Пример #1
0
 /// <summary>
 /// Figures change direction on clash
 /// </summary>
 /// <param name="figure1">First Figure</param>
 /// <param name="figure2">Second Figure</param>
 public void FigureClash(Figure figure1, Figure figure2)
 {
     figure1.Dx = -figure1.Dx;
     figure1.Dy = -figure1.Dy;
     if (figure1.GetType() != figure2.GetType())
     {
         figure1.FiguresClashed(figure2, new Point(Rectangle.Intersect(figure1.Model, figure2.Model).X, Rectangle.Intersect(figure1.Model, figure2.Model).Y));
     }
 }
Пример #2
0
 /// <summary>
 /// Clash Figure event call
 /// </summary>
 /// <param name="enemy">Second Figure</param>
 /// <param name="p">Clash Point</param>
 public void FiguresClashed(Figure enemy, Point p)
 {
     FiguresClashEventArgs e = new FiguresClashEventArgs(this, enemy, p);
     this.OnNewClash(e);
 }
Пример #3
0
 /// <summary>
 /// Intersect with another Figure
 /// </summary>
 /// <param name="figure">Second Figure</param>
 /// <returns>Is this Figure intersect with parameter</returns>
 public bool IntersectWith(Figure figure)
 {
     bool flag = this.Model.IntersectsWith(figure.Model);
     return flag;
 }
 /// <summary>
 /// Initializes a new instance of the <see cref="FiguresClashEventArgs"/> class. 
 /// </summary>
 /// <param name="figure1">First figure</param>
 /// <param name="figure2">Second figure</param>
 /// <param name="point">Clashing point</param>
 public FiguresClashEventArgs(Figure figure1, Figure figure2, Point point)
 {
     this.figure1 = figure1;
     this.figure2 = figure2;
     this.clashPoint = point;
 }