public ControlForm() { InitializeComponent(); Database.ServerDatabase.InitializeSql(); GUI = this; CheckForIllegalCrossThreadCalls = false; foreach (var sob in Database.ServerDatabase.Context.SOB.GetSOBByMap(1039)) { if (sob.Mesh / 10 % 3 == 0) { sob.Level = (byte)(20 + (sob.Mesh - 427) / 30 * 5); Database.ServerDatabase.Context.SOB.AddOrUpdate(sob); } } SettingsReader.Read(); //Begin login server Login = new LoginServer("AuthServer", Constants.LOGIN_PORT); //Begin game server Game = new GameServer("GameServer", Constants.GAME_PORT); //GUI Update Text += " - " + Constants.SERVER_NAME; Console.WriteLine(Constants.SERVER_NAME + " Ready to log in"); }
public ControlForm() { InitializeComponent(); Database.ServerDatabase.InitializeSql(); GUI = this; CheckForIllegalCrossThreadCalls = false; SettingsReader.Read(); //Begin login server LoginServer login = new LoginServer("AuthServer", Constants.LOGIN_PORT); //Begin game server GameServer game = new GameServer("GameServer", Constants.GAME_PORT); //GUI Update Text += " - " + Constants.SERVER_NAME; Console.WriteLine(Constants.SERVER_NAME + " Ready to log in"); }
public ControlForm() { InitializeComponent(); Database.ServerDatabase.InitializeSql(); GUI = this; CheckForIllegalCrossThreadCalls = false; foreach (var sob in Database.ServerDatabase.Context.SOB.GetSOBByMap(1039)) { if (sob.Mesh / 10 % 3 == 0) { sob.Level = (byte)(20 + (sob.Mesh - 427) / 30 * 5); Database.ServerDatabase.Context.SOB.AddOrUpdate(sob); } } SettingsReader.Read(); // The Constructor (The first thing works when you debug the application //Begin login server Login = new LoginServer("AuthServer", Constants.LOGIN_PORT); //Begin game server Game = new GameServer("GameServer", Constants.GAME_PORT); //GUI Update Text += " - " + Constants.SERVER_NAME; //Text += " - " + DateTime.Now.Date; #region Redirect the Console’s output _writer = new TextBoxStreamWriter(ConsoleText); Console.SetOut(_writer); // DayName Date Time A\PM newline Console.WriteLine(DateTime.Now.ToString("[dddddd - dd/M/yyyy - hh:mm:ss tt]") + "\n" + Constants.SERVER_NAME + " Ready to log in"); NoteBox.Text = File.ReadAllText("Text Files\\Todo List.txt"); }