public void Write(ObjectStatusData value) { this.Write(value.ObjectId); this.Write(value.TilePosition); this.Write <StatData>(value.Data, new WriteItemDelegate <StatData>(this.Write)); }
public GameObject(int object_type, ObjectStatusData status) { this.ObjectType = object_type; this.Status = status; }
public GameObject(int object_type, ObjectStatusData status) { this.ObjectType = object_type; this.Status = status; }