/// <summary> /// Copy return the action while reassigning the JsN Tag /// </summary> /// <param name="newJsList">The JsN reassign list</param> /// <returns>The action copy with reassigned input</returns> public ActionCommandCls ReassignJsN(JsReassingList newJsList) { ActionCommandCls newAc = (ActionCommandCls)this.Clone(); // reassign the jsX part for Joystick commands if (this.DevID.StartsWith("js")) { int oldJsN = JoystickCls.JSNum(this.DevID); if (JoystickCls.IsJSValid(oldJsN)) { if (newJsList.ContainsOldJs(oldJsN)) { newAc.DevID = JoystickCls.ReassignJSTag(this.DevID, newJsList.newJsFromOldJs(oldJsN)); } } } return(newAc); }
/// <summary> /// Return the color of a device /// </summary> /// <param name="devInput">The devinput (determine JS colors)</param> /// <param name="aDevice">The ActionDevice</param> /// <returns>The device color</returns> static public System.Drawing.Color DeviceColor(string devInput) { // background is along the input ActionDevice aDevice = ADeviceFromInput(devInput); switch (aDevice) { case ActionDevice.AD_Gamepad: return(GamepadCls.XiColor( )); case ActionDevice.AD_Joystick: { int jNum = JoystickCls.JSNum(devInput); // need to know which JS return(JoystickCls.JsNColor(jNum)); } case ActionDevice.AD_Keyboard: return(KeyboardCls.KbdColor( )); case ActionDevice.AD_Mouse: return(MouseCls.MouseColor( )); default: return(MyColors.UnassignedColor); } }
/// <summary> /// Copy return the action while reassigning the JsN Tag /// </summary> /// <param name="newJsList">The JsN reassign list</param> /// <returns>The action copy with reassigned input</returns> public ActionCommandCls ReassignJsN(JsReassingList newJsList) { ActionCommandCls newAc = new ActionCommandCls( ); // full copy from 'this' newAc.input = this.input; // reassign the jsX part for Joystick commands (silly but rather fast comparison) if (this.input.Contains("js1_") || this.input.Contains("js2_") || this.input.Contains("js3_") || this.input.Contains("js4_")) { int oldJsN = JoystickCls.JSNum(this.input); if (JoystickCls.IsJSValid(oldJsN)) { if (newJsList.ContainsOldJs(oldJsN)) { newAc.input = JoystickCls.ReassignJSTag(this.input, newJsList.newJsFromOldJs(oldJsN)); } } } return(newAc); }
/// <summary> /// Derive values from a command (e.g. v_pitch - js1_x) /// </summary> private void DecomposeCommand( ) { // populate from input // something like "v_pitch - js1_x" OR "v_pitch - xi_thumbl" OR "v_pitch - ximod+xi_thumbl+xi_mod" String cmd = ActionTree.CommandFromNodeText(Action); String action = ActionTreeNode.ActionFromNodeText(Action); m_cmdCtrl = ""; if (!String.IsNullOrWhiteSpace(cmd)) { // decomp gamepad entries - could have modifiers so check for contains... if (cmd.Contains("xi_thumblx")) { // gamepad m_cmdCtrl = "xi_thumblx"; m_deviceName = m_device.DevName; if (action.Contains("pitch")) { m_option = String.Format("flight_move_pitch"); } else { m_option = String.Format("flight_move_yaw"); } } else if (cmd.Contains("xi_thumbly")) { // gamepad m_cmdCtrl = "xi_thumbly"; m_deviceName = m_device.DevName; if (action.Contains("pitch")) { m_option = String.Format("flight_move_pitch"); } else { m_option = String.Format("flight_move_yaw"); } } else if (cmd.Contains("xi_thumbrx")) { // gamepad m_cmdCtrl = "xi_thumbrx"; m_deviceName = m_device.DevName; if (action.Contains("pitch")) { m_option = String.Format("flight_move_pitch"); } else { m_option = String.Format("flight_move_yaw"); } } else if (cmd.Contains("xi_thumbry")) { // gamepad m_cmdCtrl = "xi_thumbry"; m_deviceName = m_device.DevName; if (action.Contains("pitch")) { m_option = String.Format("flight_move_pitch"); } else { m_option = String.Format("flight_move_yaw"); } } // assume joystick else { // get parts m_cmdCtrl = JoystickCls.ActionFromJsCommand(cmd); //js1_x -> x; js2_rotz -> rotz m_deviceName = m_device.DevName; if (action.Contains("pitch")) { m_option = String.Format("flight_move_pitch"); } else if (action.Contains("yaw")) { m_option = String.Format("flight_move_yaw"); } else { m_option = String.Format("flight_move_roll"); } } } }
/// <summary> /// Aquire the DInput joystick devices /// </summary> /// <returns></returns> public bool InitDirectInput( ) { log.Debug( "Entry" ); // Enumerate joysticks in the system. int tabs = 0; SharpDX.XInput.UserIndex gpDeviceIndex = SharpDX.XInput.UserIndex.Any; try { // Initialize DirectInput log.Debug( "Instantiate DirectInput" ); var directInput = new DirectInput( ); log.Debug( "Get Keyboard device" ); m_Keyboard = new KeyboardCls( new Keyboard( directInput ), this ); // scan the Input for attached devices log.Debug( "Scan GameControl devices" ); int nJs = 1; // number the Joystick Tabs foreach ( DeviceInstance instance in directInput.GetDevices( DeviceClass.GameControl, DeviceEnumerationFlags.AttachedOnly ) ) { log.InfoFormat( "GameControl: #{0} Type:{1} Device:{2}", tabs, instance.Type.ToString( ), instance.ProductName ); // Create the device interface log.Debug( "Create the device interface" ); SharpDX.DirectInput.Joystick jsDevice = null; SharpDX.XInput.Controller gpDevice = null; JoystickCls js = null; GamepadCls gs = null; if ( m_AppSettings.DetectGamepad && ( instance.Usage == SharpDX.Multimedia.UsageId.GenericGamepad ) ) { // detect Gamepad only if the user wishes to do so for ( SharpDX.XInput.UserIndex i = SharpDX.XInput.UserIndex.One; i < SharpDX.XInput.UserIndex.Four; i++ ) { gpDevice = new SharpDX.XInput.Controller( i ); if ( gpDevice.IsConnected ) { log.InfoFormat( "Scan Input {0} for gamepad - {1}", i, gpDevice.GetCapabilities( SharpDX.XInput.DeviceQueryType.Gamepad ).ToString( ) ); gpDeviceIndex = i; break; } } } else { jsDevice = new Joystick( directInput, instance.InstanceGuid ); log.DebugFormat( "Create the device interface for: {0}", jsDevice.Information.ProductName ); } // we have the first tab made as reference so TabPage[0] already exists if ( tabs == 0 ) { // first panel - The Tab content exists already if ( gpDevice != null ) { log.Debug( "Add first Gamepad panel" ); tc1.TabPages[tabs].Text = "Gamepad "; UC_GpadPanel uUC_GpadPanelNew = new UC_GpadPanel( ); tc1.TabPages[tabs].Controls.Add( uUC_GpadPanelNew ); uUC_GpadPanelNew.Size = UC_JoyPanel.Size; uUC_GpadPanelNew.Location = UC_JoyPanel.Location; UC_JoyPanel.Enabled = false; UC_JoyPanel.Visible = false; // don't use this one log.Debug( "Create Gamepad instance" ); gs = new GamepadCls( gpDevice, uUC_GpadPanelNew, tabs ); // does