Пример #1
0
            public bool MoveNext()
            {
                uint num = (uint)this.$PC;

                this.$PC = -1;
                bool flag = false;

                switch (num)
                {
                case 0u:
                    enumerator = (from def in DefDatabase <ThingDef> .AllDefs
                                  where def.category == ThingCategory.Plant
                                  select def).GetEnumerator();
                    num = 4294967293u;
                    break;

                case 1u:
                    break;

                default:
                    return(false);
                }
                try
                {
                    switch (num)
                    {
                    case 1u:
IL_E1:
                        break;
                    }
                    if (enumerator.MoveNext())
                    {
                        ThingDef plantDef = enumerator.Current;
                        if (sel.TrueForAll((IPlantToGrowSettable x) => GenPlant.CanSowOnGrower(plantDef, x)))
                        {
                            this.$current = plantDef;
                            if (!this.$disposing)
                            {
                                this.$PC = 1;
                            }
                            flag = true;
                            return(true);
                        }
                        goto IL_E1;
                    }
                }
                finally
                {
                    if (!flag)
                    {
                        if (enumerator != null)
                        {
                            enumerator.Dispose();
                        }
                    }
                }
                this.$PC = -1;
                return(false);
            }
Пример #2
0
 public static IEnumerable <ThingDef> ValidPlantTypesForGrowers(List <IPlantToGrowSettable> sel)
 {
     foreach (ThingDef plantDef in from def in DefDatabase <ThingDef> .AllDefs
              where def.category == ThingCategory.Plant
              select def)
     {
         if (sel.TrueForAll((IPlantToGrowSettable x) => GenPlant.CanSowOnGrower(plantDef, x)))
         {
             yield return(plantDef);
         }
     }
 }
Пример #3
0
 public static IEnumerable <ThingDef> ValidPlantTypesForGrowers(List <IPlantToGrowSettable> sel)
 {
     using (IEnumerator <ThingDef> enumerator = (from def in DefDatabase <ThingDef> .AllDefs
                                                 where def.category == ThingCategory.Plant
                                                 select def).GetEnumerator())
     {
         while (enumerator.MoveNext())
         {
             ThingDef plantDef = enumerator.Current;
             if (sel.TrueForAll((IPlantToGrowSettable x) => GenPlant.CanSowOnGrower(plantDef, x)))
             {
                 yield return(plantDef);
             }
         }
     }
     yield break;
 }
Пример #4
0
        public static IEnumerable <ThingDef> ValidPlantTypesForGrowers(List <IPlantToGrowSettable> sel)
        {
            using (IEnumerator <ThingDef> enumerator = (from def in DefDatabase <ThingDef> .AllDefs
                                                        where def.category == ThingCategory.Plant
                                                        select def).GetEnumerator())
            {
                while (enumerator.MoveNext())
                {
                    _003CValidPlantTypesForGrowers_003Ec__Iterator0 _003CValidPlantTypesForGrowers_003Ec__Iterator = (_003CValidPlantTypesForGrowers_003Ec__Iterator0) /*Error near IL_007a: stateMachine*/;
                    ThingDef plantDef = enumerator.Current;
                    if (sel.TrueForAll((IPlantToGrowSettable x) => GenPlant.CanSowOnGrower(plantDef, x)))
                    {
                        yield return(plantDef);

                        /*Error: Unable to find new state assignment for yield return*/;
                    }
                }
            }
            yield break;
IL_0117:
            /*Error near IL_0118: Unexpected return in MoveNext()*/;
        }
Пример #5
0
        public static void MakeColony(params ColonyMakerFlag[] flags)
        {
            bool godMode = DebugSettings.godMode;

