sleekBox.sizeOffset_Y = (int)(itemAsset.size_y * 50 + 10);
            }
            else
            {
                sleekBox.sizeOffset_Y = (int)(itemAsset.size_y * 25 + 10);
            }
            sleekBox.sizeScale_X = 1f;
            if (icon != null)
            {
                sleekBox.add(new SleekImageTexture(icon)
                {
                    positionOffset_X = 5,
                    positionOffset_Y = -10,
                    positionScale_Y  = 0.5f,
                    sizeOffset_X     = 20,
                    sizeOffset_Y     = 20
                });
            }
            SleekImageTexture sleekImageTexture = new SleekImageTexture();

            if (icon != null)
            {
                sleekImageTexture.positionOffset_X = 30;
            }
            else
            {
                sleekImageTexture.positionOffset_X = 5;
            }
            sleekImageTexture.positionOffset_Y = 5;
            if (itemAsset.size_y == 1)
            {
                sleekImageTexture.sizeOffset_X = (int)(itemAsset.size_x * 50);
                sleekImageTexture.sizeOffset_Y = (int)(itemAsset.size_y * 50);
            }
            else
            {
                sleekImageTexture.sizeOffset_X = (int)(itemAsset.size_x * 25);
                sleekImageTexture.sizeOffset_Y = (int)(itemAsset.size_y * 25);
            }
            sleekBox.add(sleekImageTexture);
            ItemTool.getIcon(this.id, 100, itemAsset.getState(false), itemAsset, sleekImageTexture.sizeOffset_X, sleekImageTexture.sizeOffset_Y, new ItemIconReady(sleekImageTexture.updateTexture));
            SleekLabel sleekLabel = new SleekLabel();

            if (icon != null)
            {
                sleekLabel.positionOffset_X = 35 + sleekImageTexture.sizeOffset_X;
                sleekLabel.sizeOffset_X     = -40 - sleekImageTexture.sizeOffset_X;
            }
            else
            {
                sleekLabel.positionOffset_X = 10 + sleekImageTexture.sizeOffset_X;
                sleekLabel.sizeOffset_X     = -15 - sleekImageTexture.sizeOffset_X;
            }
            sleekLabel.sizeScale_X    = 1f;
            sleekLabel.sizeScale_Y    = 1f;
            sleekLabel.fontAlignment  = 3;
            sleekLabel.foregroundTint = ESleekTint.NONE;
            sleekLabel.isRich         = true;
            sleekLabel.text           = text;
            sleekBox.add(sleekLabel);
            return(sleekBox);
        }
Пример #7
0
 public void updateInventory(ulong instance, int item, ushort quantity, bool isClickable, bool isLarge)
 {
     this.button.isClickable = isClickable;
     if (isLarge)
     {
         this.icon.sizeOffset_Y          = -70;
         this.nameLabel.fontSize         = 18;
         this.nameLabel.positionOffset_Y = -70;
         this.nameLabel.sizeOffset_Y     = 70;
         this.equippedIcon.sizeOffset_X  = 20;
         this.equippedIcon.sizeOffset_Y  = 20;
     }
     else
     {
         this.icon.sizeOffset_Y          = -50;
         this.nameLabel.fontSize         = 12;
         this.nameLabel.positionOffset_Y = -50;
         this.nameLabel.sizeOffset_Y     = 50;
         this.equippedIcon.sizeOffset_X  = 10;
         this.equippedIcon.sizeOffset_Y  = 10;
     }
     if (item != 0)
     {
         if (item < 0)
         {
             this._itemAsset             = null;
             this.icon.texture           = (Texture2D)Resources.Load("Economy/Mystery" + ((!isLarge) ? "/Icon_Small" : "/Icon_Large"));
             this.icon.isVisible         = true;
             this.nameLabel.text         = MenuSurvivorsClothingUI.localization.format("Mystery_" + item + "_Text");
             this.button.tooltip         = MenuSurvivorsClothingUI.localization.format("Mystery_Tooltip");
             this.button.backgroundColor = Palette.MYTHICAL;
             this.equippedIcon.isVisible = false;
         }
         else
         {
             ushort inventoryItemID = Provider.provider.economyService.getInventoryItemID(item);
             if (inventoryItemID != 0)
             {
                 this._itemAsset = (ItemAsset)Assets.find(EAssetType.ITEM, inventoryItemID);
                 if (this.itemAsset != null)
                 {
                     if (this.itemAsset.proPath == null || this.itemAsset.proPath.Length == 0)
                     {
                         ushort    inventorySkinID = Provider.provider.economyService.getInventorySkinID(item);
                         SkinAsset skinAsset       = (SkinAsset)Assets.find(EAssetType.SKIN, inventorySkinID);
                         if (skinAsset != null)
                         {
                             this.icon.texture = (Texture2D)Resources.Load(string.Concat(new string[]
                             {
                                 "Economy/Skins/",
                                 this.itemAsset.name,
                                 "/",
                                 skinAsset.name,
                                 (!isLarge) ? "/Icon_Small" : "/Icon_Large"
                             }));
                             this.icon.isVisible = true;
                         }
                         else
                         {
                             this.icon.isVisible = false;
                         }
                     }
                     else
                     {
                         this.icon.texture   = (Texture2D)Resources.Load("Economy" + this.itemAsset.proPath + ((!isLarge) ? "/Icon_Small" : "/Icon_Large"));
                         this.icon.isVisible = true;
                     }
                 }
                 else
                 {
                     this.icon.texture   = null;
                     this.icon.isVisible = true;
                 }
                 this.nameLabel.text = Provider.provider.economyService.getInventoryName(item);
                 if (quantity > 1)
                 {
                     SleekLabel sleekLabel = this.nameLabel;
                     sleekLabel.text = sleekLabel.text + " x" + quantity;
                 }
                 this.button.tooltip         = Provider.provider.economyService.getInventoryType(item);
                 this.button.backgroundColor = Provider.provider.economyService.getInventoryColor(item);
                 bool flag;
                 if (this.itemAsset.proPath == null || this.itemAsset.proPath.Length == 0)
                 {
                     flag = Characters.isSkinEquipped(instance);
                 }
                 else
                 {
                     flag = Characters.isCosmeticEquipped(instance);
                 }
                 this.equippedIcon.isVisible = flag;
                 if (flag && this.equippedIcon.texture == null)
                 {
                     this.equippedIcon.texture = (Texture2D)MenuSurvivorsClothingUI.icons.load("Equip");
                 }
             }
             else
             {
                 this._itemAsset             = null;
                 this.icon.texture           = null;
                 this.icon.isVisible         = true;
                 this.nameLabel.text         = "itemdefid: " + item;
                 this.button.tooltip         = "itemdefid: " + item;
                 this.button.backgroundColor = Color.white;
                 this.equippedIcon.isVisible = false;
             }
         }
         this.nameLabel.isVisible = true;
     }
     else
     {
         this._itemAsset             = null;
         this.button.tooltip         = string.Empty;
         this.button.backgroundColor = Color.white;
         this.icon.isVisible         = false;
         this.nameLabel.isVisible    = false;
         this.equippedIcon.isVisible = false;
     }
     this.button.foregroundColor    = this.button.backgroundColor;
     this.nameLabel.foregroundColor = this.button.backgroundColor;
     this.nameLabel.backgroundColor = this.button.backgroundColor;
 }
Пример #8
0
        public SleekBlueprint(Blueprint newBlueprint)
        {
            this._blueprint = newBlueprint;
            base.init();
            this.fontStyle     = 1;
            this.fontAlignment = 4;
            this.fontSize      = SleekRender.FONT_SIZE;
            this.calculateContent();
            SleekLabel sleekLabel = new SleekLabel();

            sleekLabel.positionOffset_X = 5;
            sleekLabel.positionOffset_Y = 5;
            sleekLabel.sizeOffset_X     = -10;
            sleekLabel.sizeOffset_Y     = 30;
            sleekLabel.sizeScale_X      = 1f;
            sleekLabel.foregroundColor  = ((!this.blueprint.hasSupplies || !this.blueprint.hasTool || !this.blueprint.hasItem || !this.blueprint.hasSkills) ? Palette.COLOR_R : Palette.COLOR_G);
            sleekLabel.foregroundTint   = ESleekTint.NONE;
            sleekLabel.fontSize         = 14;
            base.add(sleekLabel);
            if (this.blueprint.skill != EBlueprintSkill.NONE)
            {
                base.add(new SleekLabel
                {
                    positionOffset_X = 5,
                    positionOffset_Y = -35,
                    positionScale_Y  = 1f,
                    sizeOffset_X     = -10,
                    sizeOffset_Y     = 30,
                    sizeScale_X      = 1f,
                    text             = PlayerDashboardCraftingUI.localization.format("Skill_" + (int)this.blueprint.skill, new object[]
                    {
                        PlayerDashboardSkillsUI.localization.format("Level_" + this.blueprint.level)
                    }),
                    foregroundColor = ((!this.blueprint.hasSkills) ? Palette.COLOR_R : Palette.COLOR_G),
                    foregroundTint  = ESleekTint.NONE,
                    fontSize        = 14
                });
            }
            Sleek sleek = new Sleek();

            sleek.positionOffset_Y = 40;
            sleek.positionScale_X  = 0.5f;
            sleek.sizeOffset_Y     = -45;
            sleek.sizeScale_Y      = 1f;
            base.add(sleek);
            int num = 0;

