private void CallForPlayers() { RDeepPlayer RDeepPlayer = new RDeepPlayer("Mr.A", 100000, "Random"); boardPlayers.Add(RDeepPlayer); RDeepPlayer RDeepPlayer2 = new RDeepPlayer("Mr.B", 100000, "TenFifteen"); boardPlayers.Add(RDeepPlayer2); /* * RDeepPlayer RDeepPlayer3 = new RDeepPlayer("Mr.C", 5000); * boardPlayers.Add(RDeepPlayer3); * * RDeepPlayer RDeepPlayer4 = new RDeepPlayer("Mr.D", 5000); * boardPlayers.Add(RDeepPlayer4);*/ boardDealer = new RDeepDealer("Mr. Dealer", 500000); //Participant.TransferCoins(RDeepPlayer, dealer, RDeepPlayer.TakeCoins(CoinType.One, 2).ToList()); }
private void AssignDealer(RDeepDealer dealer) { boardDealer = dealer; }