// Token: 0x06001787 RID: 6023 RVA: 0x0006F864 File Offset: 0x0006DA64 public override void OverrideRuleChoices(RuleChoiceMask mustInclude, RuleChoiceMask mustExclude) { base.OverrideRuleChoices(mustInclude, mustExclude); base.ForceChoice(mustInclude, mustExclude, "Difficulty.Normal"); base.ForceChoice(mustInclude, mustExclude, "Misc.StartingMoney.50"); base.ForceChoice(mustInclude, mustExclude, "Misc.StageOrder.Random"); base.ForceChoice(mustInclude, mustExclude, "Misc.KeepMoneyBetweenStages.Off"); for (ArtifactIndex artifactIndex = ArtifactIndex.Command; artifactIndex < ArtifactIndex.Count; artifactIndex++) { RuleDef ruleDef = RuleCatalog.FindRuleDef(artifactIndex.ToString()); RuleChoiceDef ruleChoiceDef = (ruleDef != null) ? ruleDef.FindChoice("Off") : null; if (ruleChoiceDef != null) { base.ForceChoice(mustInclude, mustExclude, ruleChoiceDef); } } for (ItemIndex itemIndex = ItemIndex.Syringe; itemIndex < ItemIndex.Count; itemIndex++) { RuleDef ruleDef2 = RuleCatalog.FindRuleDef("Items." + itemIndex.ToString()); RuleChoiceDef ruleChoiceDef2 = (ruleDef2 != null) ? ruleDef2.FindChoice("On") : null; if (ruleChoiceDef2 != null) { base.ForceChoice(mustInclude, mustExclude, ruleChoiceDef2); } } for (EquipmentIndex equipmentIndex = EquipmentIndex.CommandMissile; equipmentIndex < EquipmentIndex.Count; equipmentIndex++) { RuleDef ruleDef3 = RuleCatalog.FindRuleDef("Equipment." + equipmentIndex.ToString()); RuleChoiceDef ruleChoiceDef3 = (ruleDef3 != null) ? ruleDef3.FindChoice("On") : null; if (ruleChoiceDef3 != null) { base.ForceChoice(mustInclude, mustExclude, ruleChoiceDef3); } } }
// Token: 0x060018B4 RID: 6324 RVA: 0x0006A460 File Offset: 0x00068660 public void Copy([NotNull] RuleChoiceMask src) { byte[] bytes = src.bytes; byte[] bytes2 = this.bytes; int i = 0; int num = bytes2.Length; while (i < num) { bytes2[i] = bytes[i]; i++; } }
public void SetRuleChoiceMask([NotNull] RuleChoiceMask newRuleChoiceMask) { if (!NetworkServer.active) { Debug.LogWarning("[Server] function 'System.Void RoR2.NetworkRuleChoiceMask::SetRuleChoiceMask(RoR2.RuleChoiceMask)' called on client"); return; } if (this.ruleChoiceMask.Equals(newRuleChoiceMask)) { return; } base.SetDirtyBit(1u); this.ruleChoiceMask.Copy(newRuleChoiceMask); }
// Token: 0x060018B2 RID: 6322 RVA: 0x0006A3F0 File Offset: 0x000685F0 public override bool Equals(object obj) { RuleChoiceMask ruleChoiceMask = obj as RuleChoiceMask; if (ruleChoiceMask != null) { for (int i = 0; i < this.bytes.Length; i++) { if (this.bytes[i] != ruleChoiceMask.bytes[i]) { return(false); } } } return(true); }