            for (int i = 0; i < this.blueprint.supplies.Length; i++)
            {
                BlueprintSupply blueprintSupply = this.blueprint.supplies[i];
                ItemAsset       itemAsset       = (ItemAsset)Assets.find(EAssetType.ITEM, blueprintSupply.id);
                if (itemAsset != null)
                {
                    SleekLabel sleekLabel2 = sleekLabel;
                    sleekLabel2.text += itemAsset.itemName;
                    SleekImageTexture sleekImageTexture = new SleekImageTexture();
                    sleekImageTexture.positionOffset_X = num;
                    sleekImageTexture.positionOffset_Y = (int)(-itemAsset.size_y * 25);
                    sleekImageTexture.positionScale_Y  = 0.5f;
                    sleekImageTexture.sizeOffset_X     = (int)(itemAsset.size_x * 50);
                    sleekImageTexture.sizeOffset_Y     = (int)(itemAsset.size_y * 50);
                    sleek.add(sleekImageTexture);
                    ItemTool.getIcon(blueprintSupply.id, 100, itemAsset.getState(false), itemAsset, new ItemIconReady(sleekImageTexture.updateTexture));
                    SleekLabel sleekLabel3 = new SleekLabel();
                    sleekLabel3.positionOffset_X = -100;
                    sleekLabel3.positionOffset_Y = -30;
                    sleekLabel3.positionScale_Y  = 1f;
                    sleekLabel3.sizeOffset_X     = 100;
                    sleekLabel3.sizeOffset_Y     = 30;
                    sleekLabel3.sizeScale_X      = 1f;
                    sleekLabel3.foregroundTint   = ESleekTint.NONE;
                    sleekLabel3.fontAlignment    = 5;
                    sleekLabel3.text             = blueprintSupply.hasAmount + "/" + blueprintSupply.amount;
                    sleekImageTexture.add(sleekLabel3);
                    SleekLabel sleekLabel4 = sleekLabel;
                    string     text        = sleekLabel4.text;
                    sleekLabel4.text = string.Concat(new object[]
                    {
                        text,
                        " ",
                        blueprintSupply.hasAmount,
                        "/",
                        blueprintSupply.amount
                    });
                    if (this.blueprint.type == EBlueprintType.AMMO)
                    {
                        if (blueprintSupply.hasAmount == 0 || blueprintSupply.amount == 0)
                        {
                            sleekLabel3.backgroundColor = Palette.COLOR_R;
                            sleekLabel3.foregroundColor = Palette.COLOR_R;
                        }
                    }
                    else if (blueprintSupply.hasAmount < blueprintSupply.amount)
                    {
                        sleekLabel3.backgroundColor = Palette.COLOR_R;
                        sleekLabel3.foregroundColor = Palette.COLOR_R;
                    }
                    num += (int)(itemAsset.size_x * 50 + 25);
                    if (i < this.blueprint.supplies.Length - 1 || this.blueprint.tool != 0 || this.blueprint.type == EBlueprintType.REPAIR || this.blueprint.type == EBlueprintType.AMMO)
                    {
                        SleekLabel sleekLabel5 = sleekLabel;
                        sleekLabel5.text += " + ";
                        sleek.add(new SleekImageTexture((Texture2D)PlayerDashboardCraftingUI.icons.load("Plus"))
                        {
                            positionOffset_X = num,
                            positionOffset_Y = -20,
                            positionScale_Y  = 0.5f,
                            sizeOffset_X     = 40,
                            sizeOffset_Y     = 40,
                            backgroundTint   = ESleekTint.FOREGROUND
                        });
                        num += 65;
                    }
                }
            }
            if (this.blueprint.tool != 0)
            {
                ItemAsset itemAsset2 = (ItemAsset)Assets.find(EAssetType.ITEM, this.blueprint.tool);
                if (itemAsset2 != null)
                {
                    SleekLabel sleekLabel6 = sleekLabel;
                    sleekLabel6.text += itemAsset2.itemName;
                    SleekImageTexture sleekImageTexture2 = new SleekImageTexture();
                    sleekImageTexture2.positionOffset_X = num;
                    sleekImageTexture2.positionOffset_Y = (int)(-itemAsset2.size_y * 25);
                    sleekImageTexture2.positionScale_Y  = 0.5f;
                    sleekImageTexture2.sizeOffset_X     = (int)(itemAsset2.size_x * 50);
                    sleekImageTexture2.sizeOffset_Y     = (int)(itemAsset2.size_y * 50);
                    sleek.add(sleekImageTexture2);
                    ItemTool.getIcon(this.blueprint.tool, 100, itemAsset2.getState(), itemAsset2, new ItemIconReady(sleekImageTexture2.updateTexture));
                    SleekLabel sleekLabel7 = new SleekLabel();
                    sleekLabel7.positionOffset_X = -100;
                    sleekLabel7.positionOffset_Y = -30;
                    sleekLabel7.positionScale_Y  = 1f;
                    sleekLabel7.sizeOffset_X     = 100;
                    sleekLabel7.sizeOffset_Y     = 30;
                    sleekLabel7.sizeScale_X      = 1f;
                    sleekLabel7.foregroundTint   = ESleekTint.NONE;
                    sleekLabel7.fontAlignment    = 5;
                    sleekLabel7.text             = this.blueprint.tools + "/1";
                    sleekImageTexture2.add(sleekLabel7);
                    SleekLabel sleekLabel8 = sleekLabel;
                    string     text        = sleekLabel8.text;
                    sleekLabel8.text = string.Concat(new object[]
                    {
                        text,
                        " ",
                        this.blueprint.tools,
                        "/1"
                    });
                    if (!this.blueprint.hasTool)
                    {
                        sleekLabel7.backgroundColor = Palette.COLOR_R;
                        sleekLabel7.foregroundColor = Palette.COLOR_R;
                    }
                    num += (int)(itemAsset2.size_x * 50 + 25);
                    if (this.blueprint.type == EBlueprintType.REPAIR || this.blueprint.type == EBlueprintType.AMMO)
                    {
                        SleekLabel sleekLabel9 = sleekLabel;
                        sleekLabel9.text += " + ";
                        sleek.add(new SleekImageTexture((Texture2D)PlayerDashboardCraftingUI.icons.load("Plus"))
                        {
                            positionOffset_X = num,
                            positionOffset_Y = -20,
                            positionScale_Y  = 0.5f,
                            sizeOffset_X     = 40,
                            sizeOffset_Y     = 40,
                            backgroundTint   = ESleekTint.FOREGROUND
                        });
                        num += 65;
                    }
                }
            }
            if (this.blueprint.type == EBlueprintType.REPAIR || this.blueprint.type == EBlueprintType.AMMO)
            {
                ItemAsset itemAsset3 = (ItemAsset)Assets.find(EAssetType.ITEM, this.blueprint.outputs[0].id);
                if (itemAsset3 != null)
                {
                    SleekLabel sleekLabel10 = sleekLabel;
                    sleekLabel10.text += itemAsset3.itemName;
                    SleekImageTexture sleekImageTexture3 = new SleekImageTexture();
                    sleekImageTexture3.positionOffset_X = num;
                    sleekImageTexture3.positionOffset_Y = (int)(-itemAsset3.size_y * 25);
                    sleekImageTexture3.positionScale_Y  = 0.5f;
                    sleekImageTexture3.sizeOffset_X     = (int)(itemAsset3.size_x * 50);
                    sleekImageTexture3.sizeOffset_Y     = (int)(itemAsset3.size_y * 50);
                    sleek.add(sleekImageTexture3);
                    ItemTool.getIcon(this.blueprint.outputs[0].id, 100, itemAsset3.getState(), itemAsset3, new ItemIconReady(sleekImageTexture3.updateTexture));
                    SleekLabel sleekLabel11 = new SleekLabel();
                    sleekLabel11.positionOffset_X = -100;
                    sleekLabel11.positionOffset_Y = -30;
                    sleekLabel11.positionScale_Y  = 1f;
                    sleekLabel11.sizeOffset_X     = 100;
                    sleekLabel11.sizeOffset_Y     = 30;
                    sleekLabel11.sizeScale_X      = 1f;
                    sleekLabel11.foregroundTint   = ESleekTint.NONE;
                    sleekLabel11.fontAlignment    = 5;
                    if (this.blueprint.type == EBlueprintType.REPAIR)
                    {
                        SleekLabel sleekLabel12 = sleekLabel;
                        string     text         = sleekLabel12.text;
                        sleekLabel12.text = string.Concat(new object[]
                        {
                            text,
                            " ",
                            this.blueprint.items,
                            "%"
                        });
                        sleekLabel11.text            = this.blueprint.items + "%";
                        sleekLabel11.backgroundColor = ItemTool.getQualityColor((float)this.blueprint.items / 100f);
                        sleekLabel11.foregroundColor = sleekLabel11.backgroundColor;
                    }
                    else if (this.blueprint.type == EBlueprintType.AMMO)
                    {
                        SleekLabel sleekLabel13 = sleekLabel;
                        string     text         = sleekLabel13.text;
                        sleekLabel13.text = string.Concat(new object[]
                        {
                            text,
                            " ",
                            this.blueprint.items,
                            "/",
                            this.blueprint.products
                        });
                        sleekLabel11.text = this.blueprint.items + "/" + itemAsset3.amount;
                    }
                    if (!this.blueprint.hasItem)
                    {
                        sleekLabel11.backgroundColor = Palette.COLOR_R;
                        sleekLabel11.foregroundColor = Palette.COLOR_R;
                    }
                    sleekImageTexture3.add(sleekLabel11);
                    num += (int)(itemAsset3.size_x * 50 + 25);
                }
            }
            SleekLabel sleekLabel14 = sleekLabel;

            sleekLabel14.text += " = ";
            sleek.add(new SleekImageTexture((Texture2D)PlayerDashboardCraftingUI.icons.load("Equals"))
            {
                positionOffset_X = num,
                positionOffset_Y = -20,
                positionScale_Y  = 0.5f,
                sizeOffset_X     = 40,
                sizeOffset_Y     = 40,
                backgroundTint   = ESleekTint.FOREGROUND
            });
            num += 65;
            for (int j = 0; j < this.blueprint.outputs.Length; j++)
            {
                BlueprintOutput blueprintOutput = this.blueprint.outputs[j];
                ItemAsset       itemAsset4      = (ItemAsset)Assets.find(EAssetType.ITEM, blueprintOutput.id);
                if (itemAsset4 != null)
                {
                    SleekLabel sleekLabel15 = sleekLabel;
                    sleekLabel15.text += itemAsset4.itemName;
                    SleekImageTexture sleekImageTexture4 = new SleekImageTexture();
                    sleekImageTexture4.positionOffset_X = num;
                    sleekImageTexture4.positionOffset_Y = (int)(-itemAsset4.size_y * 25);
                    sleekImageTexture4.positionScale_Y  = 0.5f;
                    sleekImageTexture4.sizeOffset_X     = (int)(itemAsset4.size_x * 50);
                    sleekImageTexture4.sizeOffset_Y     = (int)(itemAsset4.size_y * 50);
                    sleek.add(sleekImageTexture4);
                    ItemTool.getIcon(blueprintOutput.id, 100, itemAsset4.getState(), itemAsset4, new ItemIconReady(sleekImageTexture4.updateTexture));
                    SleekLabel sleekLabel16 = new SleekLabel();
                    sleekLabel16.positionOffset_X = -100;
                    sleekLabel16.positionOffset_Y = -30;
                    sleekLabel16.positionScale_Y  = 1f;
                    sleekLabel16.sizeOffset_X     = 100;
                    sleekLabel16.sizeOffset_Y     = 30;
                    sleekLabel16.sizeScale_X      = 1f;
                    sleekLabel16.foregroundTint   = ESleekTint.NONE;
                    sleekLabel16.fontAlignment    = 5;
                    if (this.blueprint.type == EBlueprintType.REPAIR)
                    {
                        SleekLabel sleekLabel17 = sleekLabel;
                        sleekLabel17.text           += " 100%";
                        sleekLabel16.text            = "100%";
                        sleekLabel16.backgroundColor = Palette.COLOR_G;
                        sleekLabel16.foregroundColor = Palette.COLOR_G;
                    }
                    else if (this.blueprint.type == EBlueprintType.AMMO)
                    {
                        ItemAsset itemAsset5 = (ItemAsset)Assets.find(EAssetType.ITEM, blueprintOutput.id);
                        if (itemAsset5 != null)
                        {
                            SleekLabel sleekLabel18 = sleekLabel;
                            string     text         = sleekLabel18.text;
                            sleekLabel18.text = string.Concat(new object[]
                            {
                                text,
                                " ",
                                this.blueprint.products,
                                "/",
                                itemAsset5.amount
                            });
                            sleekLabel16.text = this.blueprint.products + "/" + itemAsset5.amount;
                        }
                    }
                    else
                    {
                        SleekLabel sleekLabel19 = sleekLabel;
                        sleekLabel19.text = sleekLabel19.text + " x" + blueprintOutput.amount;
                        sleekLabel16.text = "x" + blueprintOutput.amount.ToString();
                    }
                    sleekImageTexture4.add(sleekLabel16);
                    num += (int)(itemAsset4.size_x * 50);
                    if (j < this.blueprint.outputs.Length - 1)
                    {
                        num += 25;
                        SleekLabel sleekLabel20 = sleekLabel;
                        sleekLabel20.text += " + ";
                        sleek.add(new SleekImageTexture((Texture2D)PlayerDashboardCraftingUI.icons.load("Plus"))
                        {
                            positionOffset_X = num,
                            positionOffset_Y = -20,
                            positionScale_Y  = 0.5f,
                            sizeOffset_X     = 40,
                            sizeOffset_Y     = 40,
                            backgroundTint   = ESleekTint.FOREGROUND
                        });
                        num += 65;
                    }
                }
            }
            sleek.positionOffset_X = -num / 2;
            sleek.sizeOffset_X     = num;
            base.tooltip           = sleekLabel.text;
            this.foregroundTint    = ESleekTint.NONE;
            base.foregroundColor   = sleekLabel.foregroundColor;
        }
Пример #9
0
        // Token: 0x06003654 RID: 13908 RVA: 0x00170F24 File Offset: 0x0016F324
        public MenuCreditsUI()
        {
            MenuCreditsUI.container = new Sleek();
            MenuCreditsUI.container.positionOffset_X = 10;
            MenuCreditsUI.container.positionOffset_Y = 10;
            MenuCreditsUI.container.positionScale_Y  = -1f;
            MenuCreditsUI.container.sizeOffset_X     = -20;
            MenuCreditsUI.container.sizeOffset_Y     = -20;
            MenuCreditsUI.container.sizeScale_X      = 1f;
            MenuCreditsUI.container.sizeScale_Y      = 1f;
            MenuUI.container.add(MenuCreditsUI.container);
            MenuCreditsUI.active       = false;
            MenuCreditsUI.returnButton = new SleekButtonIcon((Texture2D)MenuPauseUI.icons.load("Exit"));
            MenuCreditsUI.returnButton.positionOffset_X = -250;
            MenuCreditsUI.returnButton.positionOffset_Y = 100;
            MenuCreditsUI.returnButton.positionScale_X  = 0.5f;
            MenuCreditsUI.returnButton.sizeOffset_X     = 500;
            MenuCreditsUI.returnButton.sizeOffset_Y     = 50;
            MenuCreditsUI.returnButton.text             = MenuPauseUI.localization.format("Return_Button");
            MenuCreditsUI.returnButton.tooltip          = MenuPauseUI.localization.format("Return_Button_Tooltip");
            SleekButton sleekButton = MenuCreditsUI.returnButton;

