Пример #1
0
        public static RenderFont GetRenderFont(StyleInfo styleInfo)
        {
            //face name
            RenderFont renderFont = new RenderFont();
            renderFont.FaceName = getFontNameNormalized(styleInfo.FontFamily);

            //font style
            switch (renderFont.FaceName)
            {
                //this font only have one file with italic style
                case "Monotype Corsiva":
                    if (styleInfo.IsFontBold())
                        renderFont.SimulateBold = true;
                    break;

                //standard fonts
                default:
                    if (styleInfo.IsFontBold() && styleInfo.FontStyle == FontStyleEnum.Italic)
                        renderFont.Style = RenderFont.FontStyle.BoldItalic;
                    else if (styleInfo.IsFontBold())
                        renderFont.Style = RenderFont.FontStyle.Bold;
                    else if (styleInfo.FontStyle == FontStyleEnum.Italic)
                        renderFont.Style = RenderFont.FontStyle.Italic;
                    break;
            }

            return renderFont;
        }
Пример #2
0
        public static RenderFont GetRenderFont(StyleInfo styleInfo)
        {
            //face name
            RenderFont renderFont = new RenderFont();

            renderFont.FaceName = getFontNameNormalized(styleInfo.FontFamily);

            //font style
            switch (renderFont.FaceName)
            {
            //this font only have one file with italic style
            case "Monotype Corsiva":
                if (styleInfo.IsFontBold())
                {
                    renderFont.SimulateBold = true;
                }
                break;

            //standard fonts
            default:
                if (styleInfo.IsFontBold() && styleInfo.FontStyle == FontStyleEnum.Italic)
                {
                    renderFont.Style = RenderFont.FontStyle.BoldItalic;
                }
                else if (styleInfo.IsFontBold())
                {
                    renderFont.Style = RenderFont.FontStyle.Bold;
                }
                else if (styleInfo.FontStyle == FontStyleEnum.Italic)
                {
                    renderFont.Style = RenderFont.FontStyle.Italic;
                }
                break;
            }

            return(renderFont);
        }
Пример #3
0
        /// <summary>
        /// Add text at the X Y position; multiple lines handled
        /// </summary>
        private void addText(float x, float y, float width, float height, string[] textLines,
                             StyleInfo styleInfo, float[] textWidths, bool wrap, string url, bool noClip, string tooltip)
        {
            RenderFont renderFont = RenderUtility.GetRenderFont(styleInfo);
            BaseFont   baseFont   = null;

            //convert the render font type to iTextSharp type
            int fontType = 0;

            switch (renderFont.Style)
            {
            case RenderFont.FontStyle.Bold:
                fontType = iTextSharp.text.Font.BOLD;
                break;

            case RenderFont.FontStyle.Italic:
                fontType = iTextSharp.text.Font.ITALIC;
                break;

            case RenderFont.FontStyle.BoldItalic:
                fontType = iTextSharp.text.Font.BOLDITALIC;
                break;

            default:
                fontType = iTextSharp.text.Font.NORMAL;
                break;
            }

            //get the index of the font name in the list font name
            int indexBaseFont = BaseFontNames.FindIndex(delegate(string _fontname) { return(_fontname == renderFont.FaceName + "_" + fontType); });

            //if not found then add the new BaseFont
            if (indexBaseFont == -1)
            {
                //create a new font or a with a new type
                baseFont = FontFactory.GetFont(renderFont.FaceName, BaseFont.IDENTITY_H, 0, fontType).BaseFont;

                //add the font face name and font to the lists
                BaseFontNames.Add(renderFont.FaceName + "_" + fontType);
                BaseFonts.Add(baseFont);
            }
            else
            {
                baseFont = BaseFonts[indexBaseFont];
            }

            //text alignment
            int align = 0;

            //first position x and y and the leading (usefull for all kind of justified text)
            float firstStartX = -1;
            float firstStartY = -1;
            float leading     = -1;

            //chunks of text
            List <Chunk> chunks = new List <Chunk>();

