// Update is called once per frame void Update() { time += Time.deltaTime; if (flag) { StartCoroutine(Delay()); } if (!speedUpFlag) { StartCoroutine(SpeedUpDelay()); } if (!speedDownFlag) { StartCoroutine(SpeedDownDelay()); } if (speedReturnFlag) { StartCoroutine(SpeedReturnDelay()); } if (Input.GetKeyDown(KeyCode.LeftArrow)) { if(cManager) { RequestKeyboard rk = new RequestKeyboard(); rk.send(1,-1); cManager.Send (rk); } } if (Input.GetKeyDown(KeyCode.RightArrow)) { if(cManager) { RequestKeyboard rk = new RequestKeyboard(); rk.send(1,1); cManager.Send (rk); } } if (Input.GetKeyDown(KeyCode.Space)) { if(cManager) { RequestKeyboard rk = new RequestKeyboard(); rk.send(2,1); cManager.Send (rk); } } if (Input.GetKeyUp(KeyCode.LeftArrow) && cManager) { RequestKeyboard rk = new RequestKeyboard(); rk.send(1,0); cManager.Send (rk); } if (Input.GetKeyUp(KeyCode.RightArrow) &&cManager) { RequestKeyboard rk = new RequestKeyboard(); rk.send(1,0); cManager.Send (rk); } if (Input.GetKeyUp(KeyCode.Space) && cManager) { RequestKeyboard rk = new RequestKeyboard(); rk.send(2,0); cManager.Send (rk); } if (!called) { mainObject.GetComponent<MessageQueue>().AddCallback(Constants.SMSG_RRENDGAME, ResponseRREndGame); //Debug.Log ("Running.cs :::::::::: Start"); called = true; } }
// Update is called once per frame void Update() { time += Time.deltaTime; if (flag) { StartCoroutine(Delay()); } if (!speedUpFlag) { StartCoroutine(SpeedUpDelay()); } if (!speedDownFlag) { StartCoroutine(SpeedDownDelay()); } if (speedReturnFlag) { StartCoroutine(SpeedReturnDelay()); } if (Input.GetKeyDown(KeyCode.LeftArrow)) { if (cManager) { RequestKeyboard rk = new RequestKeyboard(); rk.send(1, -1); cManager.Send(rk); } } if (Input.GetKeyDown(KeyCode.RightArrow)) { if (cManager) { RequestKeyboard rk = new RequestKeyboard(); rk.send(1, 1); cManager.Send(rk); } } if (Input.GetKeyDown(KeyCode.Space)) { if (cManager) { RequestKeyboard rk = new RequestKeyboard(); rk.send(2, 1); cManager.Send(rk); } } if (Input.GetKeyUp(KeyCode.LeftArrow) && cManager) { RequestKeyboard rk = new RequestKeyboard(); rk.send(1, 0); cManager.Send(rk); } if (Input.GetKeyUp(KeyCode.RightArrow) && cManager) { RequestKeyboard rk = new RequestKeyboard(); rk.send(1, 0); cManager.Send(rk); } if (Input.GetKeyUp(KeyCode.Space) && cManager) { RequestKeyboard rk = new RequestKeyboard(); rk.send(2, 0); cManager.Send(rk); } if (!called) { RRMessageQueue.getInstance().AddCallback(Constants.SMSG_RRENDGAME, ResponseRREndGame); called = true; } }