            if (MenuCreditsUI.< > f__mg$cache0 == null)
            {
                MenuCreditsUI.< > f__mg$cache0 = new ClickedButton(MenuCreditsUI.onClickedReturnButton);
            }
            sleekButton.onClickedButton         = MenuCreditsUI.< > f__mg$cache0;
            MenuCreditsUI.returnButton.fontSize = 14;
            MenuCreditsUI.returnButton.iconImage.backgroundTint = ESleekTint.FOREGROUND;
            MenuCreditsUI.container.add(MenuCreditsUI.returnButton);
            MenuCreditsUI.creditsBox = new SleekBox();
            MenuCreditsUI.creditsBox.positionOffset_X = -250;
            MenuCreditsUI.creditsBox.positionOffset_Y = 160;
            MenuCreditsUI.creditsBox.positionScale_X  = 0.5f;
            MenuCreditsUI.creditsBox.sizeOffset_X     = 500;
            MenuCreditsUI.creditsBox.sizeOffset_Y     = -260;
            MenuCreditsUI.creditsBox.sizeScale_Y      = 1f;
            MenuCreditsUI.creditsBox.fontSize         = 14;
            MenuCreditsUI.container.add(MenuCreditsUI.creditsBox);
            MenuCreditsUI.scrollBox = new SleekScrollBox();
            MenuCreditsUI.scrollBox.positionOffset_X = 5;
            MenuCreditsUI.scrollBox.positionOffset_Y = 5;
            MenuCreditsUI.scrollBox.sizeOffset_X     = 25;
            MenuCreditsUI.scrollBox.sizeOffset_Y     = -5;
            MenuCreditsUI.scrollBox.sizeScale_X      = 1f;
            MenuCreditsUI.scrollBox.sizeScale_Y      = 1f;
            MenuCreditsUI.scrollBox.area             = new Rect(0f, 0f, 5f, (float)(MenuCreditsUI.credits.Length * 30));
            MenuCreditsUI.creditsBox.add(MenuCreditsUI.scrollBox);
            for (int i = 0; i < MenuCreditsUI.credits.Length; i++)
            {
                CreditsContributorContributionPair creditsContributorContributionPair = MenuCreditsUI.credits[i];
                SleekLabel sleekLabel = new SleekLabel();
                sleekLabel.positionOffset_X = 0;
                sleekLabel.positionOffset_Y = i * 30;
                sleekLabel.sizeOffset_X     = -35;
                sleekLabel.sizeOffset_Y     = 30;
                sleekLabel.sizeScale_X      = 1f;
                sleekLabel.fontAlignment    = TextAnchor.MiddleLeft;
                sleekLabel.fontSize         = 14;
                sleekLabel.text             = creditsContributorContributionPair.contributor;
                MenuCreditsUI.scrollBox.add(sleekLabel);
                SleekLabel sleekLabel2 = new SleekLabel();
                sleekLabel2.positionOffset_X = 0;
                sleekLabel2.positionOffset_Y = i * 30;
                sleekLabel2.sizeOffset_X     = -35;
                sleekLabel2.sizeOffset_Y     = 30;
                sleekLabel2.sizeScale_X      = 1f;
                sleekLabel2.fontAlignment    = TextAnchor.MiddleRight;
                sleekLabel2.fontSize         = 14;
                sleekLabel2.text             = creditsContributorContributionPair.contribution;
                MenuCreditsUI.scrollBox.add(sleekLabel2);
            }
        }
 // Token: 0x06003516 RID: 13590 RVA: 0x0015F8A4 File Offset: 0x0015DCA4
 private static void update(int x, int y)
 {
     for (int i = 0; i < (int)EditorLevelVisibilityUI.DEBUG_SIZE; i++)
     {
         for (int j = 0; j < (int)EditorLevelVisibilityUI.DEBUG_SIZE; j++)
         {
             int        num        = i * (int)EditorLevelVisibilityUI.DEBUG_SIZE + j;
             int        num2       = x - (int)(EditorLevelVisibilityUI.DEBUG_SIZE / 2) + i;
             int        num3       = y - (int)(EditorLevelVisibilityUI.DEBUG_SIZE / 2) + j;
             SleekLabel sleekLabel = EditorLevelVisibilityUI.regionLabels[num];
             if (Regions.checkSafe(num2, num3))
             {
                 int    num4 = LevelObjects.objects[num2, num3].Count + LevelGround.trees[num2, num3].Count;
                 int    num5 = LevelObjects.total + LevelGround.total;
                 double num6 = Math.Round((double)num4 / (double)num5 * 1000.0) / 10.0;
                 int    num7 = 0;
                 for (int k = 0; k < LevelObjects.objects[num2, num3].Count; k++)
                 {
                     LevelObject levelObject = LevelObjects.objects[num2, num3][k];
                     if (levelObject.transform)
                     {
                         levelObject.transform.GetComponents <MeshFilter>(EditorLevelVisibilityUI.meshes);
                         if (EditorLevelVisibilityUI.meshes.Count == 0)
                         {
                             Transform transform = levelObject.transform.FindChild("Model_0");
                             if (transform)
                             {
                                 transform.GetComponentsInChildren <MeshFilter>(true, EditorLevelVisibilityUI.meshes);
                             }
                         }
                         if (EditorLevelVisibilityUI.meshes.Count != 0)
                         {
                             for (int l = 0; l < EditorLevelVisibilityUI.meshes.Count; l++)
                             {
                                 Mesh sharedMesh = EditorLevelVisibilityUI.meshes[l].sharedMesh;
                                 if (sharedMesh)
                                 {
                                     num7 += sharedMesh.triangles.Length;
                                 }
                             }
                         }
                     }
                 }
                 for (int m = 0; m < LevelGround.trees[num2, num3].Count; m++)
                 {
                     ResourceSpawnpoint resourceSpawnpoint = LevelGround.trees[num2, num3][m];
                     if (resourceSpawnpoint.model)
                     {
                         resourceSpawnpoint.model.GetComponents <MeshFilter>(EditorLevelVisibilityUI.meshes);
                         if (EditorLevelVisibilityUI.meshes.Count == 0)
                         {
                             Transform transform2 = resourceSpawnpoint.model.FindChild("Model_0");
                             if (transform2)
                             {
                                 transform2.GetComponentsInChildren <MeshFilter>(true, EditorLevelVisibilityUI.meshes);
                             }
                         }
                         if (EditorLevelVisibilityUI.meshes.Count != 0)
                         {
                             for (int n = 0; n < EditorLevelVisibilityUI.meshes.Count; n++)
                             {
                                 Mesh sharedMesh2 = EditorLevelVisibilityUI.meshes[n].sharedMesh;
                                 if (sharedMesh2)
                                 {
                                     num7 += sharedMesh2.triangles.Length;
                                 }
                             }
                         }
                     }
                 }
                 long  num8    = (long)num4 * (long)num7;
                 float quality = Mathf.Clamp01((float)(1.0 - (double)num8 / 50000000.0));
                 sleekLabel.text = EditorLevelVisibilityUI.localization.format("Point", new object[]
                 {
                     num2,
                     num3
                 });
                 SleekLabel sleekLabel2 = sleekLabel;
                 sleekLabel2.text = sleekLabel2.text + "\n" + EditorLevelVisibilityUI.localization.format("Objects", new object[]
                 {
                     num4,
                     num6
                 });
                 SleekLabel sleekLabel3 = sleekLabel;
                 sleekLabel3.text = sleekLabel3.text + "\n" + EditorLevelVisibilityUI.localization.format("Triangles", new object[]
                 {
                     num7
                 });
                 if (num4 == 0 && num7 == 0)
                 {
                     sleekLabel.foregroundColor = Color.white;
                 }
                 else
                 {
                     sleekLabel.foregroundColor = ItemTool.getQualityColor(quality);
                 }
             }
         }
     }
 }
        // Token: 0x06003509 RID: 13577 RVA: 0x0015F05C File Offset: 0x0015D45C
        public EditorLevelVisibilityUI()
        {
            EditorLevelVisibilityUI.localization = Localization.read("/Editor/EditorLevelVisibility.dat");
            EditorLevelVisibilityUI.container    = new Sleek();
            EditorLevelVisibilityUI.container.positionScale_X = 1f;
            EditorLevelVisibilityUI.container.sizeScale_X     = 1f;
            EditorLevelVisibilityUI.container.sizeScale_Y     = 1f;
            EditorUI.window.add(EditorLevelVisibilityUI.container);
            EditorLevelVisibilityUI.active      = false;
            EditorLevelVisibilityUI.roadsToggle = new SleekToggle();
            EditorLevelVisibilityUI.roadsToggle.positionOffset_X = -210;
            EditorLevelVisibilityUI.roadsToggle.positionOffset_Y = 90;
            EditorLevelVisibilityUI.roadsToggle.positionScale_X  = 1f;
            EditorLevelVisibilityUI.roadsToggle.sizeOffset_X     = 40;
            EditorLevelVisibilityUI.roadsToggle.sizeOffset_Y     = 40;
            EditorLevelVisibilityUI.roadsToggle.state            = LevelVisibility.roadsVisible;
            EditorLevelVisibilityUI.roadsToggle.addLabel(EditorLevelVisibilityUI.localization.format("Roads_Label"), ESleekSide.RIGHT);
            SleekToggle sleekToggle = EditorLevelVisibilityUI.roadsToggle;

            if (EditorLevelVisibilityUI.< > f__mg$cache0 == null)
            {
                EditorLevelVisibilityUI.< > f__mg$cache0 = new Toggled(EditorLevelVisibilityUI.onToggledRoadsToggle);
            }
            sleekToggle.onToggled = EditorLevelVisibilityUI.< > f__mg$cache0;
            EditorLevelVisibilityUI.container.add(EditorLevelVisibilityUI.roadsToggle);
            EditorLevelVisibilityUI.navigationToggle = new SleekToggle();
            EditorLevelVisibilityUI.navigationToggle.positionOffset_X = -210;
            EditorLevelVisibilityUI.navigationToggle.positionOffset_Y = 140;
            EditorLevelVisibilityUI.navigationToggle.positionScale_X  = 1f;
            EditorLevelVisibilityUI.navigationToggle.sizeOffset_X     = 40;
            EditorLevelVisibilityUI.navigationToggle.sizeOffset_Y     = 40;
            EditorLevelVisibilityUI.navigationToggle.state            = LevelVisibility.navigationVisible;
            EditorLevelVisibilityUI.navigationToggle.addLabel(EditorLevelVisibilityUI.localization.format("Navigation_Label"), ESleekSide.RIGHT);
            SleekToggle sleekToggle2 = EditorLevelVisibilityUI.navigationToggle;

            if (EditorLevelVisibilityUI.< > f__mg$cache1 == null)
            {
                EditorLevelVisibilityUI.< > f__mg$cache1 = new Toggled(EditorLevelVisibilityUI.onToggledNavigationToggle);
            }
            sleekToggle2.onToggled = EditorLevelVisibilityUI.< > f__mg$cache1;
            EditorLevelVisibilityUI.container.add(EditorLevelVisibilityUI.navigationToggle);
            EditorLevelVisibilityUI.nodesToggle = new SleekToggle();
            EditorLevelVisibilityUI.nodesToggle.positionOffset_X = -210;
            EditorLevelVisibilityUI.nodesToggle.positionOffset_Y = 190;
            EditorLevelVisibilityUI.nodesToggle.positionScale_X  = 1f;
            EditorLevelVisibilityUI.nodesToggle.sizeOffset_X     = 40;
            EditorLevelVisibilityUI.nodesToggle.sizeOffset_Y     = 40;
            EditorLevelVisibilityUI.nodesToggle.state            = LevelVisibility.nodesVisible;
            EditorLevelVisibilityUI.nodesToggle.addLabel(EditorLevelVisibilityUI.localization.format("Nodes_Label"), ESleekSide.RIGHT);
            SleekToggle sleekToggle3 = EditorLevelVisibilityUI.nodesToggle;

            if (EditorLevelVisibilityUI.< > f__mg$cache2 == null)
            {
                EditorLevelVisibilityUI.< > f__mg$cache2 = new Toggled(EditorLevelVisibilityUI.onToggledNodesToggle);
            }
            sleekToggle3.onToggled = EditorLevelVisibilityUI.< > f__mg$cache2;
            EditorLevelVisibilityUI.container.add(EditorLevelVisibilityUI.nodesToggle);
            EditorLevelVisibilityUI.itemsToggle = new SleekToggle();
            EditorLevelVisibilityUI.itemsToggle.positionOffset_X = -210;
            EditorLevelVisibilityUI.itemsToggle.positionOffset_Y = 240;
            EditorLevelVisibilityUI.itemsToggle.positionScale_X  = 1f;
            EditorLevelVisibilityUI.itemsToggle.sizeOffset_X     = 40;
            EditorLevelVisibilityUI.itemsToggle.sizeOffset_Y     = 40;
            EditorLevelVisibilityUI.itemsToggle.state            = LevelVisibility.itemsVisible;
            EditorLevelVisibilityUI.itemsToggle.addLabel(EditorLevelVisibilityUI.localization.format("Items_Label"), ESleekSide.RIGHT);
            SleekToggle sleekToggle4 = EditorLevelVisibilityUI.itemsToggle;

