public override void ApplyOnPawn(Pawn pawn, BodyPartRecord part, Pawn billDoer, List <Thing> ingredients, Bill bill)
        {
            HediffComp_Breast breast = pawn.GetBreastComp();

            if (billDoer != null && breast != null)
            {
                TaleRecorder.RecordTale(TaleDefOf.DidSurgery, new object[]
                {
                    billDoer,
                    pawn
                });
                SurgeryResult(breast);
            }
        }
        public static void Postfix(Map map, bool respawningAfterLoad, Pawn __instance)
        {
            //Log.Message("Initialize on spawnsetup");
            HediffComp_Menstruation comp = __instance.GetMenstruationComp();

            if (comp != null)
            {
                HugsLibController.Instance.TickDelayScheduler.TryUnscheduleCallback(comp.actionref);
                comp.Initialize();
            }
            HediffComp_Breast bcomp = __instance.GetBreastComp();

            if (bcomp != null)
            {
                HugsLibController.Instance.TickDelayScheduler.TryUnscheduleCallback(bcomp.action);
                bcomp.Initialize();
            }
        }
Пример #3
0
        public static void DrawBreastIcon(this Pawn pawn, Rect rect, bool drawOrigin = false)
        {
            var       hediff = Genital_Helper.get_PartsHediffList(pawn, Genital_Helper.get_breastsBPR(pawn)).FirstOrDefault((Hediff h) => h.def.defName.ToLower().Contains("breast"));
            Texture2D breast, nipple, areola;

            if (hediff != null)
            {
                HediffComp_Breast comp = hediff.TryGetComp <HediffComp_Breast>();
                string            icon;
                if (comp != null)
                {
                    icon = comp.Props.BreastTex ?? "Breasts/Breast_Breast";
                }
                else
                {
                    breast = ContentFinder <Texture2D> .Get("Breasts/Breast_Breast00", false);

                    nipple = ContentFinder <Texture2D> .Get("Breasts/Breast_Breast00_Nipple00", false);

                    areola = ContentFinder <Texture2D> .Get("Breasts/Breast_Breast00_Areola00", false);

                    GUI.color = pawn.story?.SkinColor ?? Color.white;
                    GUI.DrawTexture(rect, breast, ScaleMode.ScaleToFit);
                    GUI.color = Color.white;
                    GUI.DrawTexture(rect, areola, ScaleMode.ScaleToFit);
                    GUI.DrawTexture(rect, nipple, ScaleMode.ScaleToFit);
                    return;
                }

                if (hediff.Severity < 0.20f)
                {
                    icon += "_Breast00";
                }
                else if (hediff.Severity < 0.40f)
                {
                    icon += "_Breast01";
                }
                else if (hediff.Severity < 0.60f)
                {
                    icon += "_Breast02";
                }
                else if (hediff.Severity < 0.80f)
                {
                    icon += "_Breast03";
                }
                else if (hediff.Severity < 1.00f)
                {
                    icon += "_Breast04";
                }
                else
                {
                    icon += "_Breast05";
                }

                string nippleicon, areolaicon;
                float  nipplesize, areolasize;
                if (drawOrigin)
                {
                    nipplesize = comp.OriginNipple;
                    areolasize = comp.OriginAreola;
                }
                else
                {
                    nipplesize = comp.NippleSize;
                    areolasize = comp.AreolaSize;
                }

                nippleicon = icon + "_Nipple0" + GetNippleIndex(nipplesize);
                areolaicon = icon + "_Areola0" + GetAreolaIndex(areolasize);


                breast = ContentFinder <Texture2D> .Get(icon, false);

                areola = ContentFinder <Texture2D> .Get(areolaicon, false);

                nipple = ContentFinder <Texture2D> .Get(nippleicon, false);

                GUI.color = pawn.story.SkinColor;
                GUI.DrawTexture(rect, breast, ScaleMode.ScaleToFit);

                if (drawOrigin)
                {
                    GUI.color = comp.OriginColor;
                }
                else
                {
                    GUI.color = comp.NippleColor;
                }
                GUI.DrawTexture(rect, areola, ScaleMode.ScaleToFit);

                GUI.DrawTexture(rect, nipple, ScaleMode.ScaleToFit);


                if (Configurations.Debug)
                {
                    TooltipHandler.TipRegion(rect, comp.DebugInfo());
                }
            }
            else
            {
                breast = ContentFinder <Texture2D> .Get("Breasts/Breast_Breast00", false);

                nipple = ContentFinder <Texture2D> .Get("Breasts/Breast_Breast00_Nipple00", false);

                areola = ContentFinder <Texture2D> .Get("Breasts/Breast_Breast00_Areola00", false);

                GUI.color = pawn.story.SkinColor;
                GUI.DrawTexture(rect, breast, ScaleMode.ScaleToFit);
                GUI.color = Color.white;
                GUI.DrawTexture(rect, areola, ScaleMode.ScaleToFit);
                GUI.DrawTexture(rect, nipple, ScaleMode.ScaleToFit);
            }
        }
 protected override void SurgeryResult(HediffComp_Breast breast)
 {
     breast.AdjustNippleSizeImmidiately(-0.1f);
 }
 protected override void SurgeryResult(HediffComp_Breast breast)
 {
     breast.AdjustAreolaSizeImmidiately(0.1f);
 }
 protected virtual void SurgeryResult(HediffComp_Breast breast)
 {
 }