private void AddHB(object sender, RoutedEventArgs e)
        {
            //debug stuff
            Console.WriteLine(@"HitBox Count : " + App.OpenedFiles.BACFile.HitboxTable.Count);
            App.OpenedFiles.BACFile.HitboxTable.Add(new HitBoxDataset(BACFile.LoadedHitBoxCount+1));
            Console.WriteLine(@"HitBox Count : " + App.OpenedFiles.BACFile.HitboxTable.Count);
            BACFile.LoadedHitBoxCount++;
            var dataset = App.OpenedFiles.BACFile.HitboxTable[App.OpenedFiles.BACFile.HitboxTable.Count-1];

            for (var j = 0; j < 12; j++)
            {
                var data = new HitBoxData(j);
                dataset.Data.Add(data);
                data.Damage = 0;
                data.Stun = 0;
                data.Effect = HitBoxData.HitBoxEffect.HIT;
                data.OnHit = new Script(0);
                data.SelfHitstop = 0;
                data.SelfShaking = 0;
                data.TgtHitstop = 0;
                data.TgtShaking = 0;
                data.HitGFX = -1;
                data.Unknown1 = 0;
                data.Unused = 0;
                data.HitGFX2 = -1;
                data.Unused2 = 0;
                data.Unused3 = 0;
                data.HitSFX = -1;
                data.HitSFX2 = -1;
                data.TgtSFX = -1;
                data.ArcadeScore = 0;
                data.SelfMeter = 0;
                data.TgtMeter = 0;
                data.JuggleStart = 1;
                data.TgtAnimTime = 10;
                data.MiscFlag = HitBoxData.MiscFlags.NONE;
                data.VelX = 0.05f;
                data.VelY = 0.05f;
                data.VelZ = 0;
                data.PushbackDist = 0.5f;
                data.AccX = 0;
                data.AccY = -0.005f;
                data.AccZ = 0;
            }
        }
Пример #2
0
        public static BACFile FromFilename(string name, BCMFile bcm)
        {
            using (var fs = File.OpenRead(name))
            using (var tracker = new TrackingStream(fs))
            using (var inFile = new BinaryReader(tracker))
            {
                AELogger.Log(AELogger.O_SEPARATOR, false);
                tracker.SetLabel("Header");

                if (new String(inFile.ReadChars(4)) != "#BAC")
                    throw new IOException("Not a valid BAC file");
                tracker.IgnoreBytes(8);
                inFile.BaseStream.Seek(12);

                ushort ScriptCount = inFile.ReadUInt16();
                ushort VFXScriptCount = inFile.ReadUInt16();
                uint HitboxTableSize = inFile.ReadUInt32();
                int ScriptOffset = inFile.ReadInt32();
                int VFXScriptOffset = inFile.ReadInt32();
                int ScriptNameOffset = inFile.ReadInt32();
                int VFXScriptNameOffset = inFile.ReadInt32();
                int HitboxTableOffset = inFile.ReadInt32();

                AELogger.Log("Header done, reading floats");

                var bac = new BACFile();
                for (int i = 0; i < 0x1c; i++)
                {
                    var list = new ObservableCollection<float>();
                    for (int j = 0; j < 6; j++)
                    {
                        list.Add(inFile.ReadSingle());
                    }
                    bac.UnknownFloatData.Add(list);
                }
                AELogger.Log("floats done, reading scripts");

                for (int i = 0; i < ScriptCount; i++)
                    bac.Scripts.Add(new Script(i));
                for (int i = 0; i < VFXScriptCount; i++)
                    bac.VFXScripts.Add(new Script(i));
                for (int i = 0; i < HitboxTableSize; i++)
                    bac.HitboxTable.Add(new HitBoxDataset(i));

                //Link BCM
                if (bcm != null)
                {
                    foreach (BCM.Move move in bcm.Moves)
                        if (move.ScriptIndex != -1)
                            move.Script = bac.Scripts[move.ScriptIndex];
                }
                //Read Scripts
                readScripts(inFile, bac.Scripts, bcm, ScriptCount, ScriptOffset, ScriptNameOffset, bac);
                readScripts(inFile, bac.VFXScripts, bcm, VFXScriptCount, VFXScriptOffset, VFXScriptNameOffset, bac);
                AELogger.Log("scripts done, reading hitboxtable");
                //Read Hitbox Table
                for (int i = 0; i < HitboxTableSize; i++)
                {
                    tracker.SetLabel("HitboxTable#" + i.ToString());
                    inFile.BaseStream.Seek(HitboxTableOffset + i*4);
                    inFile.BaseStream.Seek(inFile.ReadUInt32());
                    if (inFile.BaseStream.Position == 0)
                    {
                        continue;
                    }
                    var dataset = bac.HitboxTable[i];
                    LoadedHitBoxCount = i;
                    for (int j = 0; j < 12; j++)
                    {
                        HitBoxData data = new HitBoxData(j);
                        dataset.Data.Add(data);
                        data.Damage = inFile.ReadInt16();
                        data.Stun = inFile.ReadInt16();
                        data.Effect = (HitBoxData.HitBoxEffect)inFile.ReadUInt16();
                        Util.LogUnkEnum(data.Effect, "Hitbox #" + dataset.Index, "hitboxdataset", j);

                        var index = inFile.ReadInt16() + HitBoxData.getIndexOffset(data.Effect);
                        if (index > -1)
                            data.OnHit = bac.Scripts.Where(x => x.Index == index).First();
                        else
                        {
                            data.OnHit = new Script(index);
                            if (index <= -1)
                            {
                                AELogger.Log("negative index " + index + " in hitboxdata #" + i);
                            }
                        }

                        data.SelfHitstop = inFile.ReadUInt16();
                        data.SelfShaking = inFile.ReadUInt16();
                        data.TgtHitstop = inFile.ReadUInt16();
                        data.TgtShaking = inFile.ReadUInt16();
                        data.HitGFX = inFile.ReadInt16();
                        data.Unknown1 = inFile.ReadInt32();
                        data.Unused = (Unused16)inFile.ReadInt16();
                        data.HitGFX2 = inFile.ReadInt16();
                        data.Unused2 = (Unused32)inFile.ReadInt32();
                        data.Unused3 = (Unused16)inFile.ReadInt16();
                        data.HitSFX = inFile.ReadInt16();
                        data.HitSFX2 = inFile.ReadInt16();
                        data.TgtSFX = inFile.ReadInt16();

                        data.ArcadeScore = inFile.ReadUInt16();
                        data.SelfMeter = inFile.ReadInt16();
                        data.TgtMeter = inFile.ReadInt16();
                        data.JuggleStart = inFile.ReadInt16();
                        data.TgtAnimTime = inFile.ReadInt16();
                        data.MiscFlag = (HitBoxData.MiscFlags)inFile.ReadInt32();
                        data.VelX = inFile.ReadSingle();
                        data.VelY = inFile.ReadSingle();

                        data.VelZ = inFile.ReadSingle();
                        data.PushbackDist = inFile.ReadSingle();
                        data.AccX = inFile.ReadSingle();
                        data.AccY = inFile.ReadSingle();
                        data.AccZ = inFile.ReadSingle();
                    }
                }
                AELogger.Log("hitbox done");
                List<HitBoxDataset> nullHitboxData = bac.HitboxTable.Where(x => x.Data.Count() == 0).ToList();
                foreach (HitBoxDataset tmp in nullHitboxData)
                    bac.HitboxTable.Remove(tmp);
                FilterScripts(bac.Scripts);
                FilterScripts(bac.VFXScripts);
                AELogger.Log(AELogger.O_SEPARATOR, false);

                return bac;
            }
        }