            if (EditorLevelVisibilityUI.< > f__mg$cache3 == null)
            {
                EditorLevelVisibilityUI.< > f__mg$cache3 = new Toggled(EditorLevelVisibilityUI.onToggledItemsToggle);
            }
            sleekToggle4.onToggled = EditorLevelVisibilityUI.< > f__mg$cache3;
            EditorLevelVisibilityUI.container.add(EditorLevelVisibilityUI.itemsToggle);
            EditorLevelVisibilityUI.playersToggle = new SleekToggle();
            EditorLevelVisibilityUI.playersToggle.positionOffset_X = -210;
            EditorLevelVisibilityUI.playersToggle.positionOffset_Y = 290;
            EditorLevelVisibilityUI.playersToggle.positionScale_X  = 1f;
            EditorLevelVisibilityUI.playersToggle.sizeOffset_X     = 40;
            EditorLevelVisibilityUI.playersToggle.sizeOffset_Y     = 40;
            EditorLevelVisibilityUI.playersToggle.state            = LevelVisibility.playersVisible;
            EditorLevelVisibilityUI.playersToggle.addLabel(EditorLevelVisibilityUI.localization.format("Players_Label"), ESleekSide.RIGHT);
            SleekToggle sleekToggle5 = EditorLevelVisibilityUI.playersToggle;

            if (EditorLevelVisibilityUI.< > f__mg$cache4 == null)
            {
                EditorLevelVisibilityUI.< > f__mg$cache4 = new Toggled(EditorLevelVisibilityUI.onToggledPlayersToggle);
            }
            sleekToggle5.onToggled = EditorLevelVisibilityUI.< > f__mg$cache4;
            EditorLevelVisibilityUI.container.add(EditorLevelVisibilityUI.playersToggle);
            EditorLevelVisibilityUI.zombiesToggle = new SleekToggle();
            EditorLevelVisibilityUI.zombiesToggle.positionOffset_X = -210;
            EditorLevelVisibilityUI.zombiesToggle.positionOffset_Y = 340;
            EditorLevelVisibilityUI.zombiesToggle.positionScale_X  = 1f;
            EditorLevelVisibilityUI.zombiesToggle.sizeOffset_X     = 40;
            EditorLevelVisibilityUI.zombiesToggle.sizeOffset_Y     = 40;
            EditorLevelVisibilityUI.zombiesToggle.state            = LevelVisibility.zombiesVisible;
            EditorLevelVisibilityUI.zombiesToggle.addLabel(EditorLevelVisibilityUI.localization.format("Zombies_Label"), ESleekSide.RIGHT);
            SleekToggle sleekToggle6 = EditorLevelVisibilityUI.zombiesToggle;

            if (EditorLevelVisibilityUI.< > f__mg$cache5 == null)
            {
                EditorLevelVisibilityUI.< > f__mg$cache5 = new Toggled(EditorLevelVisibilityUI.onToggledZombiesToggle);
            }
            sleekToggle6.onToggled = EditorLevelVisibilityUI.< > f__mg$cache5;
            EditorLevelVisibilityUI.container.add(EditorLevelVisibilityUI.zombiesToggle);
            EditorLevelVisibilityUI.vehiclesToggle = new SleekToggle();
            EditorLevelVisibilityUI.vehiclesToggle.positionOffset_X = -210;
            EditorLevelVisibilityUI.vehiclesToggle.positionOffset_Y = 390;
            EditorLevelVisibilityUI.vehiclesToggle.positionScale_X  = 1f;
            EditorLevelVisibilityUI.vehiclesToggle.sizeOffset_X     = 40;
            EditorLevelVisibilityUI.vehiclesToggle.sizeOffset_Y     = 40;
            EditorLevelVisibilityUI.vehiclesToggle.state            = LevelVisibility.vehiclesVisible;
            EditorLevelVisibilityUI.vehiclesToggle.addLabel(EditorLevelVisibilityUI.localization.format("Vehicles_Label"), ESleekSide.RIGHT);
            SleekToggle sleekToggle7 = EditorLevelVisibilityUI.vehiclesToggle;

            if (EditorLevelVisibilityUI.< > f__mg$cache6 == null)
            {
                EditorLevelVisibilityUI.< > f__mg$cache6 = new Toggled(EditorLevelVisibilityUI.onToggledVehiclesToggle);
            }
            sleekToggle7.onToggled = EditorLevelVisibilityUI.< > f__mg$cache6;
            EditorLevelVisibilityUI.container.add(EditorLevelVisibilityUI.vehiclesToggle);
            EditorLevelVisibilityUI.borderToggle = new SleekToggle();
            EditorLevelVisibilityUI.borderToggle.positionOffset_X = -210;
            EditorLevelVisibilityUI.borderToggle.positionOffset_Y = 440;
            EditorLevelVisibilityUI.borderToggle.positionScale_X  = 1f;
            EditorLevelVisibilityUI.borderToggle.sizeOffset_X     = 40;
            EditorLevelVisibilityUI.borderToggle.sizeOffset_Y     = 40;
            EditorLevelVisibilityUI.borderToggle.state            = LevelVisibility.borderVisible;
            EditorLevelVisibilityUI.borderToggle.addLabel(EditorLevelVisibilityUI.localization.format("Border_Label"), ESleekSide.RIGHT);
            SleekToggle sleekToggle8 = EditorLevelVisibilityUI.borderToggle;

            if (EditorLevelVisibilityUI.< > f__mg$cache7 == null)
            {
                EditorLevelVisibilityUI.< > f__mg$cache7 = new Toggled(EditorLevelVisibilityUI.onToggledBorderToggle);
            }
            sleekToggle8.onToggled = EditorLevelVisibilityUI.< > f__mg$cache7;
            EditorLevelVisibilityUI.container.add(EditorLevelVisibilityUI.borderToggle);
            EditorLevelVisibilityUI.animalsToggle = new SleekToggle();
            EditorLevelVisibilityUI.animalsToggle.positionOffset_X = -210;
            EditorLevelVisibilityUI.animalsToggle.positionOffset_Y = 490;
            EditorLevelVisibilityUI.animalsToggle.positionScale_X  = 1f;
            EditorLevelVisibilityUI.animalsToggle.sizeOffset_X     = 40;
            EditorLevelVisibilityUI.animalsToggle.sizeOffset_Y     = 40;
            EditorLevelVisibilityUI.animalsToggle.state            = LevelVisibility.animalsVisible;
            EditorLevelVisibilityUI.animalsToggle.addLabel(EditorLevelVisibilityUI.localization.format("Animals_Label"), ESleekSide.RIGHT);
            SleekToggle sleekToggle9 = EditorLevelVisibilityUI.animalsToggle;

            if (EditorLevelVisibilityUI.< > f__mg$cache8 == null)
            {
                EditorLevelVisibilityUI.< > f__mg$cache8 = new Toggled(EditorLevelVisibilityUI.onToggledAnimalsToggle);
            }
            sleekToggle9.onToggled = EditorLevelVisibilityUI.< > f__mg$cache8;
            EditorLevelVisibilityUI.container.add(EditorLevelVisibilityUI.animalsToggle);
            EditorLevelVisibilityUI.regionLabels = new SleekLabel[(int)(EditorLevelVisibilityUI.DEBUG_SIZE * EditorLevelVisibilityUI.DEBUG_SIZE)];
            for (int i = 0; i < EditorLevelVisibilityUI.regionLabels.Length; i++)
            {
                SleekLabel sleekLabel = new SleekLabel();
                sleekLabel.sizeOffset_X = 200;
                sleekLabel.sizeOffset_Y = 50;
                EditorLevelVisibilityUI.regionLabels[i] = sleekLabel;
                sleekLabel.foregroundTint = ESleekTint.NONE;
                EditorLevelVisibilityUI.container.add(sleekLabel);
            }
            EditorArea area            = Editor.editor.area;
            Delegate   onRegionUpdated = area.onRegionUpdated;

            if (EditorLevelVisibilityUI.< > f__mg$cache9 == null)
            {
                EditorLevelVisibilityUI.< > f__mg$cache9 = new EditorRegionUpdated(EditorLevelVisibilityUI.onRegionUpdated);
            }
            area.onRegionUpdated = (EditorRegionUpdated)Delegate.Combine(onRegionUpdated, EditorLevelVisibilityUI.< > f__mg$cache9);
        }
Пример #12
0
        // Token: 0x06003794 RID: 14228 RVA: 0x001864F4 File Offset: 0x001848F4
        public MenuWorkshopModulesUI()
        {
            MenuWorkshopModulesUI.localization = Localization.read("/Menu/Workshop/MenuWorkshopModules.dat");
            MenuWorkshopModulesUI.container    = new Sleek();
            MenuWorkshopModulesUI.container.positionOffset_X = 10;
            MenuWorkshopModulesUI.container.positionOffset_Y = 10;
            MenuWorkshopModulesUI.container.positionScale_Y  = 1f;
            MenuWorkshopModulesUI.container.sizeOffset_X     = -20;
            MenuWorkshopModulesUI.container.sizeOffset_Y     = -20;
            MenuWorkshopModulesUI.container.sizeScale_X      = 1f;
            MenuWorkshopModulesUI.container.sizeScale_Y      = 1f;
            MenuUI.container.add(MenuWorkshopModulesUI.container);
            MenuWorkshopModulesUI.active    = false;
            MenuWorkshopModulesUI.headerBox = new SleekBox();
            MenuWorkshopModulesUI.headerBox.sizeOffset_Y = 50;
            MenuWorkshopModulesUI.headerBox.sizeScale_X  = 1f;
            MenuWorkshopModulesUI.headerBox.fontSize     = 14;
            MenuWorkshopModulesUI.headerBox.text         = MenuWorkshopModulesUI.localization.format("Header");
            MenuWorkshopModulesUI.container.add(MenuWorkshopModulesUI.headerBox);
            MenuWorkshopModulesUI.moduleBox = new SleekScrollBox();
            MenuWorkshopModulesUI.moduleBox.positionOffset_Y = 60;
            MenuWorkshopModulesUI.moduleBox.sizeOffset_Y     = -120;
            MenuWorkshopModulesUI.moduleBox.sizeScale_X      = 1f;
            MenuWorkshopModulesUI.moduleBox.sizeScale_Y      = 1f;
            MenuWorkshopModulesUI.moduleBox.area             = new Rect(0f, 0f, 5f, 0f);
            MenuWorkshopModulesUI.container.add(MenuWorkshopModulesUI.moduleBox);
            if (ModuleHook.modules.Count == 0)
            {
                SleekBox sleekBox = new SleekBox();
                sleekBox.positionOffset_Y = 60;
                sleekBox.sizeOffset_X     = -30;
                sleekBox.sizeOffset_Y     = 50;
                sleekBox.sizeScale_X      = 1f;
                sleekBox.fontSize         = 14;
                sleekBox.text             = MenuWorkshopModulesUI.localization.format("No_Modules");
                MenuWorkshopModulesUI.container.add(sleekBox);
            }
            else
            {
                for (int i = 0; i < ModuleHook.modules.Count; i++)
                {
                    ModuleConfig config    = ModuleHook.modules[i].config;
                    Local        local     = Localization.tryRead(config.DirectoryPath, false);
                    SleekBox     sleekBox2 = new SleekBox();
                    sleekBox2.positionOffset_Y = i * 130;
                    sleekBox2.sizeOffset_X     = -30;
                    sleekBox2.sizeOffset_Y     = 120;
                    sleekBox2.sizeScale_X      = 1f;
                    SleekToggle sleekToggle = new SleekToggle();
                    sleekToggle.positionOffset_X = 5;
                    sleekToggle.positionOffset_Y = -20;
                    sleekToggle.positionScale_Y  = 0.5f;
                    sleekToggle.sizeOffset_X     = 40;
                    sleekToggle.sizeOffset_Y     = 40;
                    sleekToggle.state            = config.IsEnabled;
                    SleekToggle sleekToggle2 = sleekToggle;
                    if (MenuWorkshopModulesUI.< > f__mg$cache0 == null)
                    {
                        MenuWorkshopModulesUI.< > f__mg$cache0 = new Toggled(MenuWorkshopModulesUI.onToggledModuleToggle);
                    }
                    sleekToggle2.onToggled = MenuWorkshopModulesUI.< > f__mg$cache0;
                    sleekBox2.add(sleekToggle);
                    SleekLabel sleekLabel = new SleekLabel();
                    sleekLabel.positionOffset_X = 50;
                    sleekLabel.positionOffset_Y = 5;
                    sleekLabel.sizeOffset_X     = -55;
                    sleekLabel.sizeOffset_Y     = 30;
                    sleekLabel.sizeScale_X      = 1f;
                    sleekLabel.fontSize         = 14;
                    sleekLabel.fontAlignment    = TextAnchor.UpperLeft;
                    sleekLabel.text             = local.format("Name");
                    sleekBox2.add(sleekLabel);
                    SleekLabel sleekLabel2 = new SleekLabel();
                    sleekLabel2.positionOffset_X = 50;
                    sleekLabel2.positionOffset_Y = 30;
                    sleekLabel2.sizeOffset_X     = -55;
                    sleekLabel2.sizeOffset_Y     = 25;
                    sleekLabel2.sizeScale_X      = 1f;
                    sleekLabel2.fontAlignment    = TextAnchor.UpperLeft;
                    sleekLabel2.text             = MenuWorkshopModulesUI.localization.format("Version", new object[]
                    {
                        config.Version
                    });
                    sleekBox2.add(sleekLabel2);
                    SleekLabel sleekLabel3 = new SleekLabel();
                    sleekLabel3.positionOffset_X = 50;
                    sleekLabel3.positionOffset_Y = 50;
                    sleekLabel3.sizeOffset_X     = -55;
                    sleekLabel3.sizeOffset_Y     = 65;
                    sleekLabel3.sizeScale_X      = 1f;
                    sleekLabel3.fontSize         = 12;
                    sleekLabel3.fontAlignment    = TextAnchor.UpperLeft;
                    sleekLabel3.text             = local.format("Description");
                    sleekBox2.add(sleekLabel3);
                    if (ReadWrite.fileExists(config.DirectoryPath + "/Icon.png", false, false))
                    {
                        byte[]    data      = ReadWrite.readBytes(config.DirectoryPath + "/Icon.png", false, false);
                        Texture2D texture2D = new Texture2D(100, 100, TextureFormat.ARGB32, false, true);
                        texture2D.name      = "Module_" + config.Name + "_Icon";
                        texture2D.hideFlags = HideFlags.HideAndDontSave;
                        texture2D.LoadImage(data);
                        sleekBox2.add(new SleekImageTexture
                        {
                            positionOffset_X     = 50,
                            positionOffset_Y     = 10,
                            sizeOffset_X         = 100,
                            sizeOffset_Y         = 100,
                            texture              = texture2D,
                            shouldDestroyTexture = true
                        });
                        sleekLabel.positionOffset_X  += 105;
                        sleekLabel.sizeOffset_X      -= 105;
                        sleekLabel2.positionOffset_X += 105;
                        sleekLabel2.sizeOffset_X     -= 105;
                        sleekLabel3.positionOffset_X += 105;
                        sleekLabel3.sizeOffset_X     -= 105;
                    }
                    MenuWorkshopModulesUI.moduleBox.add(sleekBox2);
                }
                MenuWorkshopModulesUI.moduleBox.area = new Rect(0f, 0f, 5f, (float)(ModuleHook.modules.Count * 130 - 10));
            }
            MenuWorkshopModulesUI.backButton = new SleekButtonIcon((Texture2D)MenuDashboardUI.icons.load("Exit"));
            MenuWorkshopModulesUI.backButton.positionOffset_Y = -50;
            MenuWorkshopModulesUI.backButton.positionScale_Y  = 1f;
            MenuWorkshopModulesUI.backButton.sizeOffset_X     = 200;
            MenuWorkshopModulesUI.backButton.sizeOffset_Y     = 50;
            MenuWorkshopModulesUI.backButton.text             = MenuDashboardUI.localization.format("BackButtonText");
            MenuWorkshopModulesUI.backButton.tooltip          = MenuDashboardUI.localization.format("BackButtonTooltip");
            SleekButton sleekButton = MenuWorkshopModulesUI.backButton;

