Пример #1
0
        /// <summary>Draws a button that toggles on-scene trigger editing and the adding or removing of a Trigger Manager component</summary>
        /// <param name="railcam2DCore">The Railcam2DCore component selected in the Inspector</param>
        private void DrawTriggerEditingButton(Railcam2DCore railcam2DCore)
        {
            EditorGUILayout.BeginHorizontal();
            ManagerLabel("Trigger Editing", "Enable on-scene trigger editing and add a Trigger Manager component to the game object");

            var oldGUIColor = GUI.color;

            if (railcam2DCore.GetComponent(typeof(TriggerManager)) == null)
            {
                if (GUILayout.Button("Enable", GUILayout.Height(24f), GUILayout.Width(130f)))
                {
                    Undo.AddComponent <TriggerManager>(railcam2DCore.gameObject);
                }
            }
            else
            {
                GUI.color = new Color32(154, 181, 217, 255);
                if (GUILayout.Button("Enabled", GUILayout.Height(24f), GUILayout.Width(130f)))
                {
                    Undo.DestroyObjectImmediate(railcam2DCore.GetComponent(typeof(TriggerManager)));
                    GUIUtility.ExitGUI();
                }
            }

            GUI.color = oldGUIColor;
            EditorGUILayout.EndHorizontal();
        }