Пример #1
0
 public override void DoCell(Rect rect, Pawn pawn, PawnTable table)
 {
     if (pawn.Faction == Faction.OfPlayer)
     {
         AreaAllowedGUI.DoAllowedAreaSelectors(rect, pawn);
     }
 }
 public static void DoAllowedAreaSelectors(Rect rect, Pawn p, AllowedAreaMode mode)
 {
     if (Find.VisibleMap != null)
     {
         List <Area> allAreas = Find.VisibleMap.areaManager.AllAreas;
         int         num      = 1;
         for (int i = 0; i < allAreas.Count; i++)
         {
             if (allAreas[i].AssignableAsAllowed(mode))
             {
                 num++;
             }
         }
         float num2 = rect.width / (float)num;
         Text.WordWrap = false;
         Text.Font     = GameFont.Tiny;
         Rect rect2 = new Rect(rect.x, rect.y, num2, rect.height);
         AreaAllowedGUI.DoAreaSelector(rect2, p, null);
         int num3 = 1;
         for (int j = 0; j < allAreas.Count; j++)
         {
             if (allAreas[j].AssignableAsAllowed(mode))
             {
                 float num4  = (float)num3 * num2;
                 Rect  rect3 = new Rect(rect.x + num4, rect.y, num2, rect.height);
                 AreaAllowedGUI.DoAreaSelector(rect3, p, allAreas[j]);
                 num3++;
             }
         }
         Text.WordWrap = true;
         Text.Font     = GameFont.Small;
     }
 }
Пример #3
0
 public override void DoCell(Rect rect, Pawn pawn, PawnTable table)
 {
     if (pawn.Faction == Faction.OfPlayer)
     {
         AllowedAreaMode mode = (AllowedAreaMode)(pawn.RaceProps.Humanlike ? 1 : 2);
         AreaAllowedGUI.DoAllowedAreaSelectors(rect, pawn, mode);
     }
 }
Пример #4
0
        public override void DoCell(Rect rect, Pawn pawn, PawnTable table)
        {
            if (pawn.Faction != Faction.OfPlayer)
            {
                return;
            }
            AllowedAreaMode mode = (!pawn.RaceProps.Humanlike) ? AllowedAreaMode.Animal : AllowedAreaMode.Humanlike;

            AreaAllowedGUI.DoAllowedAreaSelectors(rect, pawn, mode);
        }