            DebugSettings.godMode            = true;
            Thing.allowDestroyNonDestroyable = true;
            if (Autotests_ColonyMaker.usedCells == null)
            {
                Autotests_ColonyMaker.usedCells = new BoolGrid(Autotests_ColonyMaker.Map);
            }
            else
            {
                Autotests_ColonyMaker.usedCells.ClearAndResizeTo(Autotests_ColonyMaker.Map);
            }
            Autotests_ColonyMaker.overRect = new CellRect(Autotests_ColonyMaker.Map.Center.x - 50, Autotests_ColonyMaker.Map.Center.z - 50, 100, 100);
            Autotests_ColonyMaker.DeleteAllSpawnedPawns();
            GenDebug.ClearArea(Autotests_ColonyMaker.overRect, Find.VisibleMap);
            if (flags.Contains(ColonyMakerFlag.Animals))
            {
                foreach (PawnKindDef current in from k in DefDatabase <PawnKindDef> .AllDefs
                         where k.RaceProps.Animal
                         select k)
                {
                    CellRect cellRect;
                    if (!Autotests_ColonyMaker.TryGetFreeRect(6, 3, out cellRect))
                    {
                        return;
                    }
                    cellRect = cellRect.ContractedBy(1);
                    foreach (IntVec3 current2 in cellRect)
                    {
                        Autotests_ColonyMaker.Map.terrainGrid.SetTerrain(current2, TerrainDefOf.Concrete);
                    }
                    GenSpawn.Spawn(PawnGenerator.GeneratePawn(current, null), cellRect.Cells.ElementAt(0), Autotests_ColonyMaker.Map);
                    IntVec3 intVec = cellRect.Cells.ElementAt(1);
                    Pawn    p      = (Pawn)GenSpawn.Spawn(PawnGenerator.GeneratePawn(current, null), intVec, Autotests_ColonyMaker.Map);
                    HealthUtility.DamageUntilDead(p);
                    Corpse       thing        = (Corpse)intVec.GetThingList(Find.VisibleMap).First((Thing t) => t is Corpse);
                    CompRottable compRottable = thing.TryGetComp <CompRottable>();
                    if (compRottable != null)
                    {
                        compRottable.RotProgress += 1200000f;
                    }
                    if (current.RaceProps.leatherDef != null)
                    {
                        GenSpawn.Spawn(current.RaceProps.leatherDef, cellRect.Cells.ElementAt(2), Autotests_ColonyMaker.Map);
                    }
                    if (current.RaceProps.meatDef != null)
                    {
                        GenSpawn.Spawn(current.RaceProps.meatDef, cellRect.Cells.ElementAt(3), Autotests_ColonyMaker.Map);
                    }
                }
            }
            if (flags.Contains(ColonyMakerFlag.ConduitGrid))
            {
                Designator_Build designator_Build = new Designator_Build(ThingDefOf.PowerConduit);
                for (int i = Autotests_ColonyMaker.overRect.minX; i < Autotests_ColonyMaker.overRect.maxX; i++)
                {
                    for (int j = Autotests_ColonyMaker.overRect.minZ; j < Autotests_ColonyMaker.overRect.maxZ; j += 7)
                    {
                        designator_Build.DesignateSingleCell(new IntVec3(i, 0, j));
                    }
                }
                for (int k2 = Autotests_ColonyMaker.overRect.minZ; k2 < Autotests_ColonyMaker.overRect.maxZ; k2++)
                {
                    for (int l = Autotests_ColonyMaker.overRect.minX; l < Autotests_ColonyMaker.overRect.maxX; l += 7)
                    {
                        designator_Build.DesignateSingleCell(new IntVec3(l, 0, k2));
                    }
                }
            }
            if (flags.Contains(ColonyMakerFlag.PowerPlants))
            {
                List <ThingDef> list = new List <ThingDef>
                {
                    ThingDefOf.SolarGenerator,
                    ThingDefOf.WindTurbine
                };
                for (int m = 0; m < 8; m++)
                {
                    if (Autotests_ColonyMaker.TryMakeBuilding(list[m % list.Count]) == null)
                    {
                        Log.Message("Could not make solar generator.");
                        break;
                    }
                }
            }
            if (flags.Contains(ColonyMakerFlag.Batteries))
            {
                for (int n = 0; n < 6; n++)
                {
                    Thing thing2 = Autotests_ColonyMaker.TryMakeBuilding(ThingDefOf.Battery);
                    if (thing2 == null)
                    {
                        Log.Message("Could not make battery.");
                        break;
                    }
                    ((Building_Battery)thing2).GetComp <CompPowerBattery>().AddEnergy(999999f);
                }
            }
            if (flags.Contains(ColonyMakerFlag.WorkTables))
            {
                IEnumerable <ThingDef> enumerable = from def in DefDatabase <ThingDef> .AllDefs
                                                    where typeof(Building_WorkTable).IsAssignableFrom(def.thingClass)
                                                    select def;
                foreach (ThingDef current3 in enumerable)
                {
                    Thing thing3 = Autotests_ColonyMaker.TryMakeBuilding(current3);
                    if (thing3 == null)
                    {
                        Log.Message("Could not make worktable: " + current3.defName);
                        break;
                    }
                    Building_WorkTable building_WorkTable = thing3 as Building_WorkTable;
                    if (building_WorkTable != null)
                    {
                        foreach (RecipeDef current4 in building_WorkTable.def.AllRecipes)
                        {
                            building_WorkTable.billStack.AddBill(current4.MakeNewBill());
                        }
                    }
                }
            }
            if (flags.Contains(ColonyMakerFlag.AllBuildings))
            {
                IEnumerable <ThingDef> enumerable2 = from def in DefDatabase <ThingDef> .AllDefs
                                                     where def.category == ThingCategory.Building && def.designationCategory != null
                                                     select def;
                foreach (ThingDef current5 in enumerable2)
                {
                    if (current5 != ThingDefOf.PowerConduit)
                    {
                        if (Autotests_ColonyMaker.TryMakeBuilding(current5) == null)
                        {
                            Log.Message("Could not make building: " + current5.defName);
                            break;
                        }
                    }
                }
            }
            CellRect rect;

