private static void GenerateRS2014SongPsarc(MemoryStream output, DLCPackageData info, Platform platform)
        {
            var dlcName = info.Name.ToLower();

            {
                var packPsarc = new PSARC.PSARC();

                // Stream objects
                Stream soundStream = null,
                       soundPreviewStream = null,
                       rsenumerableRootStream = null,
                       rsenumerableSongStream = null;

                try {
                    // ALBUM ART
                    var ddsfiles = info.ArtFiles;

                    if (ddsfiles == null) {
                        string albumArtPath;
                        if (File.Exists(info.AlbumArtPath)) {
                            albumArtPath = info.AlbumArtPath;
                        } else {
                            using (var albumArtStream = new MemoryStream(Resources.albumart2014_256))
                            {
                                albumArtPath = GeneralExtensions.GetTempFileName(".dds");
                                albumArtStream.WriteFile(albumArtPath);
                                TMPFILES_ART.Add(albumArtPath);
                            }
                        }

                        ddsfiles = new List<DDSConvertedFile>();
                        ddsfiles.Add(new DDSConvertedFile() { sizeX = 64, sizeY = 64, sourceFile = albumArtPath, destinationFile = GeneralExtensions.GetTempFileName(".dds") });
                        ddsfiles.Add(new DDSConvertedFile() { sizeX = 128, sizeY = 128, sourceFile = albumArtPath, destinationFile = GeneralExtensions.GetTempFileName(".dds") });
                        ddsfiles.Add(new DDSConvertedFile() { sizeX = 256, sizeY = 256, sourceFile = albumArtPath, destinationFile = GeneralExtensions.GetTempFileName(".dds") });

                        // Convert to DDS
                        ToDDS(ddsfiles);

                        // Save for reuse
                        info.ArtFiles = ddsfiles;
                    }

                    foreach (var dds in ddsfiles)
                        packPsarc.AddEntry(String.Format("gfxassets/album_art/album_{0}_{1}.dds", dlcName, dds.sizeX), new FileStream(dds.destinationFile, FileMode.Open, FileAccess.Read, FileShare.Read));

                    //Lyrics Font Texture
                    if (File.Exists(info.LyricsTex))
                        packPsarc.AddEntry(String.Format("assets/ui/lyrics/{0}/lyrics_{0}.dds", dlcName), new FileStream(info.LyricsTex, FileMode.Open, FileAccess.Read, FileShare.Read));

                    // AUDIO
                    var audioFile = info.OggPath;
                    if (File.Exists(audioFile))
                        if (platform.IsConsole != audioFile.GetAudioPlatform().IsConsole)
                            soundStream = OggFile.ConvertAudioPlatform(audioFile);
                        else
                            soundStream = File.OpenRead(audioFile);
                    else
                        throw new InvalidOperationException(String.Format("Audio file '{0}' not found.", audioFile));

                    // AUDIO PREVIEW
                    var previewAudioFile = info.OggPreviewPath;
                    if (File.Exists(previewAudioFile))
                        if (platform.IsConsole != previewAudioFile.GetAudioPlatform().IsConsole)
                            soundPreviewStream = OggFile.ConvertAudioPlatform(previewAudioFile);
                        else
                            soundPreviewStream = File.OpenRead(previewAudioFile);
                    else
                        soundPreviewStream = soundStream;

                    // FLAT MODEL
                    rsenumerableRootStream = new MemoryStream(Resources.rsenumerable_root);
                    packPsarc.AddEntry("flatmodels/rs/rsenumerable_root.flat", rsenumerableRootStream);
                    rsenumerableSongStream = new MemoryStream(Resources.rsenumerable_song);
                    packPsarc.AddEntry("flatmodels/rs/rsenumerable_song.flat", rsenumerableSongStream);

                    using (var toolkitVersionStream = new MemoryStream())
                    using (var appIdStream = new MemoryStream())
                    using (var packageListStream = new MemoryStream())
                    using (var soundbankStream = new MemoryStream())
                    using (var soundbankPreviewStream = new MemoryStream())
                    using (var aggregateGraphStream = new MemoryStream())
                    using (var manifestHeaderHSANStream = new MemoryStream())
                    using (var manifestHeaderHSONStreamList = new DisposableCollection<Stream>())
                    using (var manifestStreamList = new DisposableCollection<Stream>())
                    using (var arrangementStream = new DisposableCollection<Stream>())
                    using (var showlightStream = new MemoryStream())
                    using (var xblockStream = new MemoryStream())
                    {
                        // TOOLKIT VERSION
                        GenerateToolkitVersion(toolkitVersionStream, info.PackageVersion);
                        packPsarc.AddEntry("toolkit.version", toolkitVersionStream);

