protected static void createdAnimatedArmour(Player p, int index) {
		    if (p.getTemporaryAttribute("warriorGuildAnimator") == null) {
			    return;
		    }
		    p.setLastAnimation(new Animation(827));
		    p.setTemporaryAttribute("unmovable", true);
		    for (int i = 0; i < ARMOUR_SETS[index].Length; i++) {
			    p.getInventory().deleteItem(ARMOUR_SETS[index][i]);
		    }
		    p.getPackets().sendChatboxInterface(211);
		    p.getPackets().modifyText("You place the armour onto the platform where it", 211, 1);
		    p.getPackets().modifyText("dissapears...", 211, 2);
		    int animatorIndex = (int) p.getTemporaryAttribute("warriorGuildAnimator");
            Event createAnimatedArmourEvent = new Event(1500);
            int createAnimatedArmourCounter = 0;
            Npc npc = null;
            createAnimatedArmourEvent.setAction(() => {
                if (createAnimatedArmourCounter == 0)
                {
					p.getPackets().sendChatboxInterface(211);
					p.getPackets().modifyText("The animator hums, something appears to be working.", 211, 1);
					p.getPackets().modifyText("You stand back.", 211, 2);
					createAnimatedArmourEvent.setTick(500);
                }
                else if (createAnimatedArmourCounter == 1)
                {
					p.getWalkingQueue().forceWalk(0, + 3);
					createAnimatedArmourEvent.setTick(2000);
                }
                else if (createAnimatedArmourCounter == 2)
                {
					createAnimatedArmourEvent.setTick(500);
					Location minCoords = new Location(2849, 3534, 0);
					Location maxCoords = new Location(2861, 3545, 0);
					npc = new Npc(ANIMATED_ARMOUR[index]);
					npc.setMinimumCoords(minCoords);
					npc.setMaximumCoords(maxCoords);
					npc.setLocation(new Location(ANIMATOR_LOCATIONS[animatorIndex][0], ANIMATOR_LOCATIONS[animatorIndex][1], 0));
					npc.setWalkType(WalkType.STATIC);
					npc.setForceText("I'm ALIVE!");
					npc.setLastAnimation(new Animation(4166));
					npc.setEntityFocus(p.getClientIndex());
					npc.setOwner(p);
					npc.setTarget(p);
					p.getPackets().setArrowOnEntity(1, npc.getClientIndex());
					Server.getNpcList().Add(npc);
				} else {
					p.setEntityFocus(npc.getClientIndex());
					p.getPackets().softCloseInterfaces();
					createAnimatedArmourEvent.stop();
					p.removeTemporaryAttribute("unmovable");
					npc.getFollow().setFollowing(p);
				}
                createAnimatedArmourCounter++;
		    });
            Server.registerEvent(createAnimatedArmourEvent);
	    }
	    private void startGame() {
            Event startFightCaveGameEvent = new Event(3000);
            startFightCaveGameEvent.setAction(() => {
				if (completed) {
					startFightCaveGameEvent.stop();
					return;
				}
				if (mobAmount > 0 || currentWave > 63) {
					return;
				}
				if (gamePaused && currentWave != 63) {
					startFightCaveGameEvent.stop();
					p.getPackets().forceLogout();
					return;
				}
				if (currentWave == 62) {
					startFightCaveGameEvent.setTick(8000);
					currentWave++;
					showJadMessage();
					return;
				} else if (currentWave < 62){
					currentWave++;
				}
				int[] mobs = decryptWave(currentWave);
				int amount = 0;
				for (int i = 0; i < mobs.Length; i++) {
					if (mobs[i] > 0) {
						Npc npc = new Npc(mobs[i]);
						Location minCoords = new Location(((20000 + 2363) + (200 * p.getIndex())), 25051, 0);
						Location maxCoords = new Location(((20000 + 2430) + (200 * p.getIndex())), 25123, 0);
						npc.setMinimumCoords(minCoords);
						npc.setMaximumCoords(maxCoords);
						npc.setLocation(new Location((20000 + 2387) + (200 * p.getIndex()) + misc.random(22), 20000 + 5069 + misc.random(33), 0));
						npc.setEntityFocus(p.getClientIndex());
						npc.setOwner(p);
						npc.setTarget(p);
						npc.getFollow().setFollowing(p);
						Server.getNpcList().Add(npc);
						amount++;
					}
				}
				mobAmount = (byte)amount;
		    });
            Server.registerEvent(startFightCaveGameEvent);
	    }
Пример #3
0
	    public static void openChest(Player player) {
		    Player p = player;
		    if (p.getLocation().getZ() != 0 || p.getTemporaryAttribute("lootedBarrowChest") != null) {
			    return;
		    }
