public static bool Initialize() { try { if (!Directory.Exists(SaveFolder)) { Directory.CreateDirectory(SaveFolder); } foreach (var fileName in new String[] { LogFile, SeedFile, SeedNameFile }) { if (!File.Exists(fileName)) { File.WriteAllText(fileName, ""); Log($"Wrote blank {fileName} (normal for first-time init)"); } } AHK.Init(); SeedController.ReadSeed(); Memory = new MemoryManager(); if (!Memory.HookProcess()) { return(false); } Memory.PatchNoPause(true); return(true); } catch (Exception e) { Log($"init error: {e.Message}\n{e.StackTrace}"); return(true); } }
public static void OnNewGame(int slot) { // overwrite the message log TODO: save a backup maybe? File.WriteAllText(Randomizer.MessageLog, ""); SeedController.ReadSeed(); UberStateController.NeedsNewGameInit = true; AHK.OnNewGame(); SaveController.NewGame(slot); }
public static void Tick() { var signal = Engine.ExecFunction("Tick"); if (signal != null && signal != "none") { Engine.SetVar("signal", "none"); switch (signal) { case "reload": if (FramesTillUnlockReload == 0) { SeedController.ReadSeed(); FramesTillUnlockReload = 60; } break; case "dev": Randomizer.Dev = !Randomizer.Dev; Randomizer.Log($"Dev: {Randomizer.Dev}"); break; case "exitapp": Environment.Exit(Environment.ExitCode); break; default: Randomizer.Log($"Recieved unknown signal {signal}"); break; } } FramesTillUnlockReload = Math.Max(0, FramesTillUnlockReload - 1); if (FramesTillNextSend > 0) { FramesTillNextSend--; } else { if (MessageQueue.Count > 0) { Current = MessageQueue.Dequeue(); FramesTillNextSend = Current.Frames(); Engine.ExecFunction("PickupMessage", Current.Text(), (Current.Frames() * 50 / 3).ToString()); if (IniFlag("LogOnPrint")) { Randomizer.Log($"Sending {Current.Text()} for {Current.Frames()} ({MessageQueue.Count} remaining in queue)", false); } } else { Current = null; } } }
public static void OnNewGame(int slot) { try { // overwrite the message log TODO: save a backup maybe? File.WriteAllText(Randomizer.MessageLog, ""); SeedController.ReadSeed(); UberStateController.NeedsNewGameInit = true; UberStateController.UberStates.Clear(); UberStateController.TickingUberStates.Clear(); AHK.OnNewGame(); SaveController.NewGame(slot); BonusItemController.Refresh(); Client.Connect(); } catch (Exception e) { Randomizer.Error("OnNewGame", e); } }
public static void HandleSignal(string signal) { switch (signal) { case "reload": if (FramesTillUnlockReload == 0) { iniFlagCache.Clear(); FramesTillNextSend = 0; Randomizer.Client.Connect(); SeedController.ReadSeed(); if (InterOp.get_game_state() == GameState.Game) { PsuedoLocs.RELOAD_SEED.OnCollect(); } FramesTillUnlockReload = 120; } break; case "lastPickup": FramesTillNextSend = 1; // the only reason this isn't = 0 is that spamming this could get really annoying MessageQueue.Enqueue(Last); break; case "progressAndHints": HintsController.ProgressWithHints(); break; case "dev": Randomizer.Dev = !Randomizer.Dev; Randomizer.Log($"Dev: {Randomizer.Dev}"); break; case "exitapp": Environment.Exit(Environment.ExitCode); break; case "toggleDebug": InterOp.set_debug_controls(!InterOp.get_debug_controls()); Print($"Debug {(InterOp.get_debug_controls() ? "enabled" : "disabled")}", toMessageLog: false); break; case "toggleCursorLock": Print($"Cursor Lock {(InterOp.toggle_cursorlock() ? "enabled" : "disabled")}", toMessageLog: false); break; case "binding1": PsuedoLocs.BINDING_ONE.OnCollect(); break; case "binding2": PsuedoLocs.BINDING_TWO.OnCollect(); break; case "binding3": PsuedoLocs.BINDING_THREE.OnCollect(); break; case "binding4": PsuedoLocs.BINDING_FOUR.OnCollect(); break; case "binding5": PsuedoLocs.BINDING_FIVE.OnCollect(); break; case "unlockSpoiers": if (SeedController.Settings.RaceMode) { return; // no cheat } UberSet.Bool(GameComplete, true); Print("spoiler unlocked", toMessageLog: false); break; case "tpCheat": if (SeedController.Settings.RaceMode) { return; // no cheat } tpCheatToggle = !tpCheatToggle; Print($"TPCheat {(tpCheatToggle ? "enabled" : "disabled")}", toMessageLog: false); break; case "warpCredits": if (UberGet.Bool(GameComplete)) { InterOp.start_credits(); } else { Print($"Credit warp not unlocked!", toMessageLog: false); } break; case "printCoords": var pos = InterOp.get_position(); Print($"{pos.X}, {pos.Y}", toMessageLog: false); break; case "nameSpoilerToggle": MapController.NameLabels = !MapController.NameLabels; Print($"Loc name labels {(MapController.NameLabels ? "enabled" : "disabled")}", toMessageLog: false); break; case "logicprovidertoggle": MapController.RustLogic = !MapController.RustLogic; Print($"Logic Provider: {(MapController.RustLogic ? "Rust" : "Java")}", toMessageLog: false); MapController.UpdateReachable(); break; default: Randomizer.Log($"Recieved unknown signal {signal}"); break; } }
public static void Tick() { var signal = Engine.ExecFunction("Tick"); if (signal != null && signal != "none") { Engine.SetVar("signal", "none"); switch (signal) { case "reload": if (FramesTillUnlockReload == 0) { FramesTillNextSend = 0; SeedController.ReadSeed(); Randomizer.Memory.OnInit(); if (Randomizer.Memory.GameState == Memory.GameState.Game) { PsuedoLocs.RELOAD_SEED.Pickup().Grant(); } FramesTillUnlockReload = 60; } break; case "lastPickup": FramesTillNextSend = 1; // the only reason this isn't = 0 is that spamming this could get really annoying MessageQueue.Enqueue(Last); break; case "hintMessage": HintsController.ShowHintMessage(); break; case "dev": Randomizer.Dev = !Randomizer.Dev; Randomizer.Log($"Dev: {Randomizer.Dev}"); break; case "exitapp": Environment.Exit(Environment.ExitCode); break; case "toggleDebug": Randomizer.Memory.Debug = !Randomizer.Memory.Debug; Print($"Debug {(Randomizer.Memory.Debug ? "enabled" : "disabled")}", toMessageLog: false); break; case "toggleCursorLock": Print($"Cursor Lock {(InterOp.toggle_cursorlock() ? "enabled" : "disabled")}", toMessageLog: false); break; case "test1": PsuedoLocs.BINDING_ONE.Pickup().Grant(); break; case "test2": PsuedoLocs.BINDING_TWO.Pickup().Grant(); break; case "test3": PsuedoLocs.BINDING_THREE.Pickup().Grant(); break; case "test4": Print("magic", 180, false); InterOp.magic_function(); break; case "test5": tpCheatToggle = !tpCheatToggle; Print($"TPCheat {(tpCheatToggle ? "enabled" : "disabled")}"); break; default: Randomizer.Log($"Recieved unknown signal {signal}"); break; } } FramesTillUnlockReload = Math.Max(0, FramesTillUnlockReload - 1); if (FramesTillNextSend > 0) { FramesTillNextSend--; } else { if (CanPrint) { Current = MessageQueue.Peek(); FramesTillNextSend = Current.Frames; try { InterOp.clear_visible_hints(); InterOp.display_hint(InterOp.Util.getIl2cppStringPointer(Current.Text), Current.Frames / 60f); if (IniFlag("LogOnPrint")) { Randomizer.Log($"Sending {Current.Text} for {Current.Frames} ({MessageQueue.Count} remaining in queue)", false); } MessageQueue.Dequeue(); } catch (Exception e) { Randomizer.Error("AHK.sendMsg", e, false); } } else { Current = null; } } }
