static void Main(string[] args) { Mutex mutex; //ConsoleApi.Hide(); if (!IsOnlyInstanceRunning(out mutex)) return; //ConsoleApi.Show(); try { var context = new BuildServerContext(); context.BuildServers.Add(new CruiseCompatibleBuildServerStub("buildServer")); context.CurrentBuildServer.Jobs.Add(new JobBuilder() { Name = "job 1", RandomLastResult = true }); Console.WriteLine("Build server started at: {0}", context.CurrentBuildServer.BaseUri.AbsoluteUri); Console.Read(); } finally { mutex.ReleaseMutex(); } }
public ApplicationStateSteps(BuildServerContext context) { this.context = context; }
public void SetupEmulator() { this.buildContext = buildContext; }
public BuildServerStateSteps(BuildServerContext context) { this.context = context; }
public ApplicationSteps(BuildServerContext buildContext) { this.buildContext = buildContext; }