// Use this for initialization void Start() { G = GameObject.Find("Ganon").GetComponent <Ganon_Enemy_Manager>(); Link = GameObject.Find("Player").GetComponent <Character>(); FireBallRigidBody = GetComponent <Rigidbody2D>(); CurrentDirection = FindDirectionOfLink(); }
// Use this for initialization void Start() { Boss = GameObject.Find("Ganon"); GEM = Boss.GetComponent <Ganon_Enemy_Manager>(); MainCamera = GameObject.Find("Main Camera").GetComponent <CameraFollow>(); Player = GameObject.Find("Player"); PM = Player.GetComponent <Player_Manager>(); BossText = GameObject.Find("BossText"); BossTextText = BossText.GetComponent <Text>(); }
// Use this for initialization void Start() { SpearAlreadyHitPlayer = false; Ganon = GameObject.Find("Ganon").GetComponent <Character>(); SpearRigidBody = GetComponent <Rigidbody2D>(); Link = GameObject.Find("Player").GetComponent <Character>(); SpearThrownStartTime = Time.time; CurrentDirection = FindDirectionOfLink(); GanonEnemyManger = GameObject.FindGameObjectWithTag("Ganon").GetComponent <Ganon_Enemy_Manager>(); StartTime = Time.time; }
// Use this for initialization void Start() { anim = GetComponent <Animator>(); Link = GameObject.Find("Player").GetComponent <Character>(); G = GameObject.Find("Ganon").GetComponent <Ganon_Enemy_Manager>(); }