Пример #1
0
 //called when the maximum population slots are updated
 public void OnMaxPopulationUpdated(GameManager.FactionInfo factionInfo, int value)
 {
     //if this update belongs to the faction managed by this component:
     if (factionInfo.FactionMgr.FactionID == factionMgr.FactionID)
     {
         UpdateTargetAmount(factionInfo.GetMaxPopulation());
     }
 }
Пример #2
0
 public void OnMaxPopulationUpdated(GameManager.FactionInfo factionInfo, int value)
 {
     //if this update belongs to the faction managed by this component:
     if (factionInfo.FactionMgr.FactionID == factionMgr.FactionID)
     {
         maxPopulation = factionInfo.GetMaxPopulation();
         CheckFreePopulationSlots(factionInfo.GetFreePopulation());
     }
 }