// Token: 0x060015BF RID: 5567 RVA: 0x0005CB68 File Offset: 0x0005AD68 public override void OverrideRuleChoices(RuleChoiceMask mustInclude, RuleChoiceMask mustExclude) { base.OverrideRuleChoices(mustInclude, mustExclude); base.ForceChoice(mustInclude, mustExclude, "Difficulty.Normal"); base.ForceChoice(mustInclude, mustExclude, "Misc.StartingMoney.50"); base.ForceChoice(mustInclude, mustExclude, "Misc.StageOrder.Random"); base.ForceChoice(mustInclude, mustExclude, "Misc.KeepMoneyBetweenStages.Off"); for (ArtifactIndex artifactIndex = ArtifactIndex.Command; artifactIndex < ArtifactIndex.Count; artifactIndex++) { RuleDef ruleDef = RuleCatalog.FindRuleDef(artifactIndex.ToString()); RuleChoiceDef ruleChoiceDef = (ruleDef != null) ? ruleDef.FindChoice("Off") : null; if (ruleChoiceDef != null) { base.ForceChoice(mustInclude, mustExclude, ruleChoiceDef); } } ItemIndex itemIndex = ItemIndex.Syringe; ItemIndex itemCount = (ItemIndex)ItemCatalog.itemCount; while (itemIndex < itemCount) { ItemDef itemDef = ItemCatalog.GetItemDef(itemIndex); RuleDef ruleDef2 = RuleCatalog.FindRuleDef("Items." + itemDef.name); RuleChoiceDef ruleChoiceDef2 = (ruleDef2 != null) ? ruleDef2.FindChoice("On") : null; if (ruleChoiceDef2 != null) { base.ForceChoice(mustInclude, mustExclude, ruleChoiceDef2); } itemIndex++; } EquipmentIndex equipmentIndex = EquipmentIndex.CommandMissile; EquipmentIndex equipmentCount = (EquipmentIndex)EquipmentCatalog.equipmentCount; while (equipmentIndex < equipmentCount) { EquipmentDef equipmentDef = EquipmentCatalog.GetEquipmentDef(equipmentIndex); RuleDef ruleDef3 = RuleCatalog.FindRuleDef("Equipment." + equipmentDef.name); RuleChoiceDef ruleChoiceDef3 = (ruleDef3 != null) ? ruleDef3.FindChoice("On") : null; if (ruleChoiceDef3 != null) { base.ForceChoice(mustInclude, mustExclude, ruleChoiceDef3); } equipmentIndex++; } }
private void ResolveChoiceMask() { if (!NetworkServer.active) { Debug.LogWarning("[Server] function 'System.Void RoR2.PreGameController::ResolveChoiceMask()' called on client"); return; } RuleChoiceMask ruleChoiceMask = new RuleChoiceMask(); RuleChoiceMask ruleChoiceMask2 = new RuleChoiceMask(); Run gameModePrefabComponent = GameModeCatalog.GetGameModePrefabComponent(this.gameModeIndex); if (gameModePrefabComponent) { gameModePrefabComponent.OverrideRuleChoices(ruleChoiceMask, ruleChoiceMask2); } for (int i = 0; i < this.choiceMaskBuffer.length; i++) { RuleChoiceDef choiceDef = RuleCatalog.GetChoiceDef(i); this.choiceMaskBuffer[i] = (ruleChoiceMask[i] || (!ruleChoiceMask2[i] && this.serverAvailableChoiceMask[i] && this.unlockedChoiceMask[i] && !choiceDef.excludeByDefault)); } this.networkRuleChoiceMaskComponent.SetRuleChoiceMask(this.choiceMaskBuffer); this.EnforceValidRuleChoices(); }
// Token: 0x060009BA RID: 2490 RVA: 0x00030CED File Offset: 0x0002EEED public static void ReadRuleChoiceMask(this NetworkReader reader, RuleChoiceMask dest) { dest.Deserialize(reader); }
// Token: 0x060009B9 RID: 2489 RVA: 0x00030CE4 File Offset: 0x0002EEE4 public static void Write(this NetworkWriter writer, RuleChoiceMask src) { src.Serialize(writer); }
// Token: 0x06000EF0 RID: 3824 RVA: 0x0004230B File Offset: 0x0004050B private void Awake() { this.ruleChoiceMask = new RuleChoiceMask(); }