            if (MenuWorkshopModulesUI.< > f__mg$cache1 == null)
            {
                MenuWorkshopModulesUI.< > f__mg$cache1 = new ClickedButton(MenuWorkshopModulesUI.onClickedBackButton);
            }
            sleekButton.onClickedButton = MenuWorkshopModulesUI.< > f__mg$cache1;
            MenuWorkshopModulesUI.backButton.fontSize = 14;
            MenuWorkshopModulesUI.backButton.iconImage.backgroundTint = ESleekTint.FOREGROUND;
            MenuWorkshopModulesUI.container.add(MenuWorkshopModulesUI.backButton);
        }
Пример #13
0
        public SleekPlayer(SteamPlayer newPlayer, bool isButton, SleekPlayer.ESleekPlayerDisplayContext context)
        {
            this.player  = newPlayer;
            this.context = context;
            base.init();
            Texture2D texture;

            if (OptionsSettings.streamer)
            {
                texture = null;
            }
            else if (Provider.isServer)
            {
                texture = Provider.provider.communityService.getIcon(Provider.user);
            }
            else
            {
                texture = Provider.provider.communityService.getIcon(this.player.playerID.steamID);
            }
            if (isButton)
            {
                SleekButton sleekButton = new SleekButton();
                sleekButton.sizeScale_X     = 1f;
                sleekButton.sizeScale_Y     = 1f;
                sleekButton.tooltip         = this.player.playerID.playerName;
                sleekButton.fontSize        = 14;
                sleekButton.onClickedButton = new ClickedButton(this.onClickedPlayerButton);
                base.add(sleekButton);
                this.box = sleekButton;
            }
            else
            {
                SleekBox sleekBox = new SleekBox();
                sleekBox.sizeScale_X = 1f;
                sleekBox.sizeScale_Y = 1f;
                sleekBox.tooltip     = this.player.playerID.playerName;
                sleekBox.fontSize    = 14;
                base.add(sleekBox);
                this.box = sleekBox;
            }
            this.avatarImage = new SleekImageTexture();
            this.avatarImage.positionOffset_X     = 9;
            this.avatarImage.positionOffset_Y     = 9;
            this.avatarImage.sizeOffset_X         = 32;
            this.avatarImage.sizeOffset_Y         = 32;
            this.avatarImage.texture              = texture;
            this.avatarImage.shouldDestroyTexture = true;
            this.box.add(this.avatarImage);
            if (this.player.player != null && this.player.player.skills != null)
            {
                this.repImage = new SleekImageTexture();
                this.repImage.positionOffset_X = 46;
                this.repImage.positionOffset_Y = 9;
                this.repImage.sizeOffset_X     = 32;
                this.repImage.sizeOffset_Y     = 32;
                this.repImage.texture          = PlayerTool.getRepTexture(this.player.player.skills.reputation);
                this.repImage.backgroundColor  = PlayerTool.getRepColor(this.player.player.skills.reputation);
                this.box.add(this.repImage);
            }
            this.nameLabel = new SleekLabel();
            this.nameLabel.positionOffset_X = 83;
            this.nameLabel.sizeOffset_X     = -113;
            this.nameLabel.sizeOffset_Y     = 30;
            this.nameLabel.sizeScale_X      = 1f;
            if (this.player.player.quests.isMemberOfSameGroupAs(Player.player))
            {
                if (this.player.playerID.nickName != string.Empty && this.player.playerID.steamID != Provider.client)
                {
                    this.nameLabel.text = this.player.playerID.nickName;
                }
                else
                {
                    this.nameLabel.text = this.player.playerID.characterName;
                }
            }
            else
            {
                this.nameLabel.text = this.player.playerID.characterName;
            }
            this.nameLabel.fontSize = 14;
            this.box.add(this.nameLabel);
            if (this.player.player != null && this.player.player.skills != null)
            {
                this.repLabel = new SleekLabel();
                this.repLabel.positionOffset_X = 83;
                this.repLabel.positionOffset_Y = 20;
                this.repLabel.sizeOffset_X     = -113;
                this.repLabel.sizeOffset_Y     = 30;
                this.repLabel.sizeScale_X      = 1f;
                this.repLabel.foregroundTint   = ESleekTint.NONE;
                this.repLabel.foregroundColor  = this.repImage.backgroundColor;
                this.repLabel.text             = PlayerTool.getRepTitle(this.player.player.skills.reputation);
                this.box.add(this.repLabel);
            }
            if (context == SleekPlayer.ESleekPlayerDisplayContext.GROUP_ROSTER)
            {
                this.nameLabel.positionOffset_Y = -5;
                this.repLabel.positionOffset_Y  = 10;
                SleekLabel sleekLabel = new SleekLabel();
                sleekLabel.positionOffset_X = 83;
                sleekLabel.positionOffset_Y = 25;
                sleekLabel.sizeOffset_X     = -113;
                sleekLabel.sizeOffset_Y     = 30;
                sleekLabel.sizeScale_X      = 1f;
                sleekLabel.foregroundTint   = ESleekTint.NONE;
                sleekLabel.foregroundColor  = this.repImage.backgroundColor;
                this.box.add(sleekLabel);
                EPlayerGroupRank groupRank = this.player.player.quests.groupRank;
                if (groupRank != EPlayerGroupRank.MEMBER)
                {
                    if (groupRank != EPlayerGroupRank.ADMIN)
                    {
                        if (groupRank == EPlayerGroupRank.OWNER)
                        {
                            sleekLabel.text = PlayerDashboardInformationUI.localization.format("Group_Rank_Owner");
                        }
                    }
                    else
                    {
                        sleekLabel.text = PlayerDashboardInformationUI.localization.format("Group_Rank_Admin");
                    }
                }
                else
                {
                    sleekLabel.text = PlayerDashboardInformationUI.localization.format("Group_Rank_Member");
                }
            }
            this.voice = new SleekImageTexture();
            this.voice.positionOffset_X = 15;
            this.voice.positionOffset_Y = 15;
            this.voice.sizeOffset_X     = 20;
            this.voice.sizeOffset_Y     = 20;
            this.voice.texture          = (Texture2D)PlayerDashboardInformationUI.icons.load("Voice");
            this.box.add(this.voice);
            this.skillset = new SleekImageTexture();
            this.skillset.positionOffset_X = -25;
            this.skillset.positionOffset_Y = 25;
            this.skillset.positionScale_X  = 1f;
            this.skillset.sizeOffset_X     = 20;
            this.skillset.sizeOffset_Y     = 20;
            this.skillset.texture          = (Texture2D)MenuSurvivorsCharacterUI.icons.load("Skillset_" + (int)this.player.skillset);
            this.skillset.backgroundTint   = ESleekTint.FOREGROUND;
            this.box.add(this.skillset);
            if (this.player.isAdmin && !Provider.isServer)
            {
                this.box.backgroundColor       = Palette.ADMIN;
                this.box.foregroundColor       = Palette.ADMIN;
                this.box.backgroundTint        = ESleekTint.NONE;
                this.box.foregroundTint        = ESleekTint.NONE;
                this.nameLabel.foregroundColor = Palette.ADMIN;
                this.nameLabel.foregroundTint  = ESleekTint.NONE;
                this.icon = new SleekImageTexture();
                this.icon.positionOffset_X = -25;
                this.icon.positionOffset_Y = 5;
                this.icon.positionScale_X  = 1f;
                this.icon.sizeOffset_X     = 20;
                this.icon.sizeOffset_Y     = 20;
                this.icon.texture          = (Texture2D)PlayerDashboardInformationUI.icons.load("Admin");
                this.box.add(this.icon);
            }
            else if (this.player.isPro)
            {
                this.box.backgroundColor       = Palette.PRO;
                this.box.foregroundColor       = Palette.PRO;
                this.box.backgroundTint        = ESleekTint.NONE;
                this.box.foregroundTint        = ESleekTint.NONE;
                this.nameLabel.foregroundColor = Palette.PRO;
                this.nameLabel.foregroundTint  = ESleekTint.NONE;
                this.icon = new SleekImageTexture();
                this.icon.positionOffset_X = -25;
                this.icon.positionOffset_Y = 5;
                this.icon.positionScale_X  = 1f;
                this.icon.sizeOffset_X     = 20;
                this.icon.sizeOffset_Y     = 20;
                this.icon.texture          = (Texture2D)PlayerDashboardInformationUI.icons.load("Pro");
                this.box.add(this.icon);
            }
            if (context == SleekPlayer.ESleekPlayerDisplayContext.GROUP_ROSTER)
            {
                int num = 0;
                if (!this.player.player.channel.isOwner)
                {
                    if (Player.player.quests.hasPermissionToChangeRank)
                    {
                        if (this.player.player.quests.groupRank < EPlayerGroupRank.OWNER)
                        {
                            SleekButton sleekButton2 = new SleekButton();
                            sleekButton2.positionOffset_X = num;
                            sleekButton2.positionScale_X  = 1f;
                            sleekButton2.sizeOffset_X     = 80;
                            sleekButton2.sizeScale_Y      = 1f;
                            sleekButton2.text             = PlayerDashboardInformationUI.localization.format("Group_Promote");
                            sleekButton2.tooltip          = PlayerDashboardInformationUI.localization.format("Group_Promote_Tooltip");
                            sleekButton2.onClickedButton  = new ClickedButton(this.onClickedPromoteButton);
                            this.box.add(sleekButton2);
                            num += 80;
                        }
                        if (this.player.player.quests.groupRank == EPlayerGroupRank.ADMIN)
                        {
                            SleekButton sleekButton3 = new SleekButton();
                            sleekButton3.positionOffset_X = num;
                            sleekButton3.positionScale_X  = 1f;
                            sleekButton3.sizeOffset_X     = 80;
                            sleekButton3.sizeScale_Y      = 1f;
                            sleekButton3.text             = PlayerDashboardInformationUI.localization.format("Group_Demote");
                            sleekButton3.tooltip          = PlayerDashboardInformationUI.localization.format("Group_Demote_Tooltip");
                            sleekButton3.onClickedButton  = new ClickedButton(this.onClickedDemoteButton);
                            this.box.add(sleekButton3);
                            num += 80;
                        }
                    }
                    if (Player.player.quests.hasPermissionToKickMembers && this.player.player.quests.canBeKickedFromGroup)
                    {
                        SleekButton sleekButton4 = new SleekButton();
                        sleekButton4.positionOffset_X = num;
                        sleekButton4.positionScale_X  = 1f;
                        sleekButton4.sizeOffset_X     = 50;
                        sleekButton4.sizeScale_Y      = 1f;
                        sleekButton4.text             = PlayerDashboardInformationUI.localization.format("Group_Kick");
                        sleekButton4.tooltip          = PlayerDashboardInformationUI.localization.format("Group_Kick_Tooltip");
                        sleekButton4.onClickedButton  = new ClickedButton(this.onClickedKickButton);
                        this.box.add(sleekButton4);
                        num += 50;
                    }
                }
                this.box.sizeOffset_X = -num;
            }
            else if (context == SleekPlayer.ESleekPlayerDisplayContext.PLAYER_LIST)
            {
                int num2 = 0;
                this.muteButton = new SleekButton();
                this.muteButton.positionScale_X = 1f;
                this.muteButton.sizeOffset_X    = 60;
                this.muteButton.sizeScale_Y     = 1f;
                this.muteButton.text            = ((!this.player.isMuted) ? PlayerDashboardInformationUI.localization.format("Mute_On") : PlayerDashboardInformationUI.localization.format("Mute_Off"));
                this.muteButton.tooltip         = PlayerDashboardInformationUI.localization.format("Mute_Tooltip");
                this.muteButton.onClickedButton = new ClickedButton(this.onClickedMuteButton);
                this.box.add(this.muteButton);
                num2 += 60;
                if (!this.player.player.channel.isOwner && !this.player.isAdmin)
                {
                    SleekButton sleekButton5 = new SleekButton();
                    sleekButton5.positionOffset_X = num2;
                    sleekButton5.positionScale_X  = 1f;
                    sleekButton5.sizeOffset_X     = 50;
                    sleekButton5.sizeScale_Y      = 1f;
                    sleekButton5.text             = PlayerDashboardInformationUI.localization.format("Vote_Kick");
                    sleekButton5.tooltip          = PlayerDashboardInformationUI.localization.format("Vote_Kick_Tooltip");
                    sleekButton5.onClickedButton  = new ClickedButton(this.onClickedKickButton);
                    this.box.add(sleekButton5);
                    num2 += 50;
                }
                if (Player.player != null)
                {
                    if (!this.player.player.channel.isOwner && Player.player.quests.isMemberOfAGroup && Player.player.quests.hasPermissionToInviteMembers && !this.player.player.quests.isMemberOfAGroup)
                    {
                        SleekButton sleekButton6 = new SleekButton();
                        sleekButton6.positionOffset_X = num2;
                        sleekButton6.positionScale_X  = 1f;
                        sleekButton6.sizeOffset_X     = 60;
                        sleekButton6.sizeScale_Y      = 1f;
                        sleekButton6.text             = PlayerDashboardInformationUI.localization.format("Group_Invite");
                        sleekButton6.tooltip          = PlayerDashboardInformationUI.localization.format("Group_Invite_Tooltip");
                        sleekButton6.onClickedButton  = new ClickedButton(this.onClickedInviteButton);
                        this.box.add(sleekButton6);
                        num2 += 60;
                    }
                    if (Player.player.channel.owner.isAdmin)
                    {
                        SleekButton sleekButton7 = new SleekButton();
                        sleekButton7.positionOffset_X = num2;
                        sleekButton7.positionScale_X  = 1f;
                        sleekButton7.sizeOffset_X     = 50;
                        sleekButton7.sizeScale_Y      = 1f;
                        sleekButton7.text             = PlayerDashboardInformationUI.localization.format("Spy");
                        sleekButton7.tooltip          = PlayerDashboardInformationUI.localization.format("Spy_Tooltip");
                        sleekButton7.onClickedButton  = new ClickedButton(this.onClickedSpyButton);
                        this.box.add(sleekButton7);
                        num2 += 50;
                    }
                }
                this.box.sizeOffset_X = -num2;
            }
            if (this.player != null)
            {
                PlayerVoice playerVoice = this.player.player.voice;
                playerVoice.onTalked = (Talked)Delegate.Combine(playerVoice.onTalked, new Talked(this.onTalked));
                this.onTalked(this.player.player.voice.isTalking);
            }
        }
Пример #14
0
        // Token: 0x060038E9 RID: 14569 RVA: 0x001A1804 File Offset: 0x0019FC04
        public PlayerPauseUI()
        {
            PlayerPauseUI.localization = Localization.read("/Player/PlayerPause.dat");
            if (PlayerPauseUI.icons != null)
            {
                PlayerPauseUI.icons.unload();
                PlayerPauseUI.icons = null;
            }
            PlayerPauseUI.icons     = Bundles.getBundle("/Bundles/Textures/Player/Icons/PlayerPause/PlayerPause.unity3d");
            PlayerPauseUI.container = new Sleek();
            PlayerPauseUI.container.positionScale_Y  = 1f;
            PlayerPauseUI.container.positionOffset_X = 10;
            PlayerPauseUI.container.positionOffset_Y = 10;
            PlayerPauseUI.container.sizeOffset_X     = -20;
            PlayerPauseUI.container.sizeOffset_Y     = -20;
            PlayerPauseUI.container.sizeScale_X      = 1f;
            PlayerPauseUI.container.sizeScale_Y      = 1f;
            PlayerUI.container.add(PlayerPauseUI.container);
            PlayerPauseUI.active       = false;
            PlayerPauseUI.returnButton = new SleekButtonIcon((Texture2D)PlayerPauseUI.icons.load("Return"));
            PlayerPauseUI.returnButton.positionOffset_X         = -100;
            PlayerPauseUI.returnButton.positionOffset_Y         = -205;
            PlayerPauseUI.returnButton.positionScale_X          = 0.5f;
            PlayerPauseUI.returnButton.positionScale_Y          = 0.5f;
            PlayerPauseUI.returnButton.sizeOffset_X             = 200;
            PlayerPauseUI.returnButton.sizeOffset_Y             = 50;
            PlayerPauseUI.returnButton.text                     = PlayerPauseUI.localization.format("Return_Button_Text");
            PlayerPauseUI.returnButton.tooltip                  = PlayerPauseUI.localization.format("Return_Button_Tooltip");
            PlayerPauseUI.returnButton.iconImage.backgroundTint = ESleekTint.FOREGROUND;
            SleekButton sleekButton = PlayerPauseUI.returnButton;