all device related activities for that particular item gs.SetDeviceName( instance.ProductName ); tc1.TabPages[tabs].ToolTipText = String.Format( "{0}\n{1}", gs.DevName, " " ); toolTip1.SetToolTip( tc1.TabPages[tabs], tc1.TabPages[tabs].ToolTipText ); } else { log.Debug( "Add first Joystick panel" ); log.Debug( "Create Joystick instance" ); tc1.TabPages[tabs].Text = String.Format( "Joystick {0}", nJs++ ); js = new JoystickCls( jsDevice, this, tabs + 1, UC_JoyPanel, tabs ); // does all device related activities for that particular item tc1.TabPages[tabs].ToolTipText = String.Format( "{0}\n{1}", js.DevName, js.DevInstanceGUID ); toolTip1.SetToolTip( tc1.TabPages[tabs], tc1.TabPages[tabs].ToolTipText ); } } else { if ( gpDevice != null ) { log.Debug( "Add next Gamepad panel" ); tc1.TabPages.Add( "Gamepad " ); UC_GpadPanel uUC_GpadPanelNew = new UC_GpadPanel( ); tc1.TabPages[tabs].Controls.Add( uUC_GpadPanelNew ); uUC_GpadPanelNew.Size = UC_JoyPanel.Size; uUC_GpadPanelNew.Location = UC_JoyPanel.Location; log.Debug( "Create Gamepad instance" ); gs = new GamepadCls( gpDevice, uUC_GpadPanelNew, tabs ); // does all device related activities for that particular item gs.SetDeviceName( instance.ProductName ); tc1.TabPages[tabs].ToolTipText = String.Format( "{0}\n{1}", gs.DevName, " " ); toolTip1.SetToolTip( tc1.TabPages[tabs], tc1.TabPages[tabs].ToolTipText ); } else { log.Debug( "Add next Joystick panel" ); // setup the further tab contents along the reference one in TabPage[0] (the control named UC_JoyPanel) tc1.TabPages.Add( String.Format( "Joystick {0}", nJs++ ) ); UC_JoyPanel uUC_JoyPanelNew = new UC_JoyPanel( ); tc1.TabPages[tabs].Controls.Add( uUC_JoyPanelNew ); uUC_JoyPanelNew.Size = UC_JoyPanel.Size; uUC_JoyPanelNew.Location = UC_JoyPanel.Location; log.Debug( "Create Joystick instance" ); js = new JoystickCls( jsDevice, this, tabs + 1, uUC_JoyPanelNew, tabs ); // does all device related activities for that particular item tc1.TabPages[tabs].ToolTipText = String.Format( "{0}\n{1}", js.DevName, js.DevInstanceGUID ); toolTip1.SetToolTip( tc1.TabPages[tabs], tc1.TabPages[tabs].ToolTipText ); } } if ( gpDevice != null ) { m_Gamepad = gs; SetGamepadTab( tc1.TabPages[tabs] ); // indicates the gamepad tab (murks..) MyColors.GamepadColor = MyColors.TabColor[tabs]; // save it for future use } else if ( js != null ) { m_Joystick.Add( js ); // add to joystick list tc1.TabPages[tabs].Tag = ( m_Joystick.Count - 1 ); // used to find the tab for polling } tc1.TabPages[tabs].BackColor = MyColors.TabColor[tabs]; // each tab has its own color // next tab tabs++; if ( tabs >= JoystickCls.JSnum_MAX ) break; // cannot load more JSticks than predefined Tabs } log.DebugFormat( "Added {0} GameControl devices", tabs ); if ( tabs == 0 ) { log.Warn( "Unable to find and/or create any joystick devices." ); MessageBox.Show( "Unable to create a joystick device. Program will exit.", "No joystick found", MessageBoxButtons.OK, MessageBoxIcon.Information ); return false; } // load the profile items from the XML log.Debug( "Init ActionTree" ); InitActionTree( true ); } catch ( Exception ex ) { log.Debug( "InitDirectInput failed unexpectedly", ex ); return false; } return true; }