private void loadToolStripMenuItem_Click(object sender, EventArgs e) { StreamReader loadFile = new StreamReader("save_game.txt"); char1.setName(loadFile.ReadLine()); //read and set name int loadXP; int.TryParse(loadFile.ReadLine(), out loadXP); char1.setXP(loadXP); int loadHP; int.TryParse(loadFile.ReadLine(), out loadHP); char1.setHP(loadHP); int loadStrength; int.TryParse(loadFile.ReadLine(), out loadStrength); char1.setStrength(loadStrength); loadFile.Close(); txtPlayerName.Text = char1.getName(); txtPlayerHealth.Text = char1.getHP().ToString(); }