private void handleItemOnObject(Player player, Packet packet) {
		    int objectX = packet.readShortA();
		    int item = packet.readUShort();
		    int objectY = packet.readLEShort();
		    int slot = packet.readUShort();
		    int interfaceId = packet.readLEShort();
		    int child = packet.readUShort();
		    int objectId = packet.readShortA();
		    if (slot > 28 || slot < 0 || player.isDead() || player.getTemporaryAttribute("cantDoAnything") != null) {
			    return;
		    }
		    Console.WriteLine("Item on object = " + objectId + " " + objectX + " " + objectY);
		    SkillHandler.resetAllSkills(player);
		    player.getPackets().closeInterfaces();
		    player.setFaceLocation(new Location(objectX, objectY, player.getLocation().getZ()));
		    if (player.getInventory().getItemInSlot(slot) == item) {
			    if (Crafting.wantsToCraftOnObject(player, player.getInventory().getItemInSlot(slot), objectId)) {
				    return;
			    } else if (Farming.interactWithPatch(player, objectId, objectX, objectY, player.getInventory().getItemInSlot(slot))) {
				    return;
			    } else if (WarriorGuild.useAnimator(player, player.getInventory().getItemInSlot(slot), objectId, objectX, objectY)) {
				    return;
			    }
			    if (player.getInventory().getItemInSlot(slot) == 7936) {
				    if (RuneCraft.wantToRunecraft(player, objectId, objectX, objectY)) {
					    return;
				    }
				    if (RuneCraft.useTalisman(player, objectId, objectX, objectY)) {
					    return;
				    }
			    }
			    switch(objectId) {
				    case 6: // Cannon:
					    DwarfCannon cannon = player.getCannon();
					    Location l = new Location(objectX, objectY, player.getLocation().getZ());
					    if (cannon == null || (cannon != null & !l.withinDistance(cannon.getLocation(), 2))) {
						    player.getPackets().sendMessage("This isn't your cannon!");
						    break;
					    }
					    cannon.loadCannon();
					    break;
					
				    case 36781: // Lumbridge fountain.
				    case 24214:	// Fountain in east Varrock.
				    case 24265:	// Varrock main fountain.
				    case 11661:	// Falador waterpump.
				    case 11759:	// Falador south fountain.
				    case 879:	// Camelot fountains.
				    case 29529:	// Sink.
				    case 874:	// Sink.
					    if (FillVial.fillingVial(player, new Location(objectX, objectY, player.getLocation().getZ())) && player.getInventory().getItemInSlot(slot) == 229) {
						    break;
					    }
					    break;
					
				    case 2728: // Range in Catherby
					    if (Cooking.isCooking(player, player.getInventory().getItemInSlot(slot), false, -1, -1)) {
						    break;	
					    }
					    break;
					
				    case 2732: // Fire
					    if (Cooking.isCooking(player, player.getInventory().getItemInSlot(slot), true, objectX, objectY)) {
						    break;	
					    }
					    break;
					
				    case 36956: // Lumbridge furnace
				    case 11666: // Falador furnace
					    if (Smelting.wantToSmelt(player, player.getInventory().getItemInSlot(slot))) {
						    break;
					    } else if (Crafting.wantsToCraftOnObject(player, player.getInventory().getItemInSlot(slot), objectId)) {
						    break;
					    }
					    break;
					
				    case 2783: // Anvil
					    if (Smithing.wantToSmithOnAnvil(player, player.getInventory().getItemInSlot(slot), new Location(objectX, objectY, player.getLocation().getZ()))) {
						    break;
					    }
					    break;
					
