static void Main(string[] args) { Cage cage = new Cage("Wildness", 20); RabbitStore rabbit = new RabbitStore("Fluffy", "Blanc de Hotot"); Console.WriteLine(rabbit); }
public static void Main() { ////Initialize the repository (Cage) //Cage cage = new Cage("Wildness", 20); ////Initialize entity //Rabbit rabbit = new Rabbit("Fluffy", "Blanc de Hotot"); ////Print Rabbit //Console.WriteLine(rabbit); //Rabbit (Blanc de Hotot): Fluffy ////Add Rabbit //cage.Add(rabbit); //Console.WriteLine(cage.Count); //1 // //Remove Rabbit //cage.RemoveRabbit("Rabbit Name"); //false //Rabbit secondRabbit = new Rabbit("Bunny", "Brazilian"); //Rabbit thirdRabbit = new Rabbit("Jumpy", "Cashmere Lop"); //Rabbit fourthRabbit = new Rabbit("Puffy", "Cashmere Lop"); //Rabbit fifthRabbit = new Rabbit("Marlin", "Brazilian"); ////Add Rabbits //cage.Add(secondRabbit); //cage.Add(thirdRabbit); //cage.Add(fourthRabbit); //cage.Add(fifthRabbit); ////Sell Rabbit by name //Console.WriteLine(cage.SellRabbit("Bunny")); //Rabbit (Brazilian): Bunny // //Sell Rabbit by species //Rabbit[] soldSpecies = cage.SellRabbitsBySpecies("Cashmere Lop"); //Console.WriteLine(string.Join(", ", soldSpecies.Select(f => f.Name))); //Jumpy, Puffy //Console.WriteLine(cage.Report()); ////Rabbits available at Wildness: ////Rabbit (Blanc de Hotot): Fluffy ////Rabbit (Brazilian): Marlin /// //Add Rabbits Rabbit secondRabbit = new Rabbit("Bunny", "Brazilian"); Rabbit thirdRabbit = new Rabbit("Jumpy", "Cashmere Lop"); Rabbit fourthRabbit = new Rabbit("Puffy", "Cashmere Lop"); Rabbit fifthRabbit = new Rabbit("Marlin", "Brazilian"); Cage cage = new Cage("Wildness", 3); cage.Add(secondRabbit); cage.Add(thirdRabbit); cage.Add(fourthRabbit); cage.Add(fifthRabbit); Console.WriteLine(cage.Report()); }
public static void Main() { Cage cage = new Cage("Wildness", 20); //Initialize entity Rabbit rabbit = new Rabbit("Fluffy", "Blanc de Hotot"); //Print Rabbit Console.WriteLine(rabbit); //Rabbit (Blanc de Hotot): Fluffy //Add Rabbit cage.Add(rabbit); Console.WriteLine(cage.Count); //1 }
public static void Main() { Cage cage = new Cage("Wildness", 20); Rabbit secondRabbit = new Rabbit("Bunny", "Brazilian"); Rabbit thirdRabbit = new Rabbit("Jumpy", "Cashmere Lop"); Rabbit fourthRabbit = new Rabbit("Puffy", "Cashmere Lop"); Rabbit fifthRabbit = new Rabbit("Marlin", "Brazilian"); cage.Add(secondRabbit); cage.Add(thirdRabbit); cage.Add(fourthRabbit); cage.Add(fifthRabbit); cage.SellRabbitsBySpecies("Cashmere Lop"); Console.WriteLine(); }
public static void Main() { Cage cage = new Cage("Wildness", 20); Rabbit rabbit = new Rabbit("Fluffy", "Blanc de Hotot"); Console.WriteLine(rabbit); //Rabbit (Blanc de Hotot): Fluffy //Add Rabbit cage.Add(rabbit); Console.WriteLine(cage.Count); //1 //Remove Rabbit bool a = cage.RemoveRabbit("Rabbit Name"); //false Console.WriteLine(a); Rabbit secondRabbit = new Rabbit("Bunny", "Brazilian"); Rabbit thirdRabbit = new Rabbit("Jumpy", "Cashmere Lop"); Rabbit fourthRabbit = new Rabbit("Puffy", "Cashmere Lop"); Rabbit fifthRabbit = new Rabbit("Marlin", "Brazilian"); //Add Rabbits cage.Add(secondRabbit); cage.Add(thirdRabbit); cage.Add(fourthRabbit); cage.Add(fifthRabbit); //Sell Rabbit by name Console.WriteLine(cage.SellRabbit("Bunny")); //Rabbit (Brazilian): Bunny //Sell Rabbit by species Rabbit[] soldSpecies = cage.SellRabbitsBySpecies("Cashmere Lop"); foreach (var b in soldSpecies) { Console.WriteLine(b); } //Console.WriteLine(string.Join(", ", soldSpecies.Select(f => f.Name))); //Jumpy, Puffy Console.WriteLine(cage.Report()); //Rabbits available at Wildness: //Rabbit (Blanc de Hotot): Fluffy //Rabbit (Brazilian): Marlin }