            //loop thru the lines of text
            for (int i = 0; i < textLines.Length; i++)
            {
                string text      = textLines[i];
                float  textwidth = textWidths[i];

                float startX = x + styleInfo.PaddingLeft;                               // TODO: handle tb_rl
                float startY = y + styleInfo.PaddingTop + (i * styleInfo.FontSize);     // TODO: handle tb_rl

                if (styleInfo.WritingMode == WritingModeEnum.lr_tb)
                {
                    //calculate the x position
                    switch (styleInfo.TextAlign)
                    {
                    case TextAlignEnum.Center:
                        if (width > 0)
                        {
                            startX = x + styleInfo.PaddingLeft + (width - styleInfo.PaddingLeft - styleInfo.PaddingRight) / 2 - textwidth / 2;
                            align  = Element.ALIGN_CENTER;
                        }
                        break;

                    case TextAlignEnum.Right:
                        if (width > 0)
                        {
                            startX = x + width - textwidth - styleInfo.PaddingRight - 2;
                            align  = Element.ALIGN_RIGHT;
                        }
                        break;

                    case TextAlignEnum.Justified:
                    case TextAlignEnum.JustifiedLine:
                    case TextAlignEnum.JustifiedDottedLine:
                        if (width > 0)
                        {
                            startX += 2;
                            align   = Element.ALIGN_JUSTIFIED;
                        }
                        break;

                    case TextAlignEnum.Left:
                    default:
                        if (width > 0)
                        {
                            startX += 2;
                        }
                        align = Element.ALIGN_LEFT;
                        break;
                    }

                    //calculate the y position
                    switch (styleInfo.VerticalAlign)
                    {
                    case VerticalAlignEnum.Middle:
                        if (height <= 0)
                        {
                            break;
                        }

                        //calculate the middle of the region
                        startY = y + styleInfo.PaddingTop + (height - styleInfo.PaddingTop - styleInfo.PaddingBottom) / 2 - styleInfo.FontSize / 2;

                        //now go up or down depending on which line
                        if (textLines.Length == 1)
                        {
                            break;
                        }

                        //even number
                        if (textLines.Length % 2 == 0)
                        {
                            startY = startY - ((textLines.Length / 2 - i) * styleInfo.FontSize) + styleInfo.FontSize / 2;
                        }
                        else
                        {
                            startY = startY - ((textLines.Length / 2 - i) * styleInfo.FontSize);
                        }
                        break;

                    case VerticalAlignEnum.Bottom:
                        if (height <= 0)
                        {
                            break;
                        }

                        startY = y + height - styleInfo.PaddingBottom - (styleInfo.FontSize * (textLines.Length - i));
                        break;

                    case VerticalAlignEnum.Top:
                    default:
                        break;
                    }
                }
                else
                {
                    //move x in a little - it draws to close to the edge of the rectangle (25% of the font size seems to work!) and Center or right align vertical text
                    startX += styleInfo.FontSize / 4;

                    switch (styleInfo.TextAlign)
                    {
                    case TextAlignEnum.Center:
                        if (height > 0)
                        {
                            startY = y + styleInfo.PaddingLeft + (height - styleInfo.PaddingLeft - styleInfo.PaddingRight) / 2 - textwidth / 2;
                        }
                        break;

                    case TextAlignEnum.Right:
                        if (width > 0)
                        {
                            startY = y + height - textwidth - styleInfo.PaddingRight;
                        }
                        break;

                    case TextAlignEnum.Left:
                    default:
                        break;
                    }
                }

                //mark the first x position for justify text
                if (firstStartX == -1)
                {
                    firstStartX = startX;
                }

                //mark the first y position for justify text
                if (firstStartY == -1)
                {
                    firstStartY = startY;
                }

                //mark the first leading height for justify text
                else if (leading == -1)
                {
                    leading = startY - firstStartY;
                }

                //draw background rectangle if needed (only put out on the first line, since we do whole rectangle)
                if (!styleInfo.BackgroundColor.IsEmpty && height > 0 && width > 0 && i == 0)
                {
                    addFillRectangle(x, y, width, height, styleInfo.BackgroundColor);
                }

                //set the clipping path, (Itext have no clip)
                if (height > 0 && width > 0)
                {
                    pdfContent.SetRGBColorFill(styleInfo.Color.R, styleInfo.Color.G, styleInfo.Color.B);