				    default:
					    player.getPackets().sendMessage("Nothing interesting happens.");
					    break;
			    }
		    }
	    }
	    private void handleFirstClickObject(Player player, Packet packet) {
		    int objectX = packet.readLEShort();
            ushort objectId = (ushort)packet.readShortA();
		    int objectY = packet.readUShort();
		    if (objectX < 1000 || objectY < 1000 || player.isDead() || player.getTemporaryAttribute("cantDoAnything") != null) {
			    return;
		    }
		    SkillHandler.resetAllSkills(player);
		    player.getPackets().closeInterfaces();
		    Console.WriteLine("First object click = " + objectId + " " + objectX + " " + objectY);
		    if (RuneCraft.wantToRunecraft(player, objectId, objectX, objectY)) {
			    return;
		    } else if (RuneCraft.enterRift(player, objectId, objectX, objectY)) {
			    return;
		    } else if (RuneCraft.enterViaTiara(player, objectId, objectX, objectY)) {
			    player.setFaceLocation(new Location(objectX, objectY, player.getLocation().getZ()));
			    return;
		    } else if (RuneCraft.leaveAltar(player, objectId, objectX, objectY)) {
			    return;
		    } else if (Barrows.leaveCrypt(player, objectId, objectX, objectY)) {
			    return;
		    } else if (Barrows.tryOpenCoffin(player, objectId)) {
			    return;
		    } else if (Barrows.openTunnelDoor(player, objectId, objectX, objectY)) {
			    return;
		    } else if (Thieving.wantToThieveChest(player, objectId, objectX, objectY)) {
			    return;
		    } else if (Agility.doAgility(player, objectId, objectX, objectY)) {
			    return;
		    } else if (Farming.interactWithPatch(player, objectId, objectX, objectY, -1)) {
			    return;
		    } else if (Server.getGlobalObjects().getDoors().useDoor(player, objectId, objectX, objectY, player.getLocation().getZ())) {
			    return;
		    } else if (LaddersAndStairs.useObject(player, objectId, new Location(objectX, objectY, player.getLocation().getZ()), 1)) {
			    return;
		    } else if (WildernessObelisks.useWildernessObelisk(player, objectId, new Location(objectX, objectY, player.getLocation().getZ()))) {
			    return;
		    }
		    if (player.getTemporaryAttribute("unmovable") != null) {
			    return;
		    }
		    player.setFaceLocation(new Location(objectX, objectY, player.getLocation().getZ()));
		    switch(objectId) {
			    case 2492: // essence mine portals
				    RuneCraft.leaveEssMine(player, new Location(objectX, objectY, player.getLocation().getZ()));
				    break;
		
			    case 5959:
			    case 5960:
				    Wilderness.handleLever(player, objectId, new Location(objectX, objectY, player.getLocation().getZ()));
				    break;
			
			    case 733: // Wilderness web
				    Wilderness.slashWeb(player, objectId, new Location(objectX, objectY, player.getLocation().getZ()));
				    break;
			
			    case 28089: // GE desk
				    Server.getGrandExchange().clickDesk(player, objectX, objectY, 1);
				    break;
		
			    case 9359: // Tzhaar main exit
				    TzHaar.exitTzhaar(player);
				    break;
				
			    case 31284: // Tzhaar entrance
				    TzHaar.enterTzhaar(player);
				    break;
		
			    case 9357: // Fight cave exit
				    FightCave.exitCave(player, objectX, objectY);
				    break;
				
			    case 9356: // Fight cave entrance
				    FightCave.enterCave(player);
				    break;
		
			    case 9391: // Tzhaar fight pits viewing orb
				    Server.getMinigames().getFightPits().useOrb(player, -1);
				    break;
		
			    case 9369: // Tzhaar pits main entrance
			    case 9368: // Tzhaar pits game door
				    Server.getMinigames().getFightPits().useDoor(player, objectId);
				    break;
			
			    case 3617: // Agility arena ladder
				    AgilityArena.enterArena(player, objectX, objectY);
				    break;
				
			    case 3618:
				    if (Location.atAgilityArena(player.getLocation())) {
					    AgilityArena.exitArena(player, objectX, objectY);
				    }
				    break;

