Пример #1
0
        private bool movementT(ref double[] angles, RobotCommand robotCommand)
        {
            if (angles[4] < robotCommand.RotationT && angles[4] < joints[4].angleMax)
            {
                angles[4]++;
            }
            else if (angles[4] > robotCommand.RotationT && angles[4] > joints[4].angleMin)
            {
                angles[4]--;
            }
            else
            {
                return(true);
            }

            return(false);
        }
Пример #2
0
        private bool movementX(ref double[] angles, RobotCommand robotCommand)
        {
            if (angles[0] < robotCommand.PositionX && angles[0] < joints[0].angleMax)
            {
                angles[0]++;
            }
            else if (angles[0] > robotCommand.PositionX && angles[0] > joints[0].angleMin)
            {
                angles[0]--;
            }
            else
            {
                return(true);
            }

            return(false);
        }
Пример #3
0
        public void Movement(double PositionX, double PositionY, double RotationT, int Gripper)
        {
            if (Gripper == 2)
            {
                ParkingZone = true;
            }
            else if (Gripper == 3)
            {
                ParkingZone = false;
            }
            if (ParkingZone == false)
            {
                NewPositionX     = PositionX;
                NewPositionY     = PositionY;
                NewRotationT     = RotationT;
                AnimationGripper = 0;
                if (NewGripper != Gripper)
                {
                    NewGripper       = Gripper;
                    AnimationGripper = 1;
                    if (NewGripper == 0)
                    {
                        NewGripperPos = joints[5].angleMax;
                    }
                    else if (NewGripper == 1)
                    {
                        NewGripperPos = joints[5].angleMin;
                    }
                    else
                    {
                        AnimationGripper = 0;
                    }
                }

                lastRobotCommand   = new RobotCommand(NewPositionX, NewPositionY, NewRotationT, AnimationGripper, NewGripperPos);
                joints[5].angleMin = 0;
            }
            else
            {
                NewPositionX       = -45;
                AnimationGripper   = 0;
                lastRobotCommand   = new RobotCommand(NewPositionX, NewPositionY, NewRotationT, AnimationGripper, NewGripperPos);
                joints[5].angleMin = 0;
            }
        }
Пример #4
0
 private void BtnClearAll_Click(object sender, RoutedEventArgs e)
 {
     lastRobotCommand = null;
     Boxs[0]          = new box(new RotateTransform3D(new AxisAngleRotation3D(new Vector3D(0, 0, 1), -45), new Point3D(0, 0, 0)), new TranslateTransform3D(-700, -2600, joints[8].model.Bounds.SizeZ + 60));
     Boxs[1]          = new box(new RotateTransform3D(new AxisAngleRotation3D(new Vector3D(0, 0, 1), 45), new Point3D(0, 0, 0)), new TranslateTransform3D(700, -1240, joints[9].model.Bounds.SizeZ + 60));
     Boxs[2]          = new box(new RotateTransform3D(new AxisAngleRotation3D(new Vector3D(0, 0, 1), 45), new Point3D(0, 0, 0)), new TranslateTransform3D(560, -3840, joints[10].model.Bounds.SizeZ + 60));
     Boxs[3]          = new box(new RotateTransform3D(new AxisAngleRotation3D(new Vector3D(0, 0, 1), -45), new Point3D(0, 0, 0)), new TranslateTransform3D(1960, -2500, joints[11].model.Bounds.SizeZ + 60));
     double[] angles = { joints[0].angle = 0, joints[1].angle = 0, joints[2].angle = 0, joints[3].angle = 90, joints[4].angle = 0, joints[5].angle = 70 };
     ForwardKinematics(angles);
     CommandQueue.Items.Clear();
     TbStatus.Text            = TbLastN.Text = "0";
     TbM11.Text               = TbM12.Text = TbM13.Text = TbM14.Text = TbM15.Text = TbM16.Text = "0";
     TbT11.Text               = TbT12.Text = TbT13.Text = TbT14.Text = TbT15.Text = TbT16.Text = "0";
     TbL11.Text               = TbL12.Text = TbL13.Text = TbL14.Text = TbL15.Text = TbL16.Text = "0";
     TbMR1n.Text              = TbMR1x.Text = TbMR1y.Text = TbMR1t.Text = TbMR1g.Text = TbMR1l.Text = "0";
     TbMR2n.Text              = TbMR2x.Text = TbMR2y.Text = TbMR2t.Text = TbMR2g.Text = TbMR2l.Text = "0";
     TbLogRobotSimulator.Text = "";
 }
Пример #5
0
        private bool movementG(ref double[] angles, RobotCommand robotCommand)
        {
            if (angles[5] < robotCommand.GripperPos && angles[5] < joints[5].angleMax)
            {
                angles[5]++;
                for (int i = 0; i < 4; i++)
                {
                    if (Boxs[i].g == 1)
                    {
                        joints[5].angleMin = 0;
                        joints[6].angleMin = 0;
                        Boxs[i].g          = 0;
                        Boxs[i].T          = new TranslateTransform3D(joints[8 + i].model.Bounds.Location.X + joints[8 + i].model.Bounds.SizeX / 2, joints[8 + i].model.Bounds.Location.Y + joints[8 + i].model.Bounds.SizeY / 2, joints[8 + i].model.Bounds.SizeZ + 60);
                        Boxs[i].R          = new RotateTransform3D(new AxisAngleRotation3D(new Vector3D(0, 0, 1), joints[0].angle + joints[4].angle - 180), new Point3D(0, 0, 0));
                        break;
                    }
                }
            }
            else if (angles[5] > robotCommand.GripperPos && angles[5] > joints[5].angleMin)
            {
                angles[5]--;
                if (Boxs[0].g == 0 && Boxs[1].g == 0 && Boxs[2].g == 0 && Boxs[3].g == 0)
                {
                    for (int i = 0; i < 4; i++)
                    {
                        if (joints[8 + i].model.Bounds.IntersectsWith(joints[5].model.Bounds) && joints[8 + i].model.Bounds.IntersectsWith(joints[6].model.Bounds))
                        {
                            joints[5].angleMin = 34;
                            joints[6].angleMin = -34;
                            Boxs[i].g          = 1;
                            Boxs[i].T          = new TranslateTransform3D(0, 0, joints[8 + i].model.Bounds.SizeZ - 150);
                            Boxs[i].R          = new RotateTransform3D(new AxisAngleRotation3D(new Vector3D(1, 0, 0), 90), new Point3D(0, 0, 0));
                            break;
                        }
                    }
                }
            }
            else
            {
                return(true);
            }

