public DrawMap ( Matrix mV, Matrix mP ) : void | ||
mV | Matrix | |
mP | Matrix | |
Результат | void |
public void RenderMap(RTSRenderer renderer) { renderer.G.SetRenderTarget(Terrain); renderer.G.Clear(Color.Black); renderer.DrawMap(mV, mP); renderer.G.SetRenderTarget(null); }
public void RenderMap(RTSRenderer renderer) { renderer.G.SetRenderTarget(Terrain); renderer.G.Clear(Color.Black); renderer.DrawMap(mV, mP); renderer.G.SetRenderTarget(null); }