public void LoadDeck() { DeckLoader newDeckLoaderCom = gameObject.AddComponent <DeckLoader>(); newDeckLoaderCom.OnDeckLoaded += DeckLoaded; newDeckLoaderCom.LoadDeck(aiDeck); }
public void LoadDeck() { DeckLoader newDeckLoaderComp = gameObject.AddComponent <DeckLoader>(); newDeckLoaderComp.OnDeckLoaded += DeckLoaded; newDeckLoaderComp.LoadDeck(playersDeck); }