            if (PlayerPauseUI.< > f__mg$cache0 == null)
            {
                PlayerPauseUI.< > f__mg$cache0 = new ClickedButton(PlayerPauseUI.onClickedReturnButton);
            }
            sleekButton.onClickedButton         = PlayerPauseUI.< > f__mg$cache0;
            PlayerPauseUI.returnButton.fontSize = 14;
            PlayerPauseUI.container.add(PlayerPauseUI.returnButton);
            PlayerPauseUI.optionsButton = new SleekButtonIcon((Texture2D)PlayerPauseUI.icons.load("Options"));
            PlayerPauseUI.optionsButton.positionOffset_X = -100;
            PlayerPauseUI.optionsButton.positionOffset_Y = -145;
            PlayerPauseUI.optionsButton.positionScale_X  = 0.5f;
            PlayerPauseUI.optionsButton.positionScale_Y  = 0.5f;
            PlayerPauseUI.optionsButton.sizeOffset_X     = 200;
            PlayerPauseUI.optionsButton.sizeOffset_Y     = 50;
            PlayerPauseUI.optionsButton.text             = PlayerPauseUI.localization.format("Options_Button_Text");
            PlayerPauseUI.optionsButton.tooltip          = PlayerPauseUI.localization.format("Options_Button_Tooltip");
            SleekButton sleekButton2 = PlayerPauseUI.optionsButton;

            if (PlayerPauseUI.< > f__mg$cache1 == null)
            {
                PlayerPauseUI.< > f__mg$cache1 = new ClickedButton(PlayerPauseUI.onClickedOptionsButton);
            }
            sleekButton2.onClickedButton = PlayerPauseUI.< > f__mg$cache1;
            PlayerPauseUI.optionsButton.iconImage.backgroundTint = ESleekTint.FOREGROUND;
            PlayerPauseUI.optionsButton.fontSize = 14;
            PlayerPauseUI.container.add(PlayerPauseUI.optionsButton);
            PlayerPauseUI.displayButton = new SleekButtonIcon((Texture2D)PlayerPauseUI.icons.load("Display"));
            PlayerPauseUI.displayButton.positionOffset_X         = -100;
            PlayerPauseUI.displayButton.positionOffset_Y         = -85;
            PlayerPauseUI.displayButton.positionScale_X          = 0.5f;
            PlayerPauseUI.displayButton.positionScale_Y          = 0.5f;
            PlayerPauseUI.displayButton.sizeOffset_X             = 200;
            PlayerPauseUI.displayButton.sizeOffset_Y             = 50;
            PlayerPauseUI.displayButton.text                     = PlayerPauseUI.localization.format("Display_Button_Text");
            PlayerPauseUI.displayButton.tooltip                  = PlayerPauseUI.localization.format("Display_Button_Tooltip");
            PlayerPauseUI.displayButton.iconImage.backgroundTint = ESleekTint.FOREGROUND;
            SleekButton sleekButton3 = PlayerPauseUI.displayButton;

            if (PlayerPauseUI.< > f__mg$cache2 == null)
            {
                PlayerPauseUI.< > f__mg$cache2 = new ClickedButton(PlayerPauseUI.onClickedDisplayButton);
            }
            sleekButton3.onClickedButton         = PlayerPauseUI.< > f__mg$cache2;
            PlayerPauseUI.displayButton.fontSize = 14;
            PlayerPauseUI.container.add(PlayerPauseUI.displayButton);
            PlayerPauseUI.graphicsButton = new SleekButtonIcon((Texture2D)PlayerPauseUI.icons.load("Graphics"));
            PlayerPauseUI.graphicsButton.positionOffset_X         = -100;
            PlayerPauseUI.graphicsButton.positionOffset_Y         = -25;
            PlayerPauseUI.graphicsButton.positionScale_X          = 0.5f;
            PlayerPauseUI.graphicsButton.positionScale_Y          = 0.5f;
            PlayerPauseUI.graphicsButton.sizeOffset_X             = 200;
            PlayerPauseUI.graphicsButton.sizeOffset_Y             = 50;
            PlayerPauseUI.graphicsButton.text                     = PlayerPauseUI.localization.format("Graphics_Button_Text");
            PlayerPauseUI.graphicsButton.tooltip                  = PlayerPauseUI.localization.format("Graphics_Button_Tooltip");
            PlayerPauseUI.graphicsButton.iconImage.backgroundTint = ESleekTint.FOREGROUND;
            SleekButton sleekButton4 = PlayerPauseUI.graphicsButton;

            if (PlayerPauseUI.< > f__mg$cache3 == null)
            {
                PlayerPauseUI.< > f__mg$cache3 = new ClickedButton(PlayerPauseUI.onClickedGraphicsButton);
            }
            sleekButton4.onClickedButton          = PlayerPauseUI.< > f__mg$cache3;
            PlayerPauseUI.graphicsButton.fontSize = 14;
            PlayerPauseUI.container.add(PlayerPauseUI.graphicsButton);
            PlayerPauseUI.controlsButton = new SleekButtonIcon((Texture2D)PlayerPauseUI.icons.load("Controls"));
            PlayerPauseUI.controlsButton.positionOffset_X         = -100;
            PlayerPauseUI.controlsButton.positionOffset_Y         = 35;
            PlayerPauseUI.controlsButton.positionScale_X          = 0.5f;
            PlayerPauseUI.controlsButton.positionScale_Y          = 0.5f;
            PlayerPauseUI.controlsButton.sizeOffset_X             = 200;
            PlayerPauseUI.controlsButton.sizeOffset_Y             = 50;
            PlayerPauseUI.controlsButton.text                     = PlayerPauseUI.localization.format("Controls_Button_Text");
            PlayerPauseUI.controlsButton.tooltip                  = PlayerPauseUI.localization.format("Controls_Button_Tooltip");
            PlayerPauseUI.controlsButton.iconImage.backgroundTint = ESleekTint.FOREGROUND;
            SleekButton sleekButton5 = PlayerPauseUI.controlsButton;

