/// <summary> /// Determine if the given object is equal to this /// object. This will check if the Status Value match. /// </summary> /// <param name="obj">Object to compare with this object.</param> /// <returns>TRUE = Status Value matched.</returns> public override bool Equals(object obj) { //Check for null and compare run-time types. if (obj == null || GetType() != obj.GetType()) { return(false); } AdcpStatus p = (AdcpStatus)obj; return(Status == p.Status); }
/// <summary> /// Get the string for the status of this object. /// </summary> /// <returns>String for this object.</returns> public string GetStatusString() { return(AdcpStatus.GetStatusString(Status)); }
/// <summary> /// Get the color for the status of this object. /// </summary> /// <returns>Color for this object.</returns> public Brush GetStatusColor() { return(AdcpStatus.GetStatusColor(Status)); }