                        // APP ID
                        if (!platform.IsConsole)
                        {
                            GenerateAppId(appIdStream, info.AppId, platform);
                            packPsarc.AddEntry("appid.appid", appIdStream);
                        }

                        if (platform.platform == GamePlatform.XBox360) {
                            var packageListWriter = new StreamWriter(packageListStream);
                            packageListWriter.Write(dlcName);
                            packageListWriter.Flush();
                            packageListStream.Seek(0, SeekOrigin.Begin);
                            string packageList = "PackageList.txt";
                            packageListStream.WriteTmpFile(packageList, platform);
                        }

                        // SOUNDBANK
                        var soundbankFileName = String.Format("song_{0}", dlcName);
                        var audioFileNameId = SoundBankGenerator2014.GenerateSoundBank(info.Name, soundStream, soundbankStream, info.Volume, platform);
                        packPsarc.AddEntry(String.Format("audio/{0}/{1}.bnk", platform.GetPathName()[0].ToLower(), soundbankFileName), soundbankStream);
                        packPsarc.AddEntry(String.Format("audio/{0}/{1}.wem", platform.GetPathName()[0].ToLower(), audioFileNameId), soundStream);

                        // SOUNDBANK PREVIEW
                        var soundbankPreviewFileName = String.Format("song_{0}_preview", dlcName);
                        dynamic audioPreviewFileNameId;
                        var previewVolume = (info.PreviewVolume != null) ? (float)info.PreviewVolume : info.Volume;
                        if (!soundPreviewStream.Equals(soundStream))
                            audioPreviewFileNameId = SoundBankGenerator2014.GenerateSoundBank(info.Name + "_Preview", soundPreviewStream, soundbankPreviewStream, previewVolume, platform, true);
                        else
                            audioPreviewFileNameId = SoundBankGenerator2014.GenerateSoundBank(info.Name + "_Preview", soundPreviewStream, soundbankPreviewStream, info.Volume, platform, true, true);
                        packPsarc.AddEntry(String.Format("audio/{0}/{1}.bnk", platform.GetPathName()[0].ToLower(), soundbankPreviewFileName), soundbankPreviewStream);
                        if (!soundPreviewStream.Equals(soundStream)) packPsarc.AddEntry(String.Format("audio/{0}/{1}.wem", platform.GetPathName()[0].ToLower(), audioPreviewFileNameId), soundPreviewStream);

                        // AGGREGATE GRAPH
                        var aggregateGraphFileName = String.Format("{0}_aggregategraph.nt", dlcName);
                        var aggregateGraph = new AggregateGraph2014(info, platform);
                        aggregateGraph.Serialize(aggregateGraphStream);
                        aggregateGraphStream.Flush();
                        aggregateGraphStream.Seek(0, SeekOrigin.Begin);
                        packPsarc.AddEntry(aggregateGraphFileName, aggregateGraphStream);

                        var manifestHeader = new ManifestHeader2014<AttributesHeader2014>(platform);
                        var songPartition = new SongPartition();
                        var songPartitionCount = new SongPartition();

                        foreach (var arrangement in info.Arrangements)
                        {
                            var arrangementFileName = songPartition.GetArrangementFileName(arrangement.Name, arrangement.ArrangementType).ToLower();

                            // GAME SONG (SNG)
                            UpdateToneDescriptors(info);
                            GenerateSNG(arrangement, platform);
                            var sngSongFile = File.OpenRead(arrangement.SongFile.File);
                            arrangementStream.Add(sngSongFile);
                            packPsarc.AddEntry(String.Format("songs/bin/{0}/{1}_{2}.sng", platform.GetPathName()[1].ToLower(), dlcName, arrangementFileName), sngSongFile);

                            // XML SONG
                            var xmlSongFile = File.OpenRead(arrangement.SongXml.File);
                            arrangementStream.Add(xmlSongFile);
                            packPsarc.AddEntry(String.Format("songs/arr/{0}_{1}.xml", dlcName, arrangementFileName), xmlSongFile);