public static void Main() { Cage cage = new Cage("Wildness", 20); Rabbit rabbit = new Rabbit("Fluffy", "Blanc de Hotot"); Console.WriteLine(rabbit); cage.Add(rabbit); Console.WriteLine(cage.Count); Console.WriteLine(cage.RemoveRabbit("Rabbit Name")); Rabbit secondRabbit = new Rabbit("Bunny", "Brazilian"); Rabbit thirdRabbit = new Rabbit("Jumpy", "Cashmere Lop"); Rabbit fourthRabbit = new Rabbit("Puffy", "Cashmere Lop"); Rabbit fifthRabbit = new Rabbit("Marlin", "Brazilian"); cage.Add(secondRabbit); cage.Add(thirdRabbit); cage.Add(fourthRabbit); cage.Add(fifthRabbit); cage.SellRabbitsBySpecies("Brazilian"); Console.WriteLine(cage.Report()); }
public static void Main() { ////Initialize the repository (Cage) //Cage cage = new Cage("Wildness", 20); ////Initialize entity //Rabbit rabbit = new Rabbit("Fluffy", "Blanc de Hotot"); ////Print Rabbit //Console.WriteLine(rabbit); //Rabbit (Blanc de Hotot): Fluffy ////Add Rabbit //cage.Add(rabbit); //Console.WriteLine(cage.Count); //1 // //Remove Rabbit //cage.RemoveRabbit("Rabbit Name"); //false //Console.WriteLine(cage.RemoveRabbit("Rabbit Name")); //Rabbit secondRabbit = new Rabbit("Bunny", "Brazilian"); //Rabbit thirdRabbit = new Rabbit("Jumpy", "Cashmere Lop"); //Rabbit fourthRabbit = new Rabbit("Puffy", "Cashmere Lop"); //Rabbit fifthRabbit = new Rabbit("Marlin", "Brazilian"); ////Add Rabbits //cage.Add(secondRabbit); //cage.Add(thirdRabbit); //cage.Add(fourthRabbit); //cage.Add(fifthRabbit); ////Sell Rabbit by name //Console.WriteLine(cage.SellRabbit("Bunny")); //Rabbit (Brazilian): Bunny // //Sell Rabbit by species //Rabbit[] soldSpecies = cage.SellRabbitsBySpecies("Cashmere Lop"); //Console.WriteLine(string.Join(", ", soldSpecies.Select(f => f.Name))); //Jumpy, Puffy //Console.WriteLine(cage.Report()); ////Rabbits available at Wildness: ////Rabbit (Blanc de Hotot): Fluffy ////Rabbit (Brazilian): Marlin var cage = new Cage("FirstCage", 5); //Console.WriteLine(cage.SellRabbit("null")); var soldrabb = cage.SellRabbitsBySpecies("null"); //Console.WriteLine(string.Join(", ", soldrabb.ToList())); //Console.WriteLine(cage.RemoveRabbit("nu;;")); //cage.RemoveSpecies("alabala"); var rabbit1 = new Rabbit("Gosho", "Bql"); var rabbit2 = new Rabbit("Gosho", "Bql"); var rabbit3 = new Rabbit("Gosho", "Cheren"); var rabbit4 = new Rabbit("Gosho", "Cheren"); var rabbit5 = new Rabbit("Gosho", "Bql"); var rabbit6 = new Rabbit("Gosho", "Bql"); cage.Add(rabbit1); Console.WriteLine(cage.SellRabbit("Gosho")); Console.WriteLine(cage.RemoveRabbit("Gosho")); cage.Add(rabbit2); cage.Add(rabbit3); cage.Add(rabbit4); cage.Add(rabbit5); cage.Add(rabbit6); Console.WriteLine(cage.Report()); Console.WriteLine(); Console.WriteLine(cage.RemoveRabbit("Tanq")); Console.WriteLine(cage.RemoveRabbit("Mimi")); Console.WriteLine(cage.Report()); Console.WriteLine(); cage.RemoveSpecies("cherven"); Console.WriteLine(cage.Report()); Console.WriteLine(); cage.RemoveSpecies("Cheren"); Console.WriteLine(cage.Report()); Console.WriteLine(); cage.Add(rabbit6); Console.WriteLine(cage.SellRabbit("Tania")); Console.WriteLine(cage.SellRabbit("Tanq")); Console.WriteLine(cage.SellRabbit("Gosho")); Console.WriteLine(rabbit6.Available); Console.WriteLine(); var soldRabbitsFalse = cage.SellRabbitsBySpecies("Bel"); var soldRabbits = cage.SellRabbitsBySpecies("Bql"); foreach (var sold in soldRabbits) { Console.WriteLine(sold.Available); } Console.WriteLine(string.Join("; ", soldRabbits.Select(x => x.Name))); Console.WriteLine(cage.SellRabbit("Tanq")); Console.WriteLine(cage.Count); Console.WriteLine(cage.Report()); }