            if (!Autotests_ColonyMaker.TryGetFreeRect(33, 33, out rect))
            {
                Log.Error("Could not get wallable rect");
            }
            rect = rect.ContractedBy(1);
            if (flags.Contains(ColonyMakerFlag.AllItems))
            {
                List <ThingDef> itemDefs = (from def in DefDatabase <ThingDef> .AllDefs
                                            where DebugThingPlaceHelper.IsDebugSpawnable(def) && def.category == ThingCategory.Item
                                            select def).ToList <ThingDef>();
                Autotests_ColonyMaker.FillWithItems(rect, itemDefs);
            }
            else if (flags.Contains(ColonyMakerFlag.ItemsRawFood))
            {
                List <ThingDef> list2 = new List <ThingDef>();
                list2.Add(ThingDefOf.RawPotatoes);
                Autotests_ColonyMaker.FillWithItems(rect, list2);
            }
            if (flags.Contains(ColonyMakerFlag.Filth))
            {
                foreach (IntVec3 current6 in rect)
                {
                    GenSpawn.Spawn(ThingDefOf.FilthDirt, current6, Autotests_ColonyMaker.Map);
                }
            }
            if (flags.Contains(ColonyMakerFlag.ItemsWall))
            {
                CellRect         cellRect2         = rect.ExpandedBy(1);
                Designator_Build designator_Build2 = new Designator_Build(ThingDefOf.Wall);
                designator_Build2.SetStuffDef(ThingDefOf.WoodLog);
                foreach (IntVec3 current7 in cellRect2.EdgeCells)
                {
                    designator_Build2.DesignateSingleCell(current7);
                }
            }
            if (flags.Contains(ColonyMakerFlag.ColonistsMany))
            {
                Autotests_ColonyMaker.MakeColonists(15, Autotests_ColonyMaker.overRect.CenterCell);
            }
            else if (flags.Contains(ColonyMakerFlag.ColonistOne))
            {
                Autotests_ColonyMaker.MakeColonists(1, Autotests_ColonyMaker.overRect.CenterCell);
            }
            if (flags.Contains(ColonyMakerFlag.Fire))
            {
                CellRect cellRect3;
                if (!Autotests_ColonyMaker.TryGetFreeRect(30, 30, out cellRect3))
                {
                    Log.Error("Could not get free rect for fire.");
                }
                ThingDef plantTreeOak = ThingDefOf.PlantTreeOak;
                foreach (IntVec3 current8 in cellRect3)
                {
                    GenSpawn.Spawn(plantTreeOak, current8, Autotests_ColonyMaker.Map);
                }
                foreach (IntVec3 current9 in cellRect3)
                {
                    if (current9.x % 7 == 0 && current9.z % 7 == 0)
                    {
                        GenExplosion.DoExplosion(current9, Find.VisibleMap, 3.9f, DamageDefOf.Flame, null, -1, null, null, null, null, 0f, 1, false, null, 0f, 1, 0f, false);
                    }
                }
            }
            if (flags.Contains(ColonyMakerFlag.ColonistsHungry))
            {
                Autotests_ColonyMaker.DoToColonists(0.4f, delegate(Pawn col)
                {
                    col.needs.food.CurLevel = Mathf.Max(0f, Rand.Range(-0.05f, 0.05f));
                });
            }
            if (flags.Contains(ColonyMakerFlag.ColonistsTired))
            {
                Autotests_ColonyMaker.DoToColonists(0.4f, delegate(Pawn col)
                {
                    col.needs.rest.CurLevel = Mathf.Max(0f, Rand.Range(-0.05f, 0.05f));
                });
            }
            if (flags.Contains(ColonyMakerFlag.ColonistsInjured))
            {
                Autotests_ColonyMaker.DoToColonists(0.4f, delegate(Pawn col)
                {
                    DamageDef def = (from d in DefDatabase <DamageDef> .AllDefs
                                     where d.externalViolence
                                     select d).RandomElement <DamageDef>();
                    col.TakeDamage(new DamageInfo(def, 10, -1f, null, null, null, DamageInfo.SourceCategory.ThingOrUnknown));
                });
            }
