public static void Draw_Part_Squere(float x, float y, int k) { double pi1 = 0; for (int i = 1; i < k; ++i) { pi1 += Math.PI / 2; } //Console.WriteLine(pi1); Risovatel.Set_pos(x, y); Risovatel.Draw_line(100, pi1); Risovatel.Draw_line(10 * Math.Sqrt(2), pi1 + Math.PI / 4); Risovatel.Draw_line(100, pi1 + Math.PI); Risovatel.Draw_line(100 - (double)10, pi1 + Math.PI / 2); //pi1 += Math.PI / 2; }