Пример #1
0
        public static int MoveHarry(AMove theMove)
        {
            if (theMove.Weight > 0)
            {
                while (theMove.Weight > 0 && harryPotter.Cords[theMove.Dimension] < cube[theMove.Dimension] - 1)
                {
                    harryPotter.Cords[theMove.Dimension]++;
                    if (HarryCheck())
                    {
                        return(-1);
                    }
                    theMove.Weight--;
                }
            }
            else
            {
                while (theMove.Weight < 0 && harryPotter.Cords[theMove.Dimension] > 0)
                {
                    harryPotter.Cords[theMove.Dimension]--;
                    if (HarryCheck())
                    {
                        return(-1);
                    }
                    theMove.Weight++;
                }
            }

            return(0);
        }
Пример #2
0
 public static int MoveBasilisk(AMove theMove, int basiliskIndex)
 {
     if (theMove.Weight > 0)
     {
         while (theMove.Weight > 0 && unitsList[basiliskIndex].Cords[theMove.Dimension] < cube[theMove.Dimension] - 1)
         {
             unitsList[basiliskIndex].Cords[theMove.Dimension]++;
             if (BasiliskCheck(basiliskIndex))
             {
                 return(-1);
             }
             theMove.Weight--;
         }
     }
     else
     {
         while (theMove.Weight < 0 && unitsList[basiliskIndex].Cords[theMove.Dimension] > 0)
         {
             unitsList[basiliskIndex].Cords[theMove.Dimension]--;
             if (BasiliskCheck(basiliskIndex))
             {
                 return(-1);
             }
             theMove.Weight++;
         }
     }
     return(0);
 }