protected PlainHardware_Simulation CreatePlainerType(PlainHardware_Simulation cloned)
 {
     cloned.CH1 = CH1.CreatePlainerType();
     cloned.CH2 = CH2.CreatePlainerType();
     cloned.CH3 = CH3.CreatePlainerType();
     cloned.CH4 = CH4.CreatePlainerType();
     return(cloned);
 }
        public PlainHardware_Simulation CreatePlainerType()
        {
            var cloned = new PlainHardware_Simulation();

            cloned.CH1 = CH1.CreatePlainerType();
            cloned.CH2 = CH2.CreatePlainerType();
            cloned.CH3 = CH3.CreatePlainerType();
            cloned.CH4 = CH4.CreatePlainerType();
            return(cloned);
        }
Пример #3
0
 public PlainRoomControllerTwinController()
 {
     _IO = new PlainIO();
     _Hardware_Simulation = new PlainHardware_Simulation();
     _MAIN = new PlainMAIN();
 }