            return(false);
        }
Пример #6
0
        public void RenderTimer_Tick(object sender, EventArgs e)
        {
            if (FromCommandQueue.IsChecked == true && lastRobotCommand == null && CommandQueue.Items.Count > 0)
            {
                string   str       = this.CommandQueue.Items[0].ToString();
                string[] separator = new string[] { ";" };
                string[] strArray  = str.Split(separator, StringSplitOptions.None);
                N  = int.Parse(strArray[0]);
                X1 = int.Parse(strArray[1]);
                Y1 = int.Parse(strArray[2]);
                T1 = int.Parse(strArray[3]);
                G1 = int.Parse(strArray[4]);
                L1 = int.Parse(strArray[5]);
                СommandExecution();
                CommandQueue.Items.RemoveAt(0);
                movements    += 50000;
                TbStatus.Text = "1";
            }

            if (lastRobotCommand != null)
            {
                double[] angles = { joints[0].angle, joints[1].angle, joints[2].angle, joints[3].angle, joints[4].angle, joints[5].angle };

                switch (lastRobotCommand.Animation)
                {
                case 0:
                    bool x = movementX(ref angles, lastRobotCommand);
                    bool t = movementT(ref angles, lastRobotCommand);
                    if (x && t)
                    {
                        lastRobotCommand.Animation++;
                        lastRobotCommand.point = СhangeLengthVector(new Vector3D(joints[12].model.Bounds.Location.X, joints[12].model.Bounds.Location.Y, joints[12].model.Bounds.Location.Z), lastRobotCommand.PositionY);
                    }
                    break;

                case 1:
                    angles = InverseKinematics(lastRobotCommand.point, angles);
                    if (movements == 0)
                    {
                        lastRobotCommand.Animation++;
                        movements = 50000;
                        lastRobotCommand.point = new Vector3D(joints[12].model.Bounds.Location.X, joints[12].model.Bounds.Location.Y, joints[12].model.Bounds.Location.Z);
                    }
                    break;

                case 2:
                    if (lastRobotCommand.GripperMode == 1)
                    {
                        angles = InverseKinematics(new Vector3D(lastRobotCommand.point.X, lastRobotCommand.point.Y, 470), angles);
                    }
                    else
                    {
                        movements = 0;
                    }
                    if (movements == 0)
                    {
                        lastRobotCommand.Animation++;
                        movements = 50000;
                    }
                    break;

                case 3:
                    if (lastRobotCommand.GripperMode == 0 || movementG(ref angles, lastRobotCommand))
                    {
                        lastRobotCommand.Animation++;
                    }
                    break;

                case 4:
                    if (lastRobotCommand.GripperMode == 1)
                    {
                        angles = InverseKinematics(lastRobotCommand.point, angles);
                    }
                    else
                    {
                        movements = 0;
                    }
                    if (movements == 0)
                    {
                        lastRobotCommand.Animation++;
                        movements = 50000;
                    }
                    break;

                default:
                    movements = 1;
                    break;
                }

                ForwardKinematics(angles);

                joints[0].angle = angles[0];
                joints[1].angle = angles[1];
                joints[2].angle = angles[2];
                joints[3].angle = angles[3];
                joints[4].angle = angles[4];
                joints[5].angle = angles[5];

                if (movements % 90 == 0)
                {
                    FillServomotors();
                }
            }

            if ((--movements) <= 0)
            {
                lastRobotCommand = null;
                TbStatus.Text    = "0";
            }
        }