                case 6: // Dwarf multicannon
				    DwarfCannon cannon = player.getCannon();
				    Location l = new Location(objectX, objectY, player.getLocation().getZ());
                    if (cannon == null || (cannon != null & !l.withinDistance(cannon.getLocation(), 2))) {
					    player.getPackets().sendMessage("This isn't your cannon!");
					    break;
				    }
				    cannon.fireCannon();
				    break;
		        case 7: //Cannon base only
                case 8: //Cannon stand
                case 9: //Cannon barrels
                    DwarfCannon cannonPickup = player.getCannon();
				    Location cannonLocation = new Location(objectX, objectY, player.getLocation().getZ());
                    if (cannonPickup == null || (cannonPickup != null & !cannonLocation.withinDistance(cannonPickup.getLocation(), 2)))
                    {
					    player.getPackets().sendMessage("This isn't your cannon!");
					    break;
				    }
                    cannonPickup.pickupCannon();
                    break;

			    case 11601: // Clay oven
				    player.getPackets().modifyText("Please use the item on the oven.", 210, 1);
				    player.getPackets().sendChatboxInterface(210);
				    break;
		
			    case 10284: // Barrows chest
				    Barrows.openChest(player);
				    break;
				
			    case 4483: // Castle wars bank chest.
			    case 21301: // Neitiznot bank chest
				    player.getBank().openBank(false, objectX, objectY);
				    break;
				
			    case 1276: // Normal tree
			    case 1278: // Normal tree
			    case 2409: // Normal tree
			    case 1277: // Normal tree with but different coloured stump
			    case 3034: // Normal tree with dark stump
			    case 3033: // Normal tree with dark stump
			    case 10041: // Normal tree
			    case 1282: // Dead tree
			    case 1283: // Dead tree
			    case 1284: // Dead tree
			    case 1285: // Dead tree
			    case 1286: // Dead tree 
			    case 1289: // Dead tree
			    case 1290: // Dead tree
			    case 1365: // Dead tree
			    case 1383: // Dead tree
			    case 1384: // Dead tree
			    case 1291: // Dead tree
			    case 3035: // Dead tree
			    case 3036: // Dead tree
			    case 1315: // Evergreen
			    case 1316: // Evergreen
			    case 1318: // Snowy Evergreen
			    case 1319: // Snowy Evergreen
			    case 1330: // Snow covered tree
			    case 1331: // Snow covered tree
			    case 1332: // Snow covered tree
			    case 3879: // Evergreen from elf land
			    case 3881: // Evergreen from elf land (slightly bigger than one above)
			    case 3882: // Evergreen from elf land (slightly bigger than one above)
			    case 3883: // Small Evergreen from elf land
			    case 1280: // Normal tree orange stump
			    case 14309: // PC game island tree 
				    Woodcutting.tryCutTree(player, objectId, new Location(objectX, objectY, player.getLocation().getZ()), 0, true);
				    break;
				
			    case 1281: // Normal Oak tree
			    case 3037: // Oak tree dark stump
				    Woodcutting.tryCutTree(player, objectId, new Location(objectX, objectY, player.getLocation().getZ()), 1, true);
				    break;
				
			    case 1308: // Normal Willow tree
			    case 5551: // Normal Willow tree
			    case 5552: // Normal Willow tree
			    case 5553: // Normal Willow tree
				    Woodcutting.tryCutTree(player, objectId, new Location(objectX, objectY, player.getLocation().getZ()), 2, true);
				    break;
				
			    case 2023: // Achey tree
				    Woodcutting.tryCutTree(player, objectId, new Location(objectX, objectY, player.getLocation().getZ()), 3, true);
				    break;
				
			    case 9036: // Normal Teak tree
			    case 15062: // Normal Teak tree (same as above?)
				    Woodcutting.tryCutTree(player, objectId, new Location(objectX, objectY, player.getLocation().getZ()), 4, true);
				    break;
				
