/// <summary> /// The main entry point for the application. /// </summary> static void Main(string[] args) { using (RetroGame game = new RetroGame()) { #if !DEBUG AppDomain.CurrentDomain.UnhandledException += GenericExceptionHandler; #endif game.Run(); } }
public RetroGame() { IsFirstTimePlaying = false; graphics = new GraphicsDeviceManager(this); graphics.PreferMultiSampling = true; Content.RootDirectory = "Content"; graphics.SynchronizeWithVerticalRetrace = false; TargetElapsedTime = new TimeSpan(10000000L / 60L); // target fps game = this; }