public void Render(GizmoRotationArc3DLookAndFeel lookAndFeel)
        {
            _arc.ForceShortestArc = lookAndFeel.UseShortestRotation;
            if ((lookAndFeel.FillFlags & GizmoRotationArcFillFlags.Area) != 0)
            {
                GizmoSolidMaterial solidMaterial = GizmoSolidMaterial.Get;
                solidMaterial.ResetValuesToSensibleDefaults();
                solidMaterial.SetCullModeOff();
                solidMaterial.SetLit(false);
                solidMaterial.SetColor(lookAndFeel.Color);
                solidMaterial.SetPass(0);
                _arc.RenderSolid();
            }

            ArcShape3D.WireRenderFlags arcWireFlags = ArcShape3D.WireRenderFlags.None;
            if ((lookAndFeel.FillFlags & GizmoRotationArcFillFlags.ArcBorder) != 0)
            {
                arcWireFlags |= ArcShape3D.WireRenderFlags.ArcBorder;
            }
            if ((lookAndFeel.FillFlags & GizmoRotationArcFillFlags.ExtremitiesBorder) != 0)
            {
                arcWireFlags |= ArcShape3D.WireRenderFlags.ExtremitiesBorder;
            }

            GizmoLineMaterial lineMaterial = GizmoLineMaterial.Get;

            lineMaterial.ResetValuesToSensibleDefaults();
            lineMaterial.SetColor(lookAndFeel.BorderColor);
            lineMaterial.SetPass(0);
            _arc.RenderWire();
        }
Пример #2
0
        public override void Render(Camera camera)
        {
            if (IsRotating && LookAndFeel.PlaneType == GizmoPlane3DType.Circle && LookAndFeel.IsRotationArcVisible)
            {
                _rotationArc.RotationAngle = TotalDragRotation;
                _rotationArc.Radius        = GetRealCircleRadius(GetZoomFactor(camera));
                _rotationArc.Render(LookAndFeel.RotationArcLookAndFeel);
            }

            if (IsVisible)
            {
                Color color = new Color();
                if (!IsHovered)
                {
                    color = LookAndFeel.Color;
                }
                else
                {
                    color = LookAndFeel.HoveredColor;
                }

                GizmoSolidMaterial solidMaterial = GizmoSolidMaterial.Get;
                solidMaterial.ResetValuesToSensibleDefaults();
                solidMaterial.SetCullModeOff();
                solidMaterial.SetLit(LookAndFeel.ShadeMode == GizmoShadeMode.Lit);
                if (solidMaterial.IsLit)
                {
                    solidMaterial.SetLightDirection(camera.transform.forward);
                }
                solidMaterial.SetColor(color);
                solidMaterial.SetPass(0);

                if (LookAndFeel.PlaneType == GizmoPlane3DType.Quad)
                {
                    Handle.Render3DSolid(_quadIndex);
                }
                else if (LookAndFeel.PlaneType == GizmoPlane3DType.RATriangle)
                {
                    Handle.Render3DSolid(_raTriangleIndex);
                }
                else if (LookAndFeel.PlaneType == GizmoPlane3DType.Circle)
                {
                    Handle.Render3DSolid(_circleIndex);
                }
            }

            if (LookAndFeel.PlaneType == GizmoPlane3DType.Quad)
            {
                _quadBorder.Render(camera);
            }
            else if (LookAndFeel.PlaneType == GizmoPlane3DType.RATriangle)
            {
                _raTriangleBorder.Render(camera);
            }
            else if (LookAndFeel.PlaneType == GizmoPlane3DType.Circle)
            {
                _circleBorder.Render(camera);
            }
        }
Пример #3
0
        public void Render(GizmoRotationArc2DLookAndFeel lookAndFeel, Camera camera)
        {
            if (_type == ArcType.Standard || _projectionPoly == null)
            {
                _arc.ForceShortestArc = lookAndFeel.UseShortestRotation;
                if ((lookAndFeel.FillFlags & GizmoRotationArcFillFlags.Area) != 0)
                {
                    GizmoSolidMaterial solidMaterial = GizmoSolidMaterial.Get;
                    solidMaterial.ResetValuesToSensibleDefaults();
                    solidMaterial.SetCullModeOff();
                    solidMaterial.SetLit(false);
                    solidMaterial.SetColor(lookAndFeel.Color);
                    solidMaterial.SetPass(0);
                    _arc.RenderArea(camera);
                }

                ArcShape2D.BorderRenderFlags arcWireFlags = ArcShape2D.BorderRenderFlags.None;
                if ((lookAndFeel.FillFlags & GizmoRotationArcFillFlags.ArcBorder) != 0)
                {
                    arcWireFlags |= ArcShape2D.BorderRenderFlags.ArcBorder;
                }
                if ((lookAndFeel.FillFlags & GizmoRotationArcFillFlags.ExtremitiesBorder) != 0)
                {
                    arcWireFlags |= ArcShape2D.BorderRenderFlags.ExtremitiesBorder;
                }

                GizmoLineMaterial lineMaterial = GizmoLineMaterial.Get;
                lineMaterial.ResetValuesToSensibleDefaults();
                lineMaterial.SetColor(lookAndFeel.BorderColor);
                lineMaterial.SetPass(0);
                _arc.RenderBorder(camera);
            }
            else
            if (_type == ArcType.PolyProjected && _projectionPoly != null)
            {
                var arcBorderPoints = PrimitiveFactory.Generate2DArcBorderPoints(_arc.Origin, _arc.StartPoint, _arc.DegreeAngleFromStart, lookAndFeel.UseShortestRotation, NumProjectedPoints);
                arcBorderPoints = PrimitiveFactory.ProjectArcPointsOnPoly2DBorder(_arc.Origin, arcBorderPoints, _projectionPoly.GetPoints());

                if ((lookAndFeel.FillFlags & GizmoRotationArcFillFlags.Area) != 0)
                {
                    GizmoSolidMaterial solidMaterial = GizmoSolidMaterial.Get;
                    solidMaterial.ResetValuesToSensibleDefaults();
                    solidMaterial.SetCullModeOff();
                    solidMaterial.SetLit(false);
                    solidMaterial.SetColor(lookAndFeel.Color);
                    solidMaterial.SetPass(0);

                    GLRenderer.DrawTriangleFan2D(_arc.Origin, arcBorderPoints, camera);
                }

                if (lookAndFeel.FillFlags != GizmoRotationArcFillFlags.None)
                {
                    GizmoLineMaterial lineMaterial = GizmoLineMaterial.Get;
                    lineMaterial.ResetValuesToSensibleDefaults();
                    lineMaterial.SetColor(lookAndFeel.BorderColor);
                    lineMaterial.SetPass(0);

                    if ((lookAndFeel.FillFlags & GizmoRotationArcFillFlags.ArcBorder) != 0)
                    {
                        GLRenderer.DrawLines2D(arcBorderPoints, camera);
                    }

                    if ((lookAndFeel.FillFlags & GizmoRotationArcFillFlags.ExtremitiesBorder) != 0)
                    {
                        GLRenderer.DrawLines2D(new List <Vector2> {
                            _arc.Origin, arcBorderPoints[0], _arc.Origin, arcBorderPoints[arcBorderPoints.Count - 1]
                        }, camera);
                    }
                }
            }
        }