            if (flags.Contains(ColonyMakerFlag.ColonistsDiseased))
            {
                foreach (HediffDef current10 in from d in DefDatabase <HediffDef> .AllDefs
                         where d.hediffClass != typeof(Hediff_AddedPart) && (d.HasComp(typeof(HediffComp_Immunizable)) || d.HasComp(typeof(HediffComp_GrowthMode)))
                         select d)
                {
                    Pawn     pawn = PawnGenerator.GeneratePawn(Faction.OfPlayer.def.basicMemberKind, Faction.OfPlayer);
                    CellRect cellRect4;
                    Autotests_ColonyMaker.TryGetFreeRect(1, 1, out cellRect4);
                    GenSpawn.Spawn(pawn, cellRect4.CenterCell, Autotests_ColonyMaker.Map);
                    pawn.health.AddHediff(current10, null, null);
                }
            }
            if (flags.Contains(ColonyMakerFlag.Beds))
            {
                IEnumerable <ThingDef> source = from def in DefDatabase <ThingDef> .AllDefs
                                                where def.thingClass == typeof(Building_Bed)
                                                select def;
                int freeColonistsCount = Autotests_ColonyMaker.Map.mapPawns.FreeColonistsCount;
                for (int num = 0; num < freeColonistsCount; num++)
                {
                    if (Autotests_ColonyMaker.TryMakeBuilding(source.RandomElement <ThingDef>()) == null)
                    {
                        Log.Message("Could not make beds.");
                        break;
                    }
                }
            }
            if (flags.Contains(ColonyMakerFlag.Stockpiles))
            {
                Designator_ZoneAddStockpile_Resources designator_ZoneAddStockpile_Resources = new Designator_ZoneAddStockpile_Resources();
                foreach (StoragePriority priority in Enum.GetValues(typeof(StoragePriority)))
                {
                    CellRect cellRect5;
                    Autotests_ColonyMaker.TryGetFreeRect(7, 7, out cellRect5);
                    cellRect5 = cellRect5.ContractedBy(1);
                    designator_ZoneAddStockpile_Resources.DesignateMultiCell(cellRect5.Cells);
                    Zone_Stockpile zone_Stockpile = (Zone_Stockpile)Autotests_ColonyMaker.Map.zoneManager.ZoneAt(cellRect5.CenterCell);
                    zone_Stockpile.settings.Priority = priority;
                }
            }
            if (flags.Contains(ColonyMakerFlag.GrowingZones))
            {
                Zone_Growing dummyZone = new Zone_Growing(Autotests_ColonyMaker.Map.zoneManager);
                foreach (ThingDef current11 in from d in DefDatabase <ThingDef> .AllDefs
                         where d.plant != null && GenPlant.CanSowOnGrower(d, dummyZone)
                         select d)
                {
                    CellRect cellRect6;
                    if (!Autotests_ColonyMaker.TryGetFreeRect(6, 6, out cellRect6))
                    {
                        Log.Error("Could not get growing zone rect.");
                    }
                    cellRect6 = cellRect6.ContractedBy(1);
                    foreach (IntVec3 current12 in cellRect6)
                    {
                        Autotests_ColonyMaker.Map.terrainGrid.SetTerrain(current12, TerrainDefOf.Soil);
                    }
                    Designator_ZoneAdd_Growing designator_ZoneAdd_Growing = new Designator_ZoneAdd_Growing();
                    designator_ZoneAdd_Growing.DesignateMultiCell(cellRect6.Cells);
                    Zone_Growing zone_Growing = (Zone_Growing)Autotests_ColonyMaker.Map.zoneManager.ZoneAt(cellRect6.CenterCell);
                    zone_Growing.SetPlantDefToGrow(current11);
                }
                dummyZone.Delete();
            }
            Autotests_ColonyMaker.ClearAllHomeArea();
            Autotests_ColonyMaker.FillWithHomeArea(Autotests_ColonyMaker.overRect);
            DebugSettings.godMode            = godMode;
            Thing.allowDestroyNonDestroyable = false;
        }
 internal bool <> m__0(ThingDef d)
 {
     return(d.plant != null && GenPlant.CanSowOnGrower(d, this.dummyZone));
 }