		    if (!p.getLocation().inArea(3551, 9694, 3552, 9694)) {
                AreaEvent openChestAreaEvent = new AreaEvent(p, 3551, 9694, 3552, 9694);
                openChestAreaEvent.setAction(() => {
				    openChest(p);
			    });
                Server.registerCoordinateEvent(openChestAreaEvent);
			    return;
		    }
		    for (int i = 0; i < 6; i++) {
			    if (!p.getBarrowBrothersKilled(i)) {
				    foreach(Npc n in Server.getNpcList()) {
					    if (n != null) {
						    if (n.getId() == BROTHER_ID[i]) {
							    if (n.getOwner().Equals(p)) {
								    return;
							    }
						    }
					    }
				    }
				    Npc npc = new Npc(BROTHER_ID[i]);
				    npc.setLocation(p.getLocation());
				    npc.setEntityFocus(p.getClientIndex());
				    npc.setOwner(p);
				    npc.setTarget(p);
				    npc.setCombatTurns(npc.getAttackSpeed());
				    Server.getNpcList().Add(npc);
				    p.getPackets().setArrowOnEntity(1, npc.getClientIndex());
				    return;
			    }
		    }
		    p.getPackets().sendMessage("You begin to lift open the massive chest...");
		    p.setLastAnimation(new Animation(833));

            Event rewardEarthQuakeEvent = new Event(1000);
            rewardEarthQuakeEvent.setAction(() => {
				rewardEarthQuakeEvent.stop();
				p.getPackets().sendMessage("..You loot the chest and the tomb begins to shake!");
				p.getPackets().createObject(6775, new Location(3551, 9695, 0), 0, 10);
				getBarrowReward(p);
				startEarthQuake(p);
		    });
            Server.registerEvent(rewardEarthQuakeEvent);
	    }
Пример #4
0
	    public static bool openCoffin(Player p, int objectId) {
		    if (objectId != 6823 && objectId != 6771 && objectId != 6821 && objectId != 6773 && objectId != 6822 && objectId != 6772) {
			    return false;
		    }
		    int cryptIndex = getCryptIndex(p);
		    if (cryptIndex == -1) {
			    return false;
		    }
		    if (p.getBarrowBrothersKilled(cryptIndex)) {
			    p.getPackets().sendMessage("You don't find anything.");
			    return true;
		    }
		    if (p.getBarrowTunnel() == cryptIndex){
			    p.getPackets().modifyText("You find a hidden tunnel, do you want to enter?", 210, 1);
			    p.getPackets().sendChatboxInterface(210);
			    p.setTemporaryAttribute("barrowTunnel", 1);
			    return true;
		    }
		    foreach(Npc n in Server.getNpcList()) {
			    if (n.getId() == BROTHER_ID[cryptIndex]) {
				    if (n.getOwner().Equals(p)) {
					    p.getPackets().sendMessage("You don't find anything.");
					    return true;
				    }
			    }
		    }
		    Npc npc = new Npc(BROTHER_ID[cryptIndex]);
		    npc.setLocation(p.getLocation());
		    npc.setEntityFocus(p.getClientIndex());
		    npc.setOwner(p);
		    npc.setTarget(p);
		    npc.setCombatTurns(npc.getAttackSpeed());
		    Server.getNpcList().Add(npc);
		    p.getPackets().setArrowOnEntity(1, npc.getClientIndex());
		    return true;
	    }
Пример #5
0
	    private static void summonJadHealers(Player p,  Npc jad) {
		    for (int i = 0; i < 4; i++) {
			    Npc npc = new Npc(2746);
			    Location minCoords = new Location((20000 + 2363) + (200 * p.getIndex()), 25502, 0);
			    Location maxCoords = new Location((20000 + 2430) + (200 * p.getIndex()), 25123, 0);
			    npc.setMinimumCoords(minCoords);
			    npc.setMaximumCoords(maxCoords);
			    npc.setLocation(new Location((20000 + 2387) + (200 * p.getIndex()) + misc.random(22), 20000 + 5069 + misc.random(33), 0));
			    npc.setEntityFocus(jad.getClientIndex());
			    npc.setOwner(p);
			    npc.getFollow().setFollowing(jad);
			    npc.setTarget(null);
			    Server.getNpcList().Add(npc);

                Event jadHealerEvent = new Event(2000);
                jadHealerEvent.setAction(() => {
					if (npc.isDead() || !npc.isVisible() || npc.isDestroyed()) {
						jadHealerEvent.stop();
						return;
					}
					if (npc.getLocation().withinDistance(jad.getLocation(), 2) && !npc.inCombat()) {
						if (misc.random(7) == 0) {
							jad.setLastGraphics(new Graphics(444));
							npc.setLastAnimation(new Animation(9254));
							int jadMaxHp = jad.getMaxHp();
							jad.heal((int) (jadMaxHp * 0.5));
						}
					}
			    });
                Server.registerEvent(jadHealerEvent);
		    }
	    }