Пример #1
0
        } // Read PART

        private ZSCEffect ReadEffect()
        {
            uint transFlags = ZSC_TRANSITION_NONE;

            ZSCEffect effect = new ZSCEffect
            {
                EffectID   = bh.ReadWord(),
                EffectType = bh.ReadWord()
            };

            transFlags = ZSC_TRANSITION_NONE;

            while (true)
            {
                byte IDFlag = br.ReadByte();
                if (IDFlag == 0)
                {
                    break;
                }
                byte size = br.ReadByte();
                switch (IDFlag)
                {
                case ZSC_EFFECT_POSITION:
                    effect.Position = bh.ReadVector3f() * 0.01f;
                    transFlags      = transFlags | ZSC_TRANSITION_TRANSLATE;
                    break;

                case ZSC_EFFECT_ROTATION:
                    effect.Rotation = bh.ReadQuaternion();
                    transFlags      = transFlags | ZSC_TRANSITION_ROTATE;
                    break;

                case ZSC_EFFECT_SCALE:
                    effect.Scale = bh.ReadVector3f();
                    transFlags   = transFlags | ZSC_TRANSITION_SCALE;
                    break;

                case ZSC_EFFECT_PARENT:
                    effect.ParrentID = (int)bh.ReadWord();
                    break;

                default:
                    br.ReadBytes(size);
                    break;
                } // switch case
            }
            ;

            effect.TransformMatrix = Matrix4.IDENTITY;

            if ((transFlags & ZSC_TRANSITION_ROTATE) != 0)
            {
                effect.TransformMatrix = new Matrix4(effect.Rotation.ToRotationMatrix());
            }

            if ((transFlags & ZSC_TRANSITION_SCALE) != 0)
            {
                effect.TransformMatrix.SetScale(effect.Scale);
            }

            if ((transFlags & ZSC_TRANSITION_TRANSLATE) != 0)
            {
                effect.TransformMatrix.SetTrans(effect.Position);
            }

            return(effect);
        } // Read Effect
Пример #2
0
        public bool Load(string FileName)
        {
            try
            {
                FileStream fileStream = File.OpenRead(FileName);
                br = new BinaryReader(fileStream, koreanEncoding);
                bh = new BinaryHelper(br);

                try
                {
                    MeshCount = bh.ReadWord();
                    for (int meshID = 0; meshID < MeshCount; meshID++)
                    {
                        MeshName.Add(bh.ReadZString());
                    }

                    MaterialCount = bh.ReadWord();
                    for (int materialID = 0; materialID < MaterialCount; materialID++)
                    {
                        ZSCMaterial mat = new ZSCMaterial();
                        mat.Path = bh.ReadZString();
                        br.ReadBytes(2); // Skip 2 bytes!
                        mat.UseAlpha    = (bh.ReadWord() > 0);
                        mat.DoubleSided = (bh.ReadWord() > 0);
                        mat.AlphaTest   = bh.ReadWord();
                        mat.AlphaRef    = (bh.ReadWord() / 256.0f);
                        mat.zTest       = (bh.ReadWord() > 0);
                        mat.zWrite      = (bh.ReadWord() > 0);
                        mat.BlendType   = bh.ReadWord();
                        mat.Specular    = bh.ReadWord();
                        mat.Alpha       = br.ReadSingle();
                        mat.GlowType    = bh.ReadWord();
                        mat.r           = br.ReadSingle();
                        mat.g           = br.ReadSingle();
                        mat.b           = br.ReadSingle();
                        Material.Add(mat);
                    }

                    uint effectsNames_count = bh.ReadWord();
                    for (int effID = 0; effID < effectsNames_count; effID++)
                    {
                        EffectName.Add(bh.ReadZString());
                    }

                    uint models_count = bh.ReadWord();
                    for (int modID = 0; modID < models_count; modID++)
                    {
                        ZSCModel model = new ZSCModel();
                        model.BBRadius = bh.ReadDWord();
                        model.BBX      = bh.ReadDWord();
                        model.BBY      = bh.ReadDWord();

                        uint parts_count = bh.ReadWord();
                        if (parts_count > 0)
                        {
                            // PARTS
                            for (int jparts = 0; jparts < parts_count; jparts++)
                            {
                                ZSCPart part = ReadPart();
                                if (jparts == 0)
                                {
                                    part.ParentID = -1;
                                }
                                model.Part.Add(part);
                            } // parts

                            // EFFECTS
                            uint effects_count = bh.ReadWord();
                            for (int jeffects = 0; jeffects < effects_count; jeffects++)
                            {
                                ZSCEffect effect = ReadEffect();
                                model.Effect.Add(effect);
                            }
                        } // if > 0
                        else
                        {
                            Model.Add(model);
                            continue;
                        }

                        model.BBoxMin = bh.ReadVector3f() * 0.01f;
                        model.BBoxMax = bh.ReadVector3f() * 0.01f;
                        Model.Add(model);
                    }
                }
                finally
                {
                    br.Close();
                    fileStream.Close();
                }
            }
            catch (Exception)
            {
                return(false);
            }
            return(true);
        }