Пример #1
0
        //  一人増えるごとにどれか一つのリーグを一人だけ増やす = true の場合、初期値がおかしいとその後の値も軒並みおかしくなる
        // membersRangeStart、winnersCount の値を調整したり、 manualPredicate を厳しくするなりしよう
        public static void WriteResults2(int leaguesCount, int winnersCount, int firstMembersCount,
                                         int lastMembersCount, Func <LeaguesInfo, HasPreviousValue, bool> manualPredicate,
                                         bool 一人増えるごとにどれか一つのリーグを一人だけ増やす = true)
        {
            LeaguesInfo      prev             = null;
            HasPreviousValue hasPreviousValue = HasPreviousValue.False;

            foreach (var membersCount in Enumerable.Range(firstMembersCount, lastMembersCount - firstMembersCount + 1))
            {
                {
                    Write("|");
                    Write(membersCount.ToString());

                    //Write("|");
                    //Write(winnersCount.ToString());

                    //Write("|");
                    //Write(leaguesCount.ToString());

                    var writing =
                        CreateAllLeagueInfoWithGosaCombinations(leaguesCount, membersCount, winnersCount)
                        .Where(leaguesInfo => manualPredicate(leaguesInfo, hasPreviousValue))
                        .Where(leaguesInfo =>
                    {
                        if (!一人増えるごとにどれか一つのリーグを一人だけ増やす)
                        {
                            return(true);
                        }

                        if (prev == null)
                        {
                            return(true);
                        }

                        var result =
                            prev.Leagues
                            .Zip(leaguesInfo.Leagues,
                                 (l1, l2) => Math.Abs(l1.MembersCount - l2.MembersCount))
                            .Sum()
                            == 1;
                        return(result);
                    })
                        .OrderBy(a => Math.Abs(a.Gosa))
                        .FirstOrDefault();

                    if (writing != null)
                    {
                        prev             = writing;
                        hasPreviousValue = HasPreviousValue.True;
                        Write(writing);
                    }
                    else
                    {
                        prev             = null;
                        hasPreviousValue = HasPreviousValue.False;
                        WriteMissing();
                    }
                }
            }
        }
Пример #2
0
        private static void Write(LeaguesInfo leaguesInfo)
        {
            foreach (var league in leaguesInfo.Leagues)
            {
                Write("|");

                Write(league.WinnersCount.ToString());
                Write("/");
                Write(league.MembersCount.ToString());
                Write(" (");
                Write((league.WinRate * 100).ToString("0.00") + "%)");
            }

            Write("|");

            foreach (var league in leaguesInfo.Leagues.Take(leaguesInfo.Leagues.Count - 1))
            {
                Write((league.WinRate / leaguesInfo.Leagues.Last().WinRate).ToString("0.00"));
                Write(":");
            }

            Write("1");

            Write("|");

            Write(leaguesInfo.Gosa.ToString("0.0000"));

            WriteLine("|");
        }