public Accel(Data _data, Sin s) { Data = _data; Sin = s; _accelerometer = Accelerometer.GetDefault(); if (_accelerometer != null) { // Establish the report interval uint minReportInterval = _accelerometer.MinimumReportInterval; uint reportInterval = minReportInterval > 16 ? minReportInterval : 16; _accelerometer.ReportInterval = 200; // Assign an event handler for the reading-changed event } }
public MainPage() { this.InitializeComponent(); Sin = new Sin(Player1, Player2); Accel = new Accel(Data, Sin); }