/// <summary> /// コマンドのSend /// </summary> /// <param name="commandData"></param> /// <returns></returns> /// <remarks></remarks> public bool SendCommandWithReset(CommandBase_RM commandData) { //データバッファのクリア DataBuffer.Clear(); byte[] sendbyte = commandData.GetCommandToByte(); log.WriteLog(String.Format("Send --> {0}", commandData.ToString()), System.Drawing.Color.Blue); return base.SendCommandWithReset(sendbyte); }
/// <summary> /// コマンドのSend /// </summary> /// <param name="commandData"></param> /// <returns></returns> /// <remarks></remarks> public bool SendCommand(CommandBase_RM commandData) { byte[] sendbyte = commandData.GetCommandToByte(); log.WriteLog(String.Format("Send --> {0}", commandData.ToString()), System.Drawing.Color.Blue); return base.SendCommand(sendbyte); }