                    if (align == Element.ALIGN_JUSTIFIED)
                    {
                        chunks.Add(new Chunk(text));
                    }
                    else
                    {
                        if (styleInfo.WritingMode == WritingModeEnum.lr_tb)
                        {
                            //if textline after measure with word break can fit just simple show Text
                            if (width >= textwidth)
                            {
                                pdfContent.SaveState();
                                pdfContent.BeginText();
                                pdfContent.SetFontAndSize(baseFont, styleInfo.FontSize);
                                //same fonts dont have nativelly bold so we could simulate that
                                if (renderFont.SimulateBold)
                                {
                                    pdfContent.SetTextRenderingMode(PdfContentByte.TEXT_RENDER_MODE_FILL_STROKE);
                                    pdfContent.SetLineWidth(0.2f);
                                }
                                pdfContent.SetTextMatrix(startX, pageHeight - startY - styleInfo.FontSize);
                                pdfContent.ShowText(text);
                                pdfContent.EndText();
                                pdfContent.RestoreState();
                            }
                            else
                            {
                                //else use Column text to wrap or clip (wrap: for example a text like an URL so word break is not working here
                                //itextsharp ColumnText do the work for us)
                                ColumnText columnText = new ColumnText(pdfContent);
                                columnText.SetSimpleColumn(new Phrase(text, new iTextSharp.text.Font(baseFont, styleInfo.FontSize)),
                                                           x + styleInfo.PaddingLeft, pageHeight - startY, x + width - styleInfo.PaddingRight,
                                                           pageHeight - y - styleInfo.PaddingBottom - height, 10f, align);
                                columnText.Go();
                            }
                        }
                        else
                        {
                            //not checked
                            double rads    = -283.0 / 180.0;
                            double radsCos = Math.Cos(rads);
                            double radsSin = Math.Sin(rads);
                            pdfContent.BeginText();
                            pdfContent.SetFontAndSize(baseFont, styleInfo.FontSize);
                            pdfContent.SetTextMatrix((float)radsCos, (float)radsSin, (float)-radsSin, (float)radsCos, startX, pageHeight - startY);
                            pdfContent.ShowText(text);
                            pdfContent.EndText();
                        }
                    }

                    //add URL
                    if (url != null)
                    {
                        document.Add(new Annotation(x, pageHeight - y, height, width, url));
                    }

                    //add tooltip
                    if (tooltip != null)
                    {
                        document.Add(new Annotation(x, pageHeight - y, height, width, tooltip));
                    }
                }

                //handle underlining etc ...
                float maxX;
                switch (styleInfo.TextDecoration)
                {
                case TextDecorationEnum.Underline:
                    maxX = width > 0 ? Math.Min(x + width, startX + textwidth) : startX + textwidth;
                    addLine(startX, startY + styleInfo.FontSize + 1, maxX, startY + styleInfo.FontSize + 1, 1, styleInfo.Color, BorderStyleEnum.Solid);
                    break;

                case TextDecorationEnum.LineThrough:
                    maxX = width > 0 ? Math.Min(x + width, startX + textwidth) : startX + textwidth;
                    addLine(startX, startY + (styleInfo.FontSize / 2) + 1, maxX, startY + (styleInfo.FontSize / 2) + 1, 1, styleInfo.Color, BorderStyleEnum.Solid);
                    break;

                case TextDecorationEnum.Overline:
                    maxX = width > 0 ? Math.Min(x + width, startX + textwidth) : startX + textwidth;
                    addLine(startX, startY + 1, maxX, startY + 1, 1, styleInfo.Color, BorderStyleEnum.Solid);
                    break;

                case TextDecorationEnum.None:
                default:
                    break;
                }
            }

            //add text to justify
            if (chunks.Count > 0)
            {
                Paragraph paragraph = new Paragraph();
                paragraph.Alignment = align;
                paragraph.Leading   = leading;
                paragraph.Font      = new iTextSharp.text.Font(baseFont, styleInfo.FontSize);

                //join all text (is necessary to justify alignment)
                foreach (Chunk chunk in chunks)
                {
                    paragraph.Add(chunk);
                }

                //add separator for kind of justified alignments
                if (styleInfo.TextAlign == TextAlignEnum.JustifiedLine)
                {
                    iTextSharp.text.pdf.draw.LineSeparator lineSeparator = new iTextSharp.text.pdf.draw.LineSeparator();
                    lineSeparator.Offset    = 3f;
                    lineSeparator.LineColor = new BaseColor(styleInfo.Color);
                    paragraph.Add(new Chunk(lineSeparator));
                }
                else if (styleInfo.TextAlign == TextAlignEnum.JustifiedDottedLine)
                {
                    iTextSharp.text.pdf.draw.DottedLineSeparator dottedLineSeparator = new iTextSharp.text.pdf.draw.DottedLineSeparator();
                    dottedLineSeparator.Offset    = 3f;
                    dottedLineSeparator.LineColor = new BaseColor(styleInfo.Color);
                    paragraph.Add(new Chunk(dottedLineSeparator));
                }

                ColumnText columnText = new ColumnText(pdfContent);
                //start from the top of the column
                columnText.UseAscender = true;
                //width, y position from the bottom page (compensate 2 units), x position, 0
                columnText.SetSimpleColumn(firstStartX, pageHeight - firstStartY - 2, firstStartX + width - styleInfo.PaddingRight, 0);
                columnText.AddElement(paragraph);
                columnText.Go();
            }

            //add any required border
            addBorder(styleInfo, x, y, width, height);
        }