Пример #1
0
        //Execute a plugin by name
        private void ExecutePlugin(string pluginName)
        {
            //create a context object to pass to the plugin
            //this context holds the current editor text
            //and the plugin might change the text as part of its work
            //we will then show the tranformed text
            EditorContext context = new EditorContext(txtText.Text);

            foreach(IPlugin plugin in m_plugins)
            {
                if(plugin.Name==pluginName)
                {
                    plugin.PerformAction(context);
                    txtText.Text= context.CurrentDocumentText;
                    return;
                }
            }
        }