                            // MANIFEST
                            var manifest = new Manifest2014<Attributes2014>();
                            var attribute = new Attributes2014(arrangementFileName, arrangement, info, platform);
                            if (arrangement.ArrangementType != Sng.ArrangementType.Vocal)
                            {
                                attribute.SongPartition = songPartitionCount.GetSongPartition(arrangement.Name, arrangement.ArrangementType);
                                if (attribute.SongPartition > 1)
                                { // Make the second arrangement with the same arrangement type as ALTERNATE arrangement ingame
                                    attribute.Representative = 0;
                                    attribute.ArrangementProperties.Represent = 0;
                                }
                            }
                            var attributeDictionary = new Dictionary<string, Attributes2014> { { "Attributes", attribute } };
                            manifest.Entries.Add(attribute.PersistentID, attributeDictionary);
                            var manifestStream = new MemoryStream();
                            manifestStreamList.Add(manifestStream);
                            manifest.Serialize(manifestStream);
                            manifestStream.Seek(0, SeekOrigin.Begin);

                            var jsonPathPC = "manifests/songs_dlc_{0}/{0}_{1}.json";
                            var jsonPathConsole = "manifests/songs_dlc/{0}_{1}.json";
                            packPsarc.AddEntry(String.Format((platform.IsConsole ? jsonPathConsole : jsonPathPC), dlcName, arrangementFileName), manifestStream);

                            // MANIFEST HEADER
                            var attributeHeaderDictionary = new Dictionary<string, AttributesHeader2014> { { "Attributes", new AttributesHeader2014(attribute) } };

                            if (platform.IsConsole) {
                                // One for each arrangements (Xbox360/PS3)
                                manifestHeader = new ManifestHeader2014<AttributesHeader2014>(platform);
                                manifestHeader.Entries.Add(attribute.PersistentID, attributeHeaderDictionary);
                                var manifestHeaderStream = new MemoryStream();
                                manifestHeaderHSONStreamList.Add(manifestHeaderStream);
                                manifestHeader.Serialize(manifestHeaderStream);
                                manifestStream.Seek(0, SeekOrigin.Begin);
                                packPsarc.AddEntry(String.Format("manifests/songs_dlc/{0}_{1}.hson", dlcName, arrangementFileName), manifestHeaderStream);
                            } else {
                                // One for all arrangements (PC/Mac)
                                manifestHeader.Entries.Add(attribute.PersistentID, attributeHeaderDictionary);
                            }
                        }

                        if (!platform.IsConsole) {
                            manifestHeader.Serialize(manifestHeaderHSANStream);
                            manifestHeaderHSANStream.Seek(0, SeekOrigin.Begin);
                            packPsarc.AddEntry(String.Format("manifests/songs_dlc_{0}/songs_dlc_{0}.hsan", dlcName), manifestHeaderHSANStream);
                        }

                        // SHOWLIGHT
                        Showlights showlight = new Showlights(info);
                        showlight.Serialize(showlightStream);
                        if(showlightStream.CanRead)
                            packPsarc.AddEntry(String.Format("songs/arr/{0}_showlights.xml", dlcName), showlightStream);

                        // XBLOCK
                        GameXblock<Entity2014> game = GameXblock<Entity2014>.Generate2014(info, platform);
                        game.SerializeXml(xblockStream);
                        xblockStream.Flush();
                        xblockStream.Seek(0, SeekOrigin.Begin);
                        packPsarc.AddEntry(String.Format("gamexblocks/nsongs/{0}.xblock", dlcName), xblockStream);

                        // WRITE PACKAGE
                        packPsarc.Write(output, !platform.IsConsole);
                        output.Flush();
                        output.Seek(0, SeekOrigin.Begin);
                        output.WriteTmpFile(String.Format("{0}.psarc", dlcName), platform);
                    }
                } catch (Exception ex) {
                    throw ex;
                } finally {
                    // Dispose all objects
                    if (soundStream != null)
                        soundStream.Dispose();
                    if (soundPreviewStream != null)
                        soundPreviewStream.Dispose();
                    if (rsenumerableRootStream != null)
                        rsenumerableRootStream.Dispose();
                    if (rsenumerableSongStream != null)
                        rsenumerableSongStream.Dispose();
                    DeleteTmpFiles(TMPFILES_SNG);
                    DeleteTmpFiles(TMPFILES_ART);
                }
            }
        }
        private static void GenerateRS2014InlayPsarc(MemoryStream output, DLCPackageData info, Platform platform)
        {
            var dlcName = info.Inlay.DLCSixName;
            // TODO updateProgress remotely from here
            {
                var packPsarc = new PSARC.PSARC();

