public void Start() { isTSTInstalled = Database.instance.isTSTInstalled; isPCBMInstalled = Utilities.IsPCBMInstalled; if (isPCBMInstalled) //If Progressive CB Maps assembly is present, initialise PCBM wrapper. { PCBMWrapper.InitPCBMWrapper(); if (!PCBMWrapper.APIPCBMReady) { isPCBMInstalled = false; //If the initialise of wrapper failed set bool to false, we won't be interfacing to PCBM today. } } enable = ResearchBodies.Enabled; //Register for Contract On offerred so we can remove ones that are for bodies not yet tracked. if (HighLogic.CurrentGame.Mode == Game.Modes.CAREER) { GameEvents.Contract.onOffered.Add(CheckContracts); } if (Utilities.IsKopInstalled) { Database.instance.ReApplyRanges(); } //If RB is enabled set initial Discovery Levels of CBs and call ProgressiveCBMaps to set their graphics levels. if (enable) { SetBodyDiscoveryLevels(); GameEvents.onVesselSOIChanged.Add(onVesselSOIChanged); GameEvents.onVesselPersistentIdChanged.Add(onVesselPersistentIdChanged); Utilities.setScaledScreen(); windowRect = new Rect(1, 1, Utilities.scaledScreenWidth - 2, Utilities.scaledScreenHeight - 2); GameEvents.onScreenResolutionModified.Add(onScreenResolutionModified); GameEvents.OnMapEntered.Add(onMapEntered); if (HighLogic.LoadedScene == GameScenes.TRACKSTATION) { onMapEntered(); } CheckVesselsSOI(); } else { Database.instance.ResetBodyVisibilities(); SetBodyDiscoveryLevels(); } if (ResearchBodies.Instance.RBgameSettings.lastTimeCheckedSOIs <= 0) { ResearchBodies.Instance.RBgameSettings.lastTimeCheckedSOIs = Planetarium.GetUniversalTime(); } oneWeek = KSPUtil.dateTimeFormatter.Day * 7; oneMonth = KSPUtil.dateTimeFormatter.Day * 7 * 4; }
public void Start() { French = HighLogic.CurrentGame.Parameters.CustomParams <ResearchBodies_SettingsParms>().french; isTSTInstalled = Database.instance.isTSTInstalled; isPCBMInstalled = Utilities.IsPCBMInstalled; if (isPCBMInstalled) //If Progressive CB Maps assembly is present, initialise PCBM wrapper. { PCBMWrapper.InitPCBMWrapper(); if (!PCBMWrapper.APIPCBMReady) { isPCBMInstalled = false; //If the initialise of wrapper failed set bool to false, we won't be interfacing to PCBM today. } } enable = ResearchBodies.Enabled; //Create Instructor instructor_Werner = new ResearchBodiesInstructor("Instructor_Wernher"); instructor_Linus = new ResearchBodiesInstructor("Strategy_ScienceGuy"); instructor_Werner.Instructor.enabled = false; instructor_Linus.Instructor.enabled = false; //Register for Contract On offerred so we can remove ones that are for bodies not yet tracked. if (HighLogic.CurrentGame.Mode == Game.Modes.CAREER) { GameEvents.Contract.onOffered.Add(CheckContracts); } if (Utilities.IsKopInstalled) { Database.instance.ReApplyRanges(); } //If RB is enabled set initial Discovery Levels of CBs and call ProgressiveCBMaps to set their graphics levels. if (enable) { SetBodyDiscoveryLevels(); GameEvents.onVesselSOIChanged.Add(onVesselSOIChanged); Utilities.setScaledScreen(); windowRect = new Rect(1, 1, Utilities.scaledScreenWidth - 2, Utilities.scaledScreenHeight - 2); GameEvents.onScreenResolutionModified.Add(onScreenResolutionModified); GameEvents.OnMapEntered.Add(onMapEntered); if (HighLogic.LoadedScene == GameScenes.TRACKSTATION) { onMapEntered(); } } else { Database.instance.ResetBodyVisibilities(); SetBodyDiscoveryLevels(); } }
public void Start() { isTSTInstalled = Database.instance.isTSTInstalled; isPCBMInstalled = Utilities.IsPCBMInstalled; if (isPCBMInstalled) //If Progressive CB Maps assembly is present, initialise PCBM wrapper. { PCBMWrapper.InitPCBMWrapper(); if (!PCBMWrapper.APIPCBMReady) { isPCBMInstalled = false; //If the initialise of wrapper failed set bool to false, we won't be interfacing to PCBM today. } } enable = ResearchBodies.enabled; //Create Instructor _instructor = Create("Instructor_Wernher"); //Register for Contract On offerred so we can remove ones that are for bodies not yet tracked. if (HighLogic.CurrentGame.Mode == Game.Modes.CAREER) { GameEvents.Contract.onOffered.Add(CheckContracts); } //If RB is enabled set initial Discovery Levels of CBs and call ProgressiveCBMaps to set their graphics levels. if (enable) { SetBodyDiscoveryLevels(); if (!ToolbarManager.ToolbarAvailable && !Database.instance.UseAppLauncher) { Database.instance.UseAppLauncher = true; } RBMenuAppLToolBar.Start(Database.instance.UseAppLauncher); GameEvents.onGUIRnDComplexSpawn.Add(TurnUIOff); GameEvents.onGUIMissionControlSpawn.Add(TurnUIOff); GameEvents.onGUIAstronautComplexSpawn.Add(TurnUIOff); GameEvents.onGUIAdministrationFacilitySpawn.Add(TurnUIOff); GameEvents.onGUIRnDComplexDespawn.Add(TurnUIOn); GameEvents.onGUIMissionControlDespawn.Add(TurnUIOn); GameEvents.onGUIAstronautComplexDespawn.Add(TurnUIOn); GameEvents.onGUIAdministrationFacilityDespawn.Add(TurnUIOn); GameEvents.onVesselSOIChanged.Add(onVesselSOIChanged); Utilities.setScaledScreen(); difficulty = ResearchBodies.Instance.RBgameSettings.Difficulty; ResearchCost = ResearchBodies.Instance.RBgameSettings.ResearchCost; ScienceReward = ResearchBodies.Instance.RBgameSettings.ScienceReward; ProgressResearchCost = ResearchBodies.Instance.RBgameSettings.ProgressResearchCost; } }