			    case 1307: // Normal Maple tree
			    case 4674:// Exactly same as above
				    Woodcutting.tryCutTree(player, objectId, new Location(objectX, objectY, player.getLocation().getZ()), 5, true);
				    break;
				
			    case 2289: // Normal Hollow tree
			    case 4060: // Normal Hollow tree (bigger than above)
				    Woodcutting.tryCutTree(player, objectId,  new Location(objectX, objectY, player.getLocation().getZ()), 6, true);
				    break;
				
			    case 9034: // Normal Mahogany tree
				    Woodcutting.tryCutTree(player, objectId, new Location(objectX, objectY, player.getLocation().getZ()), 7, true);
				    break;
				
			    case 21273: // Normal Arctic pine
				    Woodcutting.tryCutTree(player, objectId, new Location(objectX, objectY, player.getLocation().getZ()), 8, true);
				    break;
				
			    case 28951: // Normal Eucalyptus tree
			    case 28952: // Normal Eucalyptus tree (smaller)
			    case 28953: // Normal Eucalyptus tree (smallest)
				    Woodcutting.tryCutTree(player, objectId, new Location(objectX, objectY, player.getLocation().getZ()), 9, true);
				    break;
				
			    case 1309: // Yew tree
				    Woodcutting.tryCutTree(player, objectId, new Location(objectX, objectY, player.getLocation().getZ()), 10, true);
				    break;
				
			    case 1306: // Normal Magic tree
				    Woodcutting.tryCutTree(player, objectId, new Location(objectX, objectY, player.getLocation().getZ()), 11, true);
				    break;
			
			    case 3203: // Duel arena trapdoors.
				    if (player.getDuel() != null) {
					    player.getDuel().forfeitDuel(objectX, objectY);
					    break;
				    }
				    break;
				
			    case 7152: // Abyss tendrils.
			    case 7144:
				    AbyssObstacles.chopTendrils(player, objectX, objectY);
				    break;
		
			    case 7147: // Abyss tunnel.
				    AbyssObstacles.useAgilityTunnel(player, objectX, objectY);
				    break;
				
			    case 7146: // Abyss eyes.
			    case 7150:
				    AbyssObstacles.passEyes(player, objectX, objectY);
				    break;
				
			    case 7151: // Abyss boil.
			    case 7145:
				    AbyssObstacles.burnBoil(player, objectX, objectY);
				    break;
			
			    case 7153: // Abyss mining rock.
			    case 7143:
				    AbyssObstacles.mineRock(player, objectX, objectY);
				    break;
				
			    case 2213: // Catherby bank booth.
			    case 11402: // Varrock bank booth.
			    case 11758: // Falador bank booth.
			    case 36786: // Lumbridge bank booth.
			    case 35647: // Al-Kharid bank booth.
			    case 25808: // Seers bank booth.
			    case 34752: // Ardougne bank booth.
			    case 26972: // Edgeville bank booth.
			    case 29085: // Ooglog bank booth.
				    player.getBank().openBank(true, objectX, objectY);
				    break;
				
			    case 2491: // Essence rock
				    Mining.tryMineRock(player, objectId, new Location(objectX, objectY, player.getLocation().getZ()), 0, true);
				    break;
				
			    case 11954: // Iron rocks
			    case 11955:
			    case 11956:
			    case 14856:
			    case 14857:
			    case 14858:
			    case 31071:
			    case 31072:
			    case 31073:
			    case 32441:
			    case 32442:
			    case 32443:
				    Mining.tryMineRock(player, objectId, new Location(objectX, objectY, player.getLocation().getZ()), 6, true);
				    break;
				
			    case 11948: // Silver rocks
			    case 11949:
			    case 11950:
			    case 11165:
			    case 11186:
			    case 11187:
			    case 11188:
			    case 31074:
			    case 31075:
			    case 31076:
			    case 32444:
			    case 32445:
			    case 32446:
			    case 15579:
			    case 15580:
			    case 15581:
				    Mining.tryMineRock(player, objectId, new Location(objectX, objectY, player.getLocation().getZ()), 8, true);
				    break;
				
