private void OnPlayerDamaged(SDG.Unturned.Player uPlayer, ref EDeathCause cause, ref ELimb limb, ref CSteamID killerId, ref global::UnityEngine.Vector3 direction, ref float damage, ref float times, ref bool canDamage) { if (uPlayer == null) { return; } playerManager.TryGetOnlinePlayerById(uPlayer.channel.owner.playerID.steamID.ToString(), out var player); playerManager.TryGetOnlinePlayerById(killerId.m_SteamID.ToString(), out var killer); UnturnedPlayerDamagedEvent damageEvent = new UnturnedPlayerDamagedEvent(player, cause, limb, killer?.User, direction.ToSystemVector(), damage, times) { IsCancelled = !canDamage }; eventManager.Emit(this, damageEvent); cause = damageEvent.DeathCause; limb = damageEvent.Limb; killerId = damageEvent.DamageDealer != null ? new CSteamID(ulong.Parse(damageEvent.DamageDealer.Id)) : CSteamID.Nil; direction = damageEvent.Direction.ToUnityVector(); damage = (float)damageEvent.Damage; times = damageEvent.Times; canDamage = !damageEvent.IsCancelled; }
internal static void InternalOnPlayerStatIncremented(SDG.Unturned.Player player, EPlayerStat gameStat) { UnturnedPlayerEvents instance = player.GetComponent <UnturnedPlayerEvents>(); UnturnedPlayer rp = UnturnedPlayer.FromPlayer(player); OnPlayerUpdateStat.TryInvoke(rp, gameStat); instance.OnUpdateStat.TryInvoke(rp, gameStat); }
static void onDamage(SDG.Unturned.Player player, ref EDeathCause cause, ref ELimb limb, ref CSteamID killer, ref Vector3 direction, ref float damage, ref float times, ref bool canDamage) { if (OnPlayerDamaged != null && player != null && killer != CSteamID.Nil && killer != null) { UnturnedPlayer getterDamage = UnturnedPlayer.FromPlayer(player); UnturnedPlayer senderDamage = UnturnedPlayer.FromCSteamID(killer); OnPlayerDamaged.TryInvoke(getterDamage, cause, limb, senderDamage, direction, damage, times, canDamage); } }
private UnturnedPlayer(CSteamID cSteamID) { if (string.IsNullOrEmpty(cSteamID.ToString()) || cSteamID.ToString() == "0") { throw new PlayerIsConsoleException(); } else { player = PlayerTool.getPlayer(cSteamID); } }
private UnturnedPlayer(CSteamID SteamID) { if (SteamID == Steamworks.CSteamID.Nil) { throw new PlayerIsConsoleException(); } else { player = PlayerTool.getPlayer(SteamID); } }
public UnturnedUser(IUserDataStore userDataStore, SDG.Unturned.Player player, UnturnedPendingUser pending) : base(userDataStore) { Type = KnownActorTypes.Player; Player = player; SteamPlayer = Player.channel.owner; var steamPlayerIdId = SteamPlayer.playerID; SteamId = steamPlayerIdId.steamID; DisplayName = SteamPlayer.playerID.characterName; Session = new UnturnedUserSession(this, pending.Session); }
public static UnturnedPlayer FromName(string name) { SDG.Unturned.Player p = null; ulong id = 0; if (ulong.TryParse(name, out id) && id > 76561197960265728) { p = PlayerTool.getPlayer(new CSteamID(id)); } else { p = PlayerTool.getPlayer(name); } if (p == null) { return(null); } return(new UnturnedPlayer(p)); }
private void OnPlayerDamaged(SDG.Unturned.Player uPlayer, ref EDeathCause cause, ref ELimb limb, ref CSteamID killerId, ref Vector3 direction, ref float damage, ref float times, ref bool canDamage) { var player = playerManager.GetOnlinePlayerById(uPlayer.channel.owner.playerID.steamID.m_SteamID.ToString()); var killer = playerManager.GetOnlinePlayerById(killerId.m_SteamID.ToString()); UnturnedPlayerDamagedEvent @event = new UnturnedPlayerDamagedEvent(player, cause, limb, killer.GetUser(), direction, damage, times) { IsCancelled = !canDamage }; eventManager.Emit(this, @event); cause = @event.DeathCause; limb = @event.Limb; killerId = @event.DamageDealer != null ? new CSteamID(ulong.Parse(@event.DamageDealer.Id)) : CSteamID.Nil; direction = @event.Direction; damage = (float)@event.Damage; times = @event.Times; canDamage = [email protected]; }
private UnturnedPlayer(SteamPlayer player) { this.player = player.player; }