public static bool Initialize() { try { if (logThread == null) { logThread = new Thread(() => { while (true) { try { var txt = logQueue.Take(); while (logQueue.TryTake(out var line)) { txt += line; } File.AppendAllText(LogFile, txt); } catch (Exception e) { if (Dev) { AHK.Print($"error logging: {e}", toMessageLog: false); } } } }); logThread.Start(); } BasePath = System.Runtime.InteropServices.Marshal.PtrToStringAnsi(InterOp.get_base_path()); Debug($"Init: set base path to {BasePath}"); if (!Directory.Exists(SaveFolder)) { Directory.CreateDirectory(SaveFolder); } if (!File.Exists(SeedPathFile)) { File.WriteAllText(SeedPathFile, BasePath + ".currentseed"); } foreach (var fileName in new string[] { LogFile, MessageLog }) { if (!File.Exists(fileName)) { File.WriteAllText(fileName, ""); Log($"Wrote blank {fileName} (normal for first-time init)"); } } AHK.Init(); SeedController.ReadSeed(true); Client.UberStateRegistered = UberStateController.RegisterSyncedUberState; DiscordController.Initialize(); Debug("Init: Complete", false); return(true); } catch (Exception e) { Log($"init error: {e.Message}\n{e.StackTrace}"); return(true); } }
public static void Tick() { var signal = Engine.ExecFunction("Tick"); if (signal != null && signal != "none") { Engine.SetVar("signal", "none"); switch (signal) { case "reload": if (FramesTillUnlockReload == 0) { iniFlagCache.Clear(); FramesTillNextSend = 0; Randomizer.Client.Connect(); SeedController.ReadSeed(); if (InterOp.get_game_state() == GameState.Game) { PsuedoLocs.RELOAD_SEED.OnCollect(); } FramesTillUnlockReload = 120; } break; case "lastPickup": FramesTillNextSend = 1; // the only reason this isn't = 0 is that spamming this could get really annoying MessageQueue.Enqueue(Last); break; case "hintMessage": HintsController.ProgressWithHints(); break; case "dev": Randomizer.Dev = !Randomizer.Dev; Randomizer.Log($"Dev: {Randomizer.Dev}"); break; case "exitapp": Environment.Exit(Environment.ExitCode); break; case "toggleDebug": InterOp.set_debug_controls(!InterOp.get_debug_controls()); Print($"Debug {(InterOp.get_debug_controls() ? "enabled" : "disabled")}", toMessageLog: false); break; case "toggleCursorLock": Print($"Cursor Lock {(InterOp.toggle_cursorlock() ? "enabled" : "disabled")}", toMessageLog: false); break; case "test1": PsuedoLocs.BINDING_ONE.OnCollect(); break; case "test2": PsuedoLocs.BINDING_TWO.OnCollect(); break; case "test3": PsuedoLocs.BINDING_THREE.OnCollect(); break; case "test4": if (SeedController.HasInternalSpoilers) { UberSet.Bool(34543, 11226, true); Print("spoiler unlocked", toMessageLog: false); } break; case "test5": tpCheatToggle = !tpCheatToggle; Print($"TPCheat {(tpCheatToggle ? "enabled" : "disabled")}", toMessageLog: false); break; case "printcoords": var pos = InterOp.get_position(); Print($"{pos.X}, {pos.Y}", toMessageLog: false); break; case "namespoilertoggle": MapController.NameLabels = !MapController.NameLabels; Print($"Loc name labels {(MapController.NameLabels ? "enabled" : "disabled")}", toMessageLog: false); break; default: Randomizer.Log($"Recieved unknown signal {signal}"); break; } } FramesTillUnlockReload = Math.Max(0, FramesTillUnlockReload - 1); if (FramesTillNextSend > 0) { FramesTillNextSend--; } else { if (CanPrint) { Current = MessageQueue.Peek(); FramesTillNextSend = Current.Frames; try { InterOp.clear_visible_hints(); InterOp.display_hint(Current.Text, Current.Frames / 60f, Current.Pos); if (IniFlag("LogOnPrint")) { Randomizer.Log($"Sending {Current.Text} for {Current.Frames} ({MessageQueue.Count} remaining in queue)", false); } MessageQueue.Dequeue(); } catch (Exception e) { Randomizer.Error("AHK.sendMsg", e, false); } } else { Current = null; } } }