                // Stream objects
                Stream rsenumerableRootStream = null,
                       rsenumerableGuitarStream = null;

                try {
                    // ICON/INLAY FILES
                    var ddsfiles = info.ArtFiles;

                    if (ddsfiles == null) {
                        string iconPath;
                        if (File.Exists(info.Inlay.IconPath)) {
                            iconPath = info.Inlay.IconPath;
                        } else {
                            using (var iconStream = new MemoryStream(Resources.cgm_default_icon)) {
                                iconPath = Path.ChangeExtension(Path.GetTempFileName(), ".png");
                                iconStream.WriteFile(iconPath);
                                TMPFILES_ART.Add(iconPath);
                            }
                        }

                        string inlayPath;
                        if (File.Exists(info.Inlay.InlayPath)) {
                            inlayPath = info.Inlay.InlayPath;
                        } else {
                            using (var inlayStream = new MemoryStream(Resources.cgm_default_inlay)) {
                                inlayPath = GeneralExtensions.GetTempFileName(".png");
                                inlayStream.WriteFile(inlayPath);
                                TMPFILES_ART.Add(inlayPath);
                            }
                        }

                        ddsfiles = new List<DDSConvertedFile>();
                        ddsfiles.Add(new DDSConvertedFile() { sizeX = 64, sizeY = 64, sourceFile = iconPath, destinationFile = GeneralExtensions.GetTempFileName(".dds") });
                        ddsfiles.Add(new DDSConvertedFile() { sizeX = 128, sizeY = 128, sourceFile = iconPath, destinationFile = GeneralExtensions.GetTempFileName(".dds") });
                        ddsfiles.Add(new DDSConvertedFile() { sizeX = 256, sizeY = 256, sourceFile = iconPath, destinationFile = GeneralExtensions.GetTempFileName(".dds") });
                        ddsfiles.Add(new DDSConvertedFile() { sizeX = 512, sizeY = 512, sourceFile = iconPath, destinationFile = GeneralExtensions.GetTempFileName(".dds") });
                        ddsfiles.Add(new DDSConvertedFile() { sizeX = 1024, sizeY = 512, sourceFile = inlayPath, destinationFile = GeneralExtensions.GetTempFileName(".dds") });

                        // Convert to DDS
                        ToDDS(ddsfiles, DLCPackageType.Inlay);

                        // Save for reuse
                        info.ArtFiles = ddsfiles;
                    }

                    foreach (var dds in ddsfiles)
                        if (dds.sizeX == 1024)
                            packPsarc.AddEntry(String.Format("assets/gameplay/inlay/inlay_{0}.dds", dlcName), new FileStream(dds.destinationFile, FileMode.Open, FileAccess.Read, FileShare.Read));
                        else
                            packPsarc.AddEntry(String.Format("gfxassets/rewards/guitar_inlays/reward_inlay_{0}_{1}.dds", dlcName, dds.sizeX), new FileStream(dds.destinationFile, FileMode.Open, FileAccess.Read, FileShare.Read));

                    // FLAT MODEL
                    rsenumerableRootStream = new MemoryStream(Resources.rsenumerable_root);
                    packPsarc.AddEntry("flatmodels/rs/rsenumerable_root.flat", rsenumerableRootStream);
                    rsenumerableGuitarStream = new MemoryStream(Resources.rsenumerable_guitar);
                    packPsarc.AddEntry("flatmodels/rs/rsenumerable_guitars.flat", rsenumerableGuitarStream);

                    using (var toolkitVersionStream = new MemoryStream())
                    using (var appIdStream = new MemoryStream())
                    using (var packageListStream = new MemoryStream())
                    using (var aggregateGraphStream = new MemoryStream())
                    using (var manifestStreamList = new DisposableCollection<Stream>())
                    using (var manifestHeaderStream = new MemoryStream())
                    using (var nifStream = new MemoryStream())
                    using (var xblockStream = new MemoryStream()) {
                        // TOOLKIT VERSION
                        GenerateToolkitVersion(toolkitVersionStream);
                        packPsarc.AddEntry("toolkit.version", toolkitVersionStream);

                        // APP ID
                        if (!platform.IsConsole) {
                            GenerateAppId(appIdStream, info.AppId, platform);
                            packPsarc.AddEntry("appid.appid", appIdStream);
                        }

                        if (platform.platform == GamePlatform.XBox360) {
                            var packageListWriter = new StreamWriter(packageListStream);
                            packageListWriter.Write(dlcName);
                            packageListWriter.Flush();
                            packageListStream.Seek(0, SeekOrigin.Begin);
                            string packageList = "PackageList.txt";
                            packageListStream.WriteTmpFile(packageList, platform);
                        }

                        // AGGREGATE GRAPH
                        var aggregateGraphFileName = String.Format("{0}_aggregategraph.nt", dlcName);
                        var aggregateGraph = new AggregateGraph2014(info, platform, DLCPackageType.Inlay);
                        aggregateGraph.Serialize(aggregateGraphStream);
                        aggregateGraphStream.Flush();
                        aggregateGraphStream.Seek(0, SeekOrigin.Begin);
                        packPsarc.AddEntry(aggregateGraphFileName, aggregateGraphStream);

                        // MANIFEST
                        var attribute = new InlayAttributes2014(info);
                        var attributeDictionary = new Dictionary<string, InlayAttributes2014> { { "Attributes", attribute } };
                        var manifest = new Manifest2014<InlayAttributes2014>(DLCPackageType.Inlay);
                        manifest.Entries.Add(attribute.PersistentID, attributeDictionary);
                        var manifestStream = new MemoryStream();
                        manifestStreamList.Add(manifestStream);
                        manifest.Serialize(manifestStream);
                        manifestStream.Seek(0, SeekOrigin.Begin);
                        var jsonPathPC = "manifests/songs_dlc_{0}/dlc_guitar_{0}.json";
                        var jsonPathConsole = "manifests/songs_dlc/dlc_guitar_{0}.json";
                        packPsarc.AddEntry(String.Format((platform.IsConsole ? jsonPathConsole : jsonPathPC), dlcName), manifestStream);

                        // MANIFEST HEADER
                        var attributeHeaderDictionary = new Dictionary<string, InlayAttributes2014> { { "Attributes", attribute } };
                        var manifestHeader = new ManifestHeader2014<InlayAttributes2014>(platform, DLCPackageType.Inlay);
                        manifestHeader.Entries.Add(attribute.PersistentID, attributeHeaderDictionary);
                        manifestHeader.Serialize(manifestHeaderStream);
                        manifestHeaderStream.Seek(0, SeekOrigin.Begin);
                        var hsanPathPC = "manifests/songs_dlc_{0}/dlc_{0}.hsan";
                        var hsonPathConsole = "manifests/songs_dlc/dlc_{0}.hson";
                        packPsarc.AddEntry(String.Format((platform.IsConsole ? hsonPathConsole : hsanPathPC), dlcName), manifestHeaderStream);

                        // XBLOCK
                        GameXblock<Entity2014> game = GameXblock<Entity2014>.Generate2014(info, platform, DLCPackageType.Inlay);
                        game.SerializeXml(xblockStream);
                        xblockStream.Flush();
                        xblockStream.Seek(0, SeekOrigin.Begin);
                        packPsarc.AddEntry(String.Format("gamexblocks/nguitars/guitar_{0}.xblock", dlcName), xblockStream);

                        // INLAY NIF
                        InlayNif nif = new InlayNif(info);
                        nif.Serialize(nifStream);
                        nifStream.Flush();
                        nifStream.Seek(0, SeekOrigin.Begin);
                        packPsarc.AddEntry(String.Format("assets/gameplay/inlay/{0}.nif", dlcName), nifStream);

                        // WRITE PACKAGE
                        packPsarc.Write(output, !platform.IsConsole);
                        output.Flush();
                        output.Seek(0, SeekOrigin.Begin);
                        output.WriteTmpFile(String.Format("{0}.psarc", dlcName), platform);
                    }
                } catch (Exception ex) {
                    throw ex;
                } finally {
                    // Dispose all objects
                    if (rsenumerableRootStream != null)
                        rsenumerableRootStream.Dispose();
                    if (rsenumerableGuitarStream != null)
                        rsenumerableGuitarStream.Dispose();
                    DeleteTmpFiles(TMPFILES_ART);
                }
            }
        }