public void Walk(Session session, Message Response) { int X = Response.NextInt32(); int Y = Response.NextInt32(); session.habboRoomObject.GoalX = X; session.habboRoomObject.GoalY = Y; WalkThread walkthread = new WalkThread(session, new Pathfinder(this.map, session.habboRoomObject)); Thread thread = new Thread(new ThreadStart(walkthread.run)); // Send Packet here /*Response = new Message(1887); * Response.WriteInt32(1); * Response.WriteInt32(session.Habbo.Getid); * Response.WriteInt32(X); * Response.WriteInt32(Y); * Response.WriteString("0.0"); * Response.WriteInt32(0); * Response.WriteInt32(0); * Response.WriteString("/mv " + X + "," + Y + ",0.0//"); * session.SendPacket(Response);*/ }
public void Walk(Session session, Message Response) { int X = Response.NextInt32(); int Y = Response.NextInt32(); session.habboRoomObject.GoalX = X; session.habboRoomObject.GoalY = Y; WalkThread walkthread = new WalkThread(session, new Pathfinder(this.map, session.habboRoomObject)); Thread thread = new Thread(new ThreadStart(walkthread.run)); // Send Packet here /*Response = new Message(1887); Response.WriteInt32(1); Response.WriteInt32(session.Habbo.Getid); Response.WriteInt32(X); Response.WriteInt32(Y); Response.WriteString("0.0"); Response.WriteInt32(0); Response.WriteInt32(0); Response.WriteString("/mv " + X + "," + Y + ",0.0//"); session.SendPacket(Response);*/ }