// Token: 0x06000A24 RID: 2596 RVA: 0x0002C358 File Offset: 0x0002A558 private bool CheckPositionFree(NodeGraph nodeGraph, NodeGraph.NodeIndex nodeIndex, SpawnCard spawnCard) { DirectorCore.NodeReference value = new DirectorCore.NodeReference(nodeGraph, nodeIndex); if (Array.IndexOf <DirectorCore.NodeReference>(this.occupiedNodes, value) != -1) { return(false); } float num = HullDef.Find(spawnCard.hullSize).radius * 0.7f; Vector3 vector; nodeGraph.GetNodePosition(nodeIndex, out vector); if (spawnCard.nodeGraphType == MapNodeGroup.GraphType.Ground) { vector += Vector3.up * (num + 0.25f); } return(Physics.OverlapSphere(vector, num, LayerIndex.world.mask | LayerIndex.defaultLayer.mask | LayerIndex.fakeActor.mask).Length == 0); }
// Token: 0x06000E7C RID: 3708 RVA: 0x00047510 File Offset: 0x00045710 private bool CheckPositionFree(NodeGraph nodeGraph, NodeGraph.NodeIndex nodeIndex, SpawnCard spawnCard) { for (int i = 0; i < this.occupiedNodes.Length; i++) { if (this.occupiedNodes[i].nodeGraph == nodeGraph && this.occupiedNodes[i].nodeIndex == nodeIndex) { return(false); } } float num = HullDef.Find(spawnCard.hullSize).radius * 0.7f; Vector3 vector; nodeGraph.GetNodePosition(nodeIndex, out vector); if (spawnCard.nodeGraphType == MapNodeGroup.GraphType.Ground) { vector += Vector3.up * (num + 0.25f); } return(Physics.OverlapSphere(vector, num, LayerIndex.world.mask | LayerIndex.defaultLayer.mask | LayerIndex.fakeActor.mask).Length == 0); }