            if (PlayerPauseUI.< > f__mg$cache4 == null)
            {
                PlayerPauseUI.< > f__mg$cache4 = new ClickedButton(PlayerPauseUI.onClickedControlsButton);
            }
            sleekButton5.onClickedButton          = PlayerPauseUI.< > f__mg$cache4;
            PlayerPauseUI.controlsButton.fontSize = 14;
            PlayerPauseUI.container.add(PlayerPauseUI.controlsButton);
            PlayerPauseUI.exitButton = new SleekButtonIcon((Texture2D)PlayerPauseUI.icons.load("Exit"));
            PlayerPauseUI.exitButton.positionOffset_X         = -100;
            PlayerPauseUI.exitButton.positionOffset_Y         = 155;
            PlayerPauseUI.exitButton.positionScale_X          = 0.5f;
            PlayerPauseUI.exitButton.positionScale_Y          = 0.5f;
            PlayerPauseUI.exitButton.sizeOffset_X             = 200;
            PlayerPauseUI.exitButton.sizeOffset_Y             = 50;
            PlayerPauseUI.exitButton.text                     = PlayerPauseUI.localization.format("Exit_Button_Text");
            PlayerPauseUI.exitButton.tooltip                  = PlayerPauseUI.localization.format("Exit_Button_Tooltip");
            PlayerPauseUI.exitButton.iconImage.backgroundTint = ESleekTint.FOREGROUND;
            SleekButton sleekButton6 = PlayerPauseUI.exitButton;

            if (PlayerPauseUI.< > f__mg$cache5 == null)
            {
                PlayerPauseUI.< > f__mg$cache5 = new ClickedButton(PlayerPauseUI.onClickedExitButton);
            }
            sleekButton6.onClickedButton      = PlayerPauseUI.< > f__mg$cache5;
            PlayerPauseUI.exitButton.fontSize = 14;
            PlayerPauseUI.container.add(PlayerPauseUI.exitButton);
            PlayerPauseUI.suicideButton = new SleekButtonIconConfirm((Texture2D)PlayerPauseUI.icons.load("Suicide"), PlayerPauseUI.localization.format("Suicide_Button_Confirm"), PlayerPauseUI.localization.format("Suicide_Button_Confirm_Tooltip"), PlayerPauseUI.localization.format("Suicide_Button_Deny"), PlayerPauseUI.localization.format("Suicide_Button_Deny_Tooltip"));
            PlayerPauseUI.suicideButton.positionOffset_X         = -100;
            PlayerPauseUI.suicideButton.positionOffset_Y         = 95;
            PlayerPauseUI.suicideButton.positionScale_X          = 0.5f;
            PlayerPauseUI.suicideButton.positionScale_Y          = 0.5f;
            PlayerPauseUI.suicideButton.sizeOffset_X             = 200;
            PlayerPauseUI.suicideButton.sizeOffset_Y             = 50;
            PlayerPauseUI.suicideButton.text                     = PlayerPauseUI.localization.format("Suicide_Button_Text");
            PlayerPauseUI.suicideButton.tooltip                  = PlayerPauseUI.localization.format("Suicide_Button_Tooltip");
            PlayerPauseUI.suicideButton.iconImage.backgroundTint = ESleekTint.FOREGROUND;
            SleekButtonIconConfirm sleekButtonIconConfirm = PlayerPauseUI.suicideButton;

            if (PlayerPauseUI.< > f__mg$cache6 == null)
            {
                PlayerPauseUI.< > f__mg$cache6 = new Confirm(PlayerPauseUI.onClickedSuicideButton);
            }
            sleekButtonIconConfirm.onConfirmed   = PlayerPauseUI.< > f__mg$cache6;
            PlayerPauseUI.suicideButton.fontSize = 14;
            PlayerPauseUI.container.add(PlayerPauseUI.suicideButton);
            if (!Provider.modeConfigData.Gameplay.Can_Suicide)
            {
                PlayerPauseUI.suicideButton.isInputable = false;
                SleekLabel sleekLabel = new SleekLabel();
                sleekLabel.positionOffset_X = -100;
                sleekLabel.positionOffset_Y = 95;
                sleekLabel.positionScale_X  = 0.5f;
                sleekLabel.positionScale_Y  = 0.5f;
                sleekLabel.sizeOffset_X     = 200;
                sleekLabel.sizeOffset_Y     = 50;
                sleekLabel.text             = PlayerPauseUI.localization.format("Suicide_Disabled");
                sleekLabel.foregroundColor  = Palette.COLOR_R;
                sleekLabel.foregroundTint   = ESleekTint.NONE;
                sleekLabel.fontSize         = 32;
                PlayerPauseUI.container.add(sleekLabel);
            }
            PlayerPauseUI.spyBox = new SleekBox();
            PlayerPauseUI.spyBox.positionOffset_Y = -310;
            PlayerPauseUI.spyBox.positionScale_X  = 0.5f;
            PlayerPauseUI.spyBox.positionScale_Y  = 0.5f;
            PlayerPauseUI.spyBox.sizeOffset_X     = 660;
            PlayerPauseUI.spyBox.sizeOffset_Y     = 500;
            PlayerPauseUI.container.add(PlayerPauseUI.spyBox);
            PlayerPauseUI.spyBox.isVisible          = false;
            PlayerPauseUI.spyImage                  = new SleekImageTexture();
            PlayerPauseUI.spyImage.positionOffset_X = 10;
            PlayerPauseUI.spyImage.positionOffset_Y = 10;
            PlayerPauseUI.spyImage.sizeOffset_X     = 640;
            PlayerPauseUI.spyImage.sizeOffset_Y     = 480;
            PlayerPauseUI.spyBox.add(PlayerPauseUI.spyImage);
            PlayerPauseUI.spyRefreshButton = new SleekButton();
            PlayerPauseUI.spyRefreshButton.positionOffset_X = -205;
            PlayerPauseUI.spyRefreshButton.positionOffset_Y = 10;
            PlayerPauseUI.spyRefreshButton.positionScale_X  = 0.5f;
            PlayerPauseUI.spyRefreshButton.positionScale_Y  = 1f;
            PlayerPauseUI.spyRefreshButton.sizeOffset_X     = 200;
            PlayerPauseUI.spyRefreshButton.sizeOffset_Y     = 50;
            PlayerPauseUI.spyRefreshButton.text             = PlayerPauseUI.localization.format("Spy_Refresh_Button_Text");
            PlayerPauseUI.spyRefreshButton.tooltip          = PlayerPauseUI.localization.format("Spy_Refresh_Button_Tooltip");
            SleekButton sleekButton7 = PlayerPauseUI.spyRefreshButton;

            if (PlayerPauseUI.< > f__mg$cache7 == null)
            {
                PlayerPauseUI.< > f__mg$cache7 = new ClickedButton(PlayerPauseUI.onClickedSpyRefreshButton);
            }
            sleekButton7.onClickedButton            = PlayerPauseUI.< > f__mg$cache7;
            PlayerPauseUI.spyRefreshButton.fontSize = 14;
            PlayerPauseUI.spyBox.add(PlayerPauseUI.spyRefreshButton);
            PlayerPauseUI.spySlayButton = new SleekButton();
            PlayerPauseUI.spySlayButton.positionOffset_X = 5;
            PlayerPauseUI.spySlayButton.positionOffset_Y = 10;
            PlayerPauseUI.spySlayButton.positionScale_X  = 0.5f;
            PlayerPauseUI.spySlayButton.positionScale_Y  = 1f;
            PlayerPauseUI.spySlayButton.sizeOffset_X     = 200;
            PlayerPauseUI.spySlayButton.sizeOffset_Y     = 50;
            PlayerPauseUI.spySlayButton.text             = PlayerPauseUI.localization.format("Spy_Slay_Button_Text");
            PlayerPauseUI.spySlayButton.tooltip          = PlayerPauseUI.localization.format("Spy_Slay_Button_Tooltip");
            SleekButton sleekButton8 = PlayerPauseUI.spySlayButton;

            if (PlayerPauseUI.< > f__mg$cache8 == null)
            {
                PlayerPauseUI.< > f__mg$cache8 = new ClickedButton(PlayerPauseUI.onClickedSpySlayButton);
            }
            sleekButton8.onClickedButton         = PlayerPauseUI.< > f__mg$cache8;
            PlayerPauseUI.spySlayButton.fontSize = 14;
            PlayerPauseUI.spyBox.add(PlayerPauseUI.spySlayButton);
            PlayerPauseUI.serverBox = new SleekBox();
            PlayerPauseUI.serverBox.positionOffset_Y = -50;
            PlayerPauseUI.serverBox.positionScale_Y  = 1f;
            PlayerPauseUI.serverBox.sizeOffset_X     = -5;
            PlayerPauseUI.serverBox.sizeOffset_Y     = 50;
            PlayerPauseUI.serverBox.sizeScale_X      = 0.75f;
            PlayerPauseUI.serverBox.fontSize         = 14;
            PlayerPauseUI.container.add(PlayerPauseUI.serverBox);
            PlayerPauseUI.favoriteButton = new SleekButtonIcon(null);
            PlayerPauseUI.favoriteButton.positionScale_X  = 0.75f;
            PlayerPauseUI.favoriteButton.positionOffset_Y = -50;
            PlayerPauseUI.favoriteButton.positionOffset_X = 5;
            PlayerPauseUI.favoriteButton.positionScale_Y  = 1f;
            PlayerPauseUI.favoriteButton.sizeOffset_X     = -5;
            PlayerPauseUI.favoriteButton.sizeOffset_Y     = 50;
            PlayerPauseUI.favoriteButton.sizeScale_X      = 0.25f;
            PlayerPauseUI.favoriteButton.tooltip          = PlayerPauseUI.localization.format("Favorite_Button_Tooltip");
            PlayerPauseUI.favoriteButton.fontSize         = 14;
            SleekButton sleekButton9 = PlayerPauseUI.favoriteButton;

            if (PlayerPauseUI.< > f__mg$cache9 == null)
            {
                PlayerPauseUI.< > f__mg$cache9 = new ClickedButton(PlayerPauseUI.onClickedFavoriteButton);
            }
            sleekButton9.onClickedButton = PlayerPauseUI.< > f__mg$cache9;
            PlayerPauseUI.container.add(PlayerPauseUI.favoriteButton);
            if (Provider.isServer)
            {
                PlayerPauseUI.favoriteButton.isVisible = false;
                PlayerPauseUI.serverBox.sizeScale_X    = 1f;
            }
            new MenuConfigurationOptionsUI();
            new MenuConfigurationDisplayUI();
            new MenuConfigurationGraphicsUI();
            new MenuConfigurationControlsUI();
            PlayerPauseUI.updateFavorite();
            if (PlayerPauseUI.< > f__mg$cacheA == null)
            {
                PlayerPauseUI.< > f__mg$cacheA = new PlayerSpyReady(PlayerPauseUI.onSpyReady);
            }
            Player.onSpyReady = PlayerPauseUI.< > f__mg$cacheA;
        }
Пример #15
0
        // Token: 0x060032EC RID: 13036 RVA: 0x00149C74 File Offset: 0x00148074
        public SleekLevel(LevelInfo level, bool isEditor)
        {
            base.init();
            base.sizeOffset_X        = 400;
            base.sizeOffset_Y        = 100;
            this.button              = new SleekButton();
            this.button.sizeOffset_X = 0;
            this.button.sizeOffset_Y = 0;
            this.button.sizeScale_X  = 1f;
            this.button.sizeScale_Y  = 1f;
            if (level.isEditable || !isEditor)
            {
                this.button.onClickedButton = new ClickedButton(this.onClickedButton);
            }
            base.add(this.button);
            if (ReadWrite.fileExists(level.path + "/Icon.png", false, false))
            {
                byte[]    data      = ReadWrite.readBytes(level.path + "/Icon.png", false, false);
                Texture2D texture2D = new Texture2D(380, 80, TextureFormat.ARGB32, false, true);
                texture2D.name      = "Icon_" + level.name + "_List_Icon";
                texture2D.hideFlags = HideFlags.HideAndDontSave;
                texture2D.LoadImage(data);
                this.icon = new SleekImageTexture();
                this.icon.positionOffset_X     = 10;
                this.icon.positionOffset_Y     = 10;
                this.icon.sizeOffset_X         = -20;
                this.icon.sizeOffset_Y         = -20;
                this.icon.sizeScale_X          = 1f;
                this.icon.sizeScale_Y          = 1f;
                this.icon.texture              = texture2D;
                this.icon.shouldDestroyTexture = true;
                this.button.add(this.icon);
            }
            this.nameLabel = new SleekLabel();
            this.nameLabel.positionOffset_Y = 10;
            this.nameLabel.sizeScale_X      = 1f;
            this.nameLabel.sizeOffset_Y     = 50;
            this.nameLabel.fontAlignment    = TextAnchor.MiddleCenter;
            this.nameLabel.fontSize         = 14;
            this.button.add(this.nameLabel);
            Local local = Localization.tryRead(level.path, false);