public static UnturnedPlayer FromPlayer(SDG.Unturned.Player player) { return(new UnturnedPlayer(player.SteamChannel.SteamPlayer.SteamPlayerID.CSteamID)); }
private UnturnedPlayer(SDG.Unturned.Player p) { player = p; }
public static UnturnedPlayer FromPlayer(SDG.Unturned.Player player) { return(new UnturnedPlayer(player.channel.owner.playerID.steamID)); }
public virtual UnturnedUser GetUser(SDG.Unturned.Player player) { return(GetUser(player.channel.owner)); }
private void udESP() { while (!terminate) { try { if (espEnabled) { if (dManager.d_ref) { dManager.drawing_esp.Clear(); Collider[] cols = Physics.OverlapSphere(Information.player.transform.position, distance, RayMasks.DAMAGE_CLIENT); foreach (Collider c in cols) { if (DamageTool.getPlayer(c.transform) != null) { SDG.Unturned.Player ut = DamageTool.getPlayer(c.transform); if (esp_player) { if (ut.gameObject == null) { continue; } SteamPlayer ply = Tool.getSteamPlayer(ut.gameObject); bool isFriend = ComponentManager.friend_manager.exists(ply.playerID.steamID.m_SteamID); float dist = (float)Math.Round(Tool.getDistance(ut.transform.position)); Vector3 c2s = MainCamera.instance.WorldToScreenPoint(ut.transform.position); Highlighter h = ut.gameObject.GetComponent <Highlighter>(); if (c2s.z <= 0) { continue; } c2s.x = c2s.x - 64f; c2s.y = (Screen.height - (c2s.y + 1f)) - 12f; if (Array.Exists(dManager.drawing_esp.ToArray(), a => a.pos == c2s)) { continue; } dManager.drawing_esp.Add(new DrawType((p_name ? ply.playerID.nickName : "") + (p_distance ? "[" + dist + "]" : ""), c2s, (isFriend ? Information.esp_friends : Information.esp_players), p_name || p_distance, ut.gameObject, Tool.BoundsToScreenRect(c.bounds))); if (draw_highlight) { if (h == null) { h = ut.gameObject.AddComponent <Highlighter>(); h.OccluderOn(); h.SeeThroughOn(); h.ConstantOn((isFriend ? Information.esp_friends : Information.esp_players)); } HighlightType ht = dManager.highlights.Find(a => a.h == h); if (ht == null) { dManager.highlights.Add(new HighlightType(h, ut.gameObject)); } else { ht.hasUd = true; } } continue; } } if (DamageTool.getZombie(c.transform)) { SDG.Unturned.Zombie ut = DamageTool.getZombie(c.transform); if (esp_zombie) { if (ut.gameObject == null && !ut.isDead) { continue; } float dist = (float)Math.Round(Tool.getDistance(ut.transform.position)); Vector3 c2s = Camera.main.WorldToScreenPoint(ut.transform.position); Highlighter h = ut.gameObject.GetComponent <Highlighter>(); if (c2s.z <= 0) { continue; } c2s.x = c2s.x - 64f; c2s.y = (Screen.height - (c2s.y + 1f)) - 12f; if (Array.Exists(dManager.drawing_esp.ToArray(), a => a.pos == c2s)) { continue; } dManager.drawing_esp.Add(new DrawType((z_name ? getZombieName(ut) : "") + (z_distance ? "[" + dist + "]" : ""), c2s, Information.esp_zombies, z_name || z_distance, ut.gameObject, Tool.BoundsToScreenRect(c.bounds))); if (draw_highlight) { if (h == null) { h = ut.gameObject.AddComponent <Highlighter>(); h.OccluderOn(); h.SeeThroughOn(); h.ConstantOn(Information.esp_zombies); } HighlightType ht = dManager.highlights.Find(a => a.h == h); if (ht == null) { dManager.highlights.Add(new HighlightType(h, ut.gameObject)); } else { ht.hasUd = true; } } continue; } } } dManager.d_ref = false; } } else { dManager.rm_highlights = true; dManager.drawing_esp.Clear(); } } catch (Exception ex) { Debug.LogException(ex); } } }
private void e_OnHurt(SDG.Unturned.Player player, byte damage, Vector3 force, EDeathCause cause, ELimb limb, Steamworks.CSteamID killer) { player.life.askHeal(100, true, true); //StartCoroutine(HealLegs()); }
/// <summary> /// Tries to convert the player to unturned player instance /// </summary> /// <param name="player">The player instance</param> /// <returns>The unturned player instance gotten from the player instance</returns> public static UnturnedPlayer ToUnturnedPlayer(this SDG.Unturned.Player player) => UnturnedPlayer.Get(player);