Пример #1
0
        private void RichTarget()
        {
            transform.LookAt(target.transform);
            if (timeFromLastAttack >= currentWeaponConfig.GetTimeBetweenAttack())
            {
                GetComponent <Animator>().ResetTrigger("stopAttack");
                GetComponent <Animator>().SetTrigger("Attack");

                timeFromLastAttack = 0f;
            }
            GetComponent <BasicMovement>().Cancel();
        }