            if (local != null && local.has("Name"))
            {
                this.nameLabel.text = local.format("Name");
            }
            else
            {
                this.nameLabel.text = level.name;
            }
            this.infoLabel = new SleekLabel();
            this.infoLabel.positionOffset_Y = 60;
            this.infoLabel.sizeScale_X      = 1f;
            this.infoLabel.sizeOffset_Y     = 30;
            this.infoLabel.fontAlignment    = TextAnchor.MiddleCenter;
            string text = "#SIZE";

            if (level.size == ELevelSize.TINY)
            {
                text = MenuPlaySingleplayerUI.localization.format("Tiny");
            }
            else if (level.size == ELevelSize.SMALL)
            {
                text = MenuPlaySingleplayerUI.localization.format("Small");
            }
            else if (level.size == ELevelSize.MEDIUM)
            {
                text = MenuPlaySingleplayerUI.localization.format("Medium");
            }
            else if (level.size == ELevelSize.LARGE)
            {
                text = MenuPlaySingleplayerUI.localization.format("Large");
            }
            else if (level.size == ELevelSize.INSANE)
            {
                text = MenuPlaySingleplayerUI.localization.format("Insane");
            }
            string text2 = "#TYPE";

            if (level.type == ELevelType.SURVIVAL)
            {
                text2 = MenuPlaySingleplayerUI.localization.format("Survival");
            }
            else if (level.type == ELevelType.HORDE)
            {
                text2 = MenuPlaySingleplayerUI.localization.format("Horde");
            }
            else if (level.type == ELevelType.ARENA)
            {
                text2 = MenuPlaySingleplayerUI.localization.format("Arena");
            }
            this.infoLabel.text = MenuPlaySingleplayerUI.localization.format("Info", new object[]
            {
                text,
                text2
            });
            this.button.add(this.infoLabel);
            if (!level.isEditable && isEditor)
            {
                Bundle            bundle            = Bundles.getBundle("/Bundles/Textures/Menu/Icons/Workshop/MenuWorkshopEditor/MenuWorkshopEditor.unity3d");
                SleekImageTexture sleekImageTexture = new SleekImageTexture();
                sleekImageTexture.positionOffset_X = 20;
                sleekImageTexture.positionOffset_Y = -20;
                sleekImageTexture.positionScale_Y  = 0.5f;
                sleekImageTexture.sizeOffset_X     = 40;
                sleekImageTexture.sizeOffset_Y     = 40;
                sleekImageTexture.texture          = (Texture2D)bundle.load("Lock");
                sleekImageTexture.backgroundTint   = ESleekTint.FOREGROUND;
                this.button.add(sleekImageTexture);
                bundle.unload();
            }
            if (level.configData != null && level.configData.Status != EMapStatus.NONE)
            {
                SleekNew sleek = new SleekNew(level.configData.Status == EMapStatus.UPDATED);
                if (this.icon != null)
                {
                    this.icon.add(sleek);
                }
                else
                {
                    base.add(sleek);
                }
            }
            if (level.configData != null && level.configData.Category == ESingleplayerMapCategory.CURATED && level.configData.CuratedMapMode == ECuratedMapMode.TIMED)
            {
                SleekLabel sleekLabel = new SleekLabel();
                sleekLabel.positionOffset_X = -105;
                sleekLabel.positionScale_X  = 1f;
                sleekLabel.sizeOffset_X     = 100;
                sleekLabel.sizeOffset_Y     = 30;
                sleekLabel.fontAlignment    = TextAnchor.MiddleRight;
                sleekLabel.text             = MenuPlaySingleplayerUI.localization.format("Curated_Map_Timed");
                sleekLabel.foregroundTint   = ESleekTint.NONE;
                sleekLabel.foregroundColor  = Color.green;
                if (level.configData.Status != EMapStatus.NONE)
                {
                    sleekLabel.positionOffset_Y += 30;
                }
                SleekLabel sleekLabel2 = new SleekLabel();
                sleekLabel2.positionOffset_X = -205;
                sleekLabel2.positionOffset_Y = -30;
                sleekLabel2.positionScale_X  = 1f;
                sleekLabel2.positionScale_Y  = 1f;
                sleekLabel2.sizeOffset_X     = 200;
                sleekLabel2.sizeOffset_Y     = 30;
                sleekLabel2.fontAlignment    = TextAnchor.MiddleRight;
                sleekLabel2.text             = MenuPlaySingleplayerUI.localization.format("Curated_Map_Timestamp", new object[]
                {
                    level.configData.getCuratedMapTimestamp().ToString(MenuPlaySingleplayerUI.localization.format("Curated_Map_Timestamp_Format"))
                });
                sleekLabel2.foregroundTint  = ESleekTint.NONE;
                sleekLabel2.foregroundColor = Color.green;
                if (this.icon != null)
                {
                    this.icon.add(sleekLabel);
                    this.icon.add(sleekLabel2);
                }
                else
                {
                    base.add(sleekLabel);
                    base.add(sleekLabel2);
                }
            }
        }
Пример #16
0
        // Token: 0x06003335 RID: 13109 RVA: 0x0014CA84 File Offset: 0x0014AE84
        public SleekSkill(byte speciality, byte index, Skill skill)
        {
            base.init();
            this.fontStyle     = FontStyle.Bold;
            this.fontAlignment = TextAnchor.MiddleCenter;
            this.fontSize      = SleekRender.FONT_SIZE;
            this.calculateContent();
            for (byte b = 0; b < skill.max; b += 1)
            {
                SleekImageTexture sleekImageTexture = new SleekImageTexture();
                sleekImageTexture.positionOffset_X = -20 - (int)(b * 20);
                sleekImageTexture.positionOffset_Y = 10;
                sleekImageTexture.positionScale_X  = 1f;
                sleekImageTexture.sizeOffset_X     = 10;
                sleekImageTexture.sizeOffset_Y     = -10;
                sleekImageTexture.sizeScale_Y      = 0.5f;
                if (b < skill.level)
                {
                    sleekImageTexture.texture = (Texture2D)PlayerDashboardSkillsUI.icons.load("Unlocked");
                }
                else
                {
                    sleekImageTexture.texture = (Texture2D)PlayerDashboardSkillsUI.icons.load("Locked");
                }
                base.add(sleekImageTexture);
            }
            base.add(new SleekLabel
            {
                positionOffset_X = 5,
                positionOffset_Y = 5,
                sizeOffset_X     = -10,
                sizeOffset_Y     = 30,
                sizeScale_X      = 0.5f,
                fontAlignment    = TextAnchor.UpperLeft,
                text             = PlayerDashboardSkillsUI.localization.format("Skill", new object[]
                {
                    PlayerDashboardSkillsUI.localization.format(string.Concat(new object[]
                    {
                        "Speciality_",
                        speciality,
                        "_Skill_",
                        index
                    })),
                    PlayerDashboardSkillsUI.localization.format("Level_" + skill.level)
                }),
                foregroundColor = Palette.COLOR_Y,
                foregroundTint  = ESleekTint.NONE,
                fontSize        = 14
            });
            SleekImageTexture sleekImageTexture2 = new SleekImageTexture();

            sleekImageTexture2.positionOffset_X = 10;
            sleekImageTexture2.positionOffset_Y = -10;
            sleekImageTexture2.positionScale_Y  = 0.5f;
            sleekImageTexture2.sizeOffset_X     = 20;
            sleekImageTexture2.sizeOffset_Y     = 20;
            sleekImageTexture2.backgroundTint   = ESleekTint.FOREGROUND;
            byte b2 = 0;

            while ((int)b2 < PlayerSkills.SKILLSETS.Length)
            {
                byte b3 = 0;
                while ((int)b3 < PlayerSkills.SKILLSETS[(int)b2].Length)
                {
                    SpecialitySkillPair specialitySkillPair = PlayerSkills.SKILLSETS[(int)b2][(int)b3];
                    if ((int)speciality == specialitySkillPair.speciality && (int)index == specialitySkillPair.skill)
                    {
                        sleekImageTexture2.texture = (Texture2D)MenuSurvivorsCharacterUI.icons.load("Skillset_" + b2);
                        break;
                    }
                    b3 += 1;
                }
                b2 += 1;
            }
            base.add(sleekImageTexture2);
            base.add(new SleekLabel
            {
                positionOffset_X = 5,
                positionOffset_Y = -35,
                positionScale_Y  = 1f,
                sizeOffset_X     = -10,
                sizeOffset_Y     = 30,
                sizeScale_X      = 0.5f,
                foregroundTint   = ESleekTint.NONE,
                fontAlignment    = TextAnchor.LowerLeft,
                text             = PlayerDashboardSkillsUI.localization.format(string.Concat(new object[]
                {
                    "Speciality_",
                    speciality,
                    "_Skill_",
                    index,
                    "_Tooltip"
                }))
            });
            if (skill.level > 0)
            {
                base.add(new SleekLabel
                {
                    positionOffset_X = 5,
                    positionOffset_Y = 5,
                    positionScale_X  = 0.25f,
                    sizeOffset_X     = -10,
                    sizeOffset_Y     = -10,
                    sizeScale_X      = 0.5f,
                    sizeScale_Y      = 0.5f,
                    foregroundTint   = ESleekTint.NONE,
                    fontAlignment    = TextAnchor.MiddleCenter,
                    text             = PlayerDashboardSkillsUI.localization.format("Bonus_Current", new object[]
                    {
                        PlayerDashboardSkillsUI.localization.format(string.Concat(new object[]
                        {
                            "Speciality_",
                            speciality,
                            "_Skill_",
                            index,
                            "_Level_",
                            skill.level
                        }))
                    }),
                    foregroundColor = Palette.COLOR_G
                });
            }
            if (skill.level < skill.max)
            {
                base.add(new SleekLabel
                {
                    positionOffset_X = 5,
                    positionOffset_Y = 5,
                    positionScale_X  = 0.25f,
                    positionScale_Y  = 0.5f,
                    sizeOffset_X     = -10,
                    sizeOffset_Y     = -10,
                    sizeScale_X      = 0.5f,
                    sizeScale_Y      = 0.5f,
                    fontAlignment    = TextAnchor.MiddleCenter,
                    foregroundTint   = ESleekTint.NONE,
                    text             = PlayerDashboardSkillsUI.localization.format("Bonus_Next", new object[]
                    {
                        PlayerDashboardSkillsUI.localization.format(string.Concat(new object[]
                        {
                            "Speciality_",
                            speciality,
                            "_Skill_",
                            index,
                            "_Level_",
                            (int)(skill.level + 1)
                        }))
                    }),
                    foregroundColor = Palette.COLOR_G
                });
            }
            SleekLabel sleekLabel = new SleekLabel();

            sleekLabel.positionOffset_X = 5;
            sleekLabel.positionOffset_Y = -35;
            sleekLabel.positionScale_X  = 0.5f;
            sleekLabel.positionScale_Y  = 1f;
            sleekLabel.sizeOffset_X     = -10;
            sleekLabel.sizeOffset_Y     = 30;
            sleekLabel.sizeScale_X      = 0.5f;
            sleekLabel.foregroundColor  = Palette.COLOR_Y;
            sleekLabel.foregroundTint   = ESleekTint.NONE;
            sleekLabel.fontAlignment    = TextAnchor.LowerRight;
            if (skill.level < skill.max)
            {
                sleekLabel.text = PlayerDashboardSkillsUI.localization.format("Cost", new object[]
                {
                    Player.player.skills.cost((int)speciality, (int)index)
                });
            }
            else
            {
                sleekLabel.text = PlayerDashboardSkillsUI.localization.format("Full");
            }
            base.add(sleekLabel);
            base.tooltip = PlayerDashboardSkillsUI.localization.format(string.Concat(new object[]
            {
                "Speciality_",
                speciality,
                "_Skill_",
                index,
                "_Tooltip"
            }));
        }