Пример #1
0
        public void SetSceneBoundary()
        {
            RexCamera camera = Camera.main.GetComponent <RexCamera>();

            if (camera != null)
            {
                if (edge == Edge.Left)
                {
                    camera.boundariesMin.x = transform.position.x + CameraHelper.GetScreenSizeInUnits().x * 0.5f;
                }
                else if (edge == Edge.Right)
                {
                    camera.boundariesMax.x = transform.position.x - CameraHelper.GetScreenSizeInUnits().x * 0.5f;
                }
                else if (edge == Edge.Bottom)
                {
                    camera.boundariesMin.y = transform.position.y + CameraHelper.GetScreenSizeInUnits().y * 0.5f;
                }
                else if (edge == Edge.Top)
                {
                    camera.boundariesMax.y = transform.position.y - CameraHelper.GetScreenSizeInUnits().y * 0.5f;
                }
            }
        }
Пример #2
0
 public void SetCamera(RexCamera _camera)
 {
     camera = _camera;
 }