Пример #1
0
        public unsafe void ClearRenderTargetColor(int index, int layer, int layerCount, ColorF color)
        {
            if (FramebufferParams == null || !FramebufferParams.IsValidColorAttachment(index))
            {
                return;
            }

            if (_renderPass == null)
            {
                CreateRenderPass();
            }

            BeginRenderPass();

            var clearValue = new ClearValue(new ClearColorValue(color.Red, color.Green, color.Blue, color.Alpha));
            var attachment = new ClearAttachment(ImageAspectFlags.ImageAspectColorBit, (uint)index, clearValue);
            var clearRect  = FramebufferParams.GetClearRect(ClearScissor, layer, layerCount);

            Gd.Api.CmdClearAttachments(CommandBuffer, 1, &attachment, 1, &clearRect);
        }
Пример #2
0
        public unsafe void ClearRenderTargetColor(int index, uint componentMask, ColorF color)
        {
            // TODO: Use componentMask

            if (_framebuffer == null)
            {
                return;
            }

            if (_renderPass == null)
            {
                CreateRenderPass();
            }

            BeginRenderPass();

            var clearValue = new ClearValue(new ClearColorValue(color.Red, color.Green, color.Blue, color.Alpha));
            var attachment = new ClearAttachment(ImageAspectFlags.ImageAspectColorBit, (uint)index, clearValue);
            var clearRect  = FramebufferParams?.GetClearRect() ?? default;

            Gd.Api.CmdClearAttachments(CommandBuffer, 1, &attachment, 1, &clearRect);
        }