			    case 15504: // Clay rocks
			    case 15503:
			    case 15505:
			    case 11189:
			    case 11190:
			    case 11191:
			    case 31062:
			    case 31063:
			    case 31064:
			    case 32429:
			    case 32430:
			    case 32431:
				    Mining.tryMineRock(player, objectId, new Location(objectX, objectY, player.getLocation().getZ()), 1, true);
				    break;
				
			    case 11960: // Copper rocks
			    case 11961:
			    case 11962:
			    case 11936:
			    case 11937:
			    case 11938:
			    case 31080:
			    case 31081:
			    case 31082:
				    Mining.tryMineRock(player, objectId, new Location(objectX, objectY, player.getLocation().getZ()), 2, true);
				    break;
				
			    case 11959: // Tin rocks
			    case 11958:
			    case 11957:
			    case 11933:
			    case 11934:
			    case 11935:
			    case 31077:
			    case 31078:
			    case 31079:
				    Mining.tryMineRock(player, objectId, new Location(objectX, objectY, player.getLocation().getZ()), 3, true);
				    break;
				
			    case 11930: // Coal rocks
			    case 11931:
			    case 11932:
			    case 14850:
			    case 14851:
			    case 14852:
			    case 31068:
			    case 31069:
			    case 31070:
			    case 32426:
			    case 32427:
			    case 32428:
				    Mining.tryMineRock(player, objectId, new Location(objectX, objectY, player.getLocation().getZ()), 9, true);
				    break;
				
			    case 11951: // Gold rocks
			    case 11952:
			    case 11953:
			    case 11183:
			    case 11184:
			    case 11185:
			    case 31065:
			    case 31066:
			    case 31067:
			    case 32432:
			    case 32433:
			    case 32434:
			    case 15576:
			    case 15577:
			    case 15578:
				    Mining.tryMineRock(player, objectId, new Location(objectX, objectY, player.getLocation().getZ()), 10, true);
				    break;
				
			    case 11945: // Mithril rocks
			    case 11946:
			    case 11947:
			    case 11942:
			    case 11943:
			    case 11944:
			    case 14853:
			    case 14854:
			    case 14855:
			    case 31086:
			    case 31087:
			    case 31088:
			    case 32438:
			    case 32439:
			    case 32440:
				    Mining.tryMineRock(player, objectId, new Location(objectX, objectY, player.getLocation().getZ()), 11, true);
				    break;
				
			    case 11963: // Adamant rocks
			    case 11964:
			    case 11965:
			    case 11939:
			    case 11940:
			    case 11941:
			    case 14862:
			    case 14863:
			    case 14864:
			    case 31083:
			    case 31084:
			    case 31085:
			    case 32435:
			    case 32436:
			    case 32437:
				    Mining.tryMineRock(player, objectId, new Location(objectX, objectY, player.getLocation().getZ()), 12, true);
				    break;
				
			    case 14859: // Rune rocks
			    case 14860:
			    case 14861:
				    Mining.tryMineRock(player, objectId, new Location(objectX, objectY, player.getLocation().getZ()), 13, true);
				    break;
				
			    case 11552: // Empty rocks
			    case 11553:
			    case 11554:	
			    case 11555:
			    case 11556:
			    case 31059:
			    case 31060:
			    case 31061:
			    case 14832:
			    case 14833:
			    case 14834:
			    case 33400:
			    case 33401:
			    case 33402:
			    case 15582:
			    case 15583:
			    case 15584:
				    Mining.displayEmptyRockMessage(player, new Location(objectX, objectY, player.getLocation().getZ()));
				    break;
				
			    case 23271: // Wilderness ditch
				    Wilderness.crossDitch(player, objectX, objectY);
				    break;
		    }
	    }