Пример #1
0
        private void OnCityNameDropDownChanged(int sel)
        {
            ModSettings.CityName = cityNames[sel];
            if (sel != 0 && ModSettings.AutomaticStormDistribution)
            {
                if (DepthDurationFrequencyIO.GetStormDistributionForCity(ModSettings.CityName) != "")
                {
                    ModSettings.StormDistributionName       = DepthDurationFrequencyIO.GetStormDistributionForCity(ModSettings.CityName);
                    StormDistributionDropDown.selectedIndex = getStormDistributionIndex(ModSettings.StormDistributionName);
                }
            }

            if (sel == 0)
            {
                StormDistributionDropDown.selectedIndex = 0;
            }
        }
Пример #2
0
 private void OnStormDistributionDropDownChanged(int sel)
 {
     ModSettings.StormDistributionName = stormDistributionNames[sel];
     if (sel == 0)
     {
         CityNameDropDown.selectedIndex = 0;
         ModSettings.CityName           = cityNames[0];
     }
     if (CityNameDropDown.selectedIndex == 0)
     {
         foreach (string city in cityNames)
         {
             if (DepthDurationFrequencyIO.GetStormDistributionForCity(city) == ModSettings.StormDistributionName && DepthDurationFrequencyIO.GetStormDistributionForCity(city) != "")
             {
                 ModSettings.CityName           = city;
                 CityNameDropDown.selectedIndex = getCityNameIndex(city);
             }
         }
     }
 }