public void GameOver() { isRunning = false; Sounds.Jet.Stop(); Highscores.Add(); MenuManager.Clear(); MenuManager.Add(MenuType.GameOver); Profiles.Current.State = null; }
static Highscores() { Instance = new Highscores(); }
private void Current_Exit(object sender, ExitEventArgs e) { Sounds.Music.Stop(); Profiles.Save(); Highscores.Save(); }