public void NextTurn()
 {
     if (model.PlayerTurn == playerArray.Length - 1) // Als iedereen aan de beurt is geweest
     {
         int winningNumber = CalculateWinner();
         if (winningNumber == 0)
         {
             Console.WriteLine("Draw !");
         }
         else
         {
             Console.WriteLine("Player" + CalculateWinner() + " wins !");
             gameController.UpdateScoreboard(winningNumber);
         }
         model.PlayerTurn = 0;
         StartTurn();
     }
     else
     {
         model.PlayerTurn++;
         StartTurn();
     }
 }