public AxisDrawer(Protocal protocal, AxisSetting setting) { this.protocal = protocal; this.setting = setting; if (lineMaterial == null) { lineMaterial = new Material(Shader.Find("Custom/Lines")); } }
public AxisSwitcher(Protocal protocal, AxisSetting setting) { this.protocal = protocal; this.setting = setting; }
public AxisOperator(MonoBehaviour holder, Protocal protocal, AxisSetting setting) { this.holder = holder; this.protocal = protocal; this.setting = setting; }
public TargetCtrl(Protocal protocal, AxisSetting setting) { this.protocal = protocal; this.setting = setting; }