//int Score; public new Pick userPick() { Random random = new Random(); int roll = random.Next(5); if (roll == 0) { Rock rock = new Rock(); return rock; } else if (roll == 1) { Paper paper = new Paper(); return paper; } else if (roll == 2) { Scissors scissors = new Scissors(); return scissors; } else if (roll == 3) { Spock spock = new Spock(); return spock; } else if (roll == 4) { Lizard lizard = new Lizard(); return lizard; } else { userPick(); return new Rock(); } }
//new string Name; //int Score; ////string input; ////public void setScore(int Score) ////{ //// this.Score = Score; ////} ////public int getScore() ////{ //// return this.Score; ////} public override Pick userPick() { //Pick value; Console.WriteLine("Press R-Rock, P-Paper, S-Scissors, Sp-Spock, L-Lizard"); string input = Console.ReadLine(); //Console.Clear(); if (input == "r") { Rock rock = new Rock(); return rock; } else if (input == "p") { Paper paper = new Paper(); return paper; } else if (input == "s") { Scissors scissors = new Scissors(); return scissors; } else if (input == "sp") { Spock spock = new Spock(); return spock; } else if (input == "l") { Lizard lizard = new Lizard(); return lizard; } else { userPick(); return null; } }