Пример #1
0
        /// <summary>
        /// Run the battle
        /// </summary>
        public void Run()
        {
            while (complete == false && hero.Alive())
            {
                Thread.Sleep(1000);
                layout.Arena(hero, enemies);

                //We need to run random before we check alive status therefore do-while & not while.
                do
                {
                    enemiesnr = random.Next(0, enemies.Count());
                }while (!enemies[enemiesnr].Alive()); //We will only attack Enemy there is alive.

                if (hero.Alive())
                {
                    hero.Action(enemies[enemiesnr]);
                }
                else
                {
                    complete = true;
                    break;
                }


                Thread.Sleep(1000);
                layout.Arena(hero, enemies);
                enemyAlive = enemies.Count();

                foreach (Enemy enemy in enemies)
                {
                    if (enemy.Alive())
                    {
                        enemy.Action(hero);
                    }
                    else
                    {
                        enemyAlive--;
                        if (enemyAlive <= 0)
                        {
                            foreach (Enemy deadEnemy in enemies)
                            {
                                hero.Xp += deadEnemy.XpReward;
                                if (hero.LevelUpCheck())
                                {
                                    hero.LevelUpStats();
                                }
                            }
                            complete = true;
                            